SpritePanel Methods
Animation Studio Reference

SpritePanel Methods

The methods of the SpritePanel class are listed below. For a complete list of SpritePanel class members, see the SpritePanel Members topic.

Public Instance Methods

AddSprite Add a Sprite to the Spritepanel. If you create a Sprite in the designer (SpritPanel context menu or property tab), the Sprite is added to the SpritePanel.SpriteCollection.
BeginInvoke (inherited from Control)Overloaded. Executes the specified delegate asynchronously with the specified arguments, on the thread that the control's underlying handle was created on.
BringToFront (inherited from Control)Brings the control to the front of the z-order.
Contains (inherited from Control)Retrieves a value indicating whether the specified control is a child of the control.
CreateControl (inherited from Control) Forces the creation of the control, including the creation of the handle and any child controls.
CreateGraphics (inherited from Control)Creates the Graphics object for the control.
CreateObjRef (inherited from MarshalByRefObject)Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
Dispose (inherited from Component) Releases all resources used by the Component.
DoDragDrop (inherited from Control) Begins a drag-and-drop operation.
EndInvoke (inherited from Control) Retrieves the return value of the asynchronous operation represented by the IAsyncResult object passed.
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
FindForm (inherited from Control) Retrieves the form that the control is on.
Focus (inherited from Control) Sets input focus to the control.
GetChildAtPoint (inherited from Control)Retrieves the child control that is located at the specified coordinates.
GetContainerControl (inherited from Control)Returns the next ContainerControl up the control's chain of parent controls.
GetHashCode (inherited from Object)Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetLifetimeService (inherited from MarshalByRefObject)Retrieves the current lifetime service object that controls the lifetime policy for this instance.
GetNextControl (inherited from Control)Retrieves the next control forward or back in the tab order of child controls.
GetType (inherited from Object)Gets the Type of the current instance.
Hide (inherited from Control) Conceals the control from the user.
InitializeLifetimeService (inherited from MarshalByRefObject) Obtains a lifetime service object to control the lifetime policy for this instance.
Invalidate (inherited from Control)Overloaded. Invalidates the specified region of the control (adds it to the control's update region, which is the area that will be repainted at the next paint operation), and causes a paint message to be sent to the control.
Invoke (inherited from Control)Overloaded. Executes the specified delegate, on the thread that owns the control's underlying window handle, with the specified list of arguments.
PerformLayout (inherited from Control)Overloaded. Forces the control to apply layout logic to all its child controls.
PointToClient (inherited from Control)Computes the location of the specified screen point into client coordinates.
PointToScreen (inherited from Control)Computes the location of the specified client point into screen coordinates.
PreProcessMessage (inherited from Control)Preprocesses input messages within the message loop before they are dispatched.
RectangleToClient (inherited from Control)Computes the size and location of the specified screen rectangle in client coordinates.
RectangleToScreen (inherited from Control)Computes the size and location of the specified client rectangle in screen coordinates.
Refresh (inherited from Control)Forces the control to invalidate its client area and immediately redraw itself and any child controls.
RemoveSprite Remove the instance of a sprite from the SpritePanel.SpriteCollection. Sprites
ResetBackColor (inherited from Control)Resets the BackColor property to its default value.
ResetBindings (inherited from Control)Resets the DataBindings property to its default value.
ResetCursor (inherited from Control)Resets the Cursor property to its default value.
ResetFont (inherited from Control)Resets the Fontproperty to its default value.
ResetForeColor (inherited from Control)Resets the ForeColor property to its default value.
ResetImeMode (inherited from Control)Resets the ImeMode property to its default value.
ResetRightToLeft (inherited from Control)Resets the RightToLeft property to its default value.
ResetText (inherited from Control)Resets the Text property to its default value.
ResumeLayout (inherited from Control)Overloaded. Resumes normal layout logic.
Scale (inherited from Control)Overloaded. Scales the control and any child controls to the specified ratio.
ScrollControlIntoView (inherited from ScrollableControl) 
Select (inherited from Control)Activates the control.
SelectNextControl (inherited from Control) Activates the next control.
SendToBack (inherited from Control)Sends the control to the back of the z-order.
SetAutoScrollMargin (inherited from ScrollableControl)Sets the size of the auto-scroll margins.
SetBounds (inherited from Control)Overloaded. Sets the bounds of the control to the specified location and size.
Show (inherited from Control) Displays the control to the user.
SuspendLayout (inherited from Control)Temporarily suspends the layout logic for the control.
ToString (inherited from Panel) 
Update (inherited from Control) Causes the control to redraw the invalidated regions within its client area.

Protected Internal Instance Methods

ProcessKeyMessage (inherited from Control)Processes a keyboard message.

See Also

SpritePanel Class | AnimationStudio Namespace