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Power CD-ROM!! 10
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readme.doc
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1993-08-22
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This is a SMALL readme.doc file (see the other help files for specific info
on specific program.)
Before using this program, make sure you have backups of the following files:
scenario.pak
and any saved games that you will edit.
These are the files that you may edit with this program so this is your
warning. If you screw up your files, it AINT my fault. If you need someone
to blame it on, blame it on apple. I blame them for everything.... :}
Here is a list of the files included in this zip file.
BUILDING HLP 4222 8-22-93 16:57 Dune 2, Save Game Editor, Help File
DUNE2ED CFG 57 8-23-93 1:17 Dune 2, Save Game Editor, Configuration File
EDSAVE EXE 160446 8-23-93 1:17 Dune 2, Save Game Editor, Program File
EDSCEN EXE 149816 8-23-93 0:42 Dune 2, Scenario Editor, Program File
EDSCEN00 HLP 2830 8-23-93 0:46 Dune 2, Scenario Editor, Help File
EDSCEN01 HLP 12127 8-23-93 0:03 Dune 2, Scenario Editor, Help File
EDSCEN02 HLP 2023 8-23-93 0:24 Dune 2, Scenario Editor, Help File
EDSCEN03 HLP 1648 8-22-93 22:33 Dune 2, Scenario Editor, Help File
FIXED ZIP 89984 8-23-93 1:31 Zip file containing Fixed Scenario Files
MENU HLP 5876 8-22-93 16:49 Dune 2, Save Game Editor, Help File
PAKWEST EXE 48676 1-06-93 19:34 Pakwest, use this to unpak the scenario.pak file
README DOC XXX 8-23-93 1:26 This file!
SAVEEDIT DOC 2561 7-27-93 21:37 Dune 2, Save Game Editor, Help File
UNIT HLP 5527 8-22-93 16:43 Dune 2, Save Game Editor, Help File
485,926 bytes in 16 file(s) 499,712 bytes allocated
The FIXED.ZIP file is a file containing the FIXED SCENARIO files.
I fixed some of them because, for some reason (and I triple checked the
original files), the scenario.pak file contains some extra wierd characters
in some files and I have no idea why. Therefore, I just fixed them and
put em in that zip. If the people that made dune2 get pissed at me for
releasing part of their program than they can suck my ****. Nose that is!
They should've fixed that 'thopter problem in the first place! Oh, that's
also fixed in these. One thing, there was only entries for the original
scenario files for the thopter in #20 through #22 for EACH of the houses.
That doesn't make sense, unless they planned to make thopter's available
and then changed their mind completely. Oh well.........
I spent quite some time this time around to get the help files etc. ready,
so if there's STILL a deluge of "GIMME INFO", then I think I'll need an
assistant. Writing is NOT for me..... :}
The files for the scenario editor can be put into a different directory,
but the save game editor and it's files MUST be in the directory with
the save games. What I do is create a directory from \dune2 and keep
my scenario editor there. Then, whenever I want to change the scenario
file, I just cd into that directory, make my edits (cause I never del the
last edited *.ini files), then run the batch file shown for example here:
DS ne - Sorts the directory by name (norton's util)
pakwest -a ..\scenario.pak *.ini
cd ..
dune2.exe
and that's it...
To start the process, I just go into that directory and do:
pakwest -e ..\scenario.pak
A note: When I wrote the pakwest program, I never included any sort
algorithms, so I suggest that you use a directory sorting program before
you pack the files. I know this is a nuisance, but I didn't feel like
going back and fixing the source. I don't even know if it matters, but
if the files originally came sorted by name/extension.
Hope you have fun.
L8r
C.k.
wolvy@netcom.com