Timeline Methods
Animation Studio Reference

Timeline Methods

The methods of the Timeline class are listed below. For a complete list of Timeline class members, see the Timeline Members topic.

Public Instance Methods

Add Add a KeyFrame to the Timeline.
AddRange Add an array of KeyFrames to the Timeline.
CalcFrames Call this method to update the calculated frames after any change to the KeyFrame properties. If AutoCalc is set to true, this method is called automatically after each KeyFrame manipulation.
Clear (inherited from CollectionBase)Removes all objects from the CollectionBase instance.
Dispose 
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetEnumerator (inherited from CollectionBase)Returns an enumerator that can iterate through the CollectionBase instance.
GetFrame Returns the calculated Timeline.Frame at index nIndex.
GetHashCode (inherited from Object)Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
Insert Insert a KeyFrame at index nIndex.
RemoveOverloaded. Remove a KeyFrame from the Timeline.
RemoveAt (inherited from CollectionBase)Removes the element at the specified index of the CollectionBase instance.
ToString (inherited from Object)Returns a String that represents the current Object.

See Also

Timeline Class | AnimationStudio Namespace