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Ray Tracing Box
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RAY_CD.mdf
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_pov_dat
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brachi
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dinoflg2.inc
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Text File
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1993-05-31
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9KB
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271 lines
/*-----------------------------------------------------------------------------*/
/* This file generated by Connect The Dots Smoother v2.0d (c) 1992 Truman Brown*/
/*-----------------------------------------------------------------------------*/
#declare YourTexture =
texture {
color Gray45
bump_map {
gif "plasma7.gif"
map_type 3
bump_size 4
interpolate 2
}
scale <4 4 4>
ambient 0.175
diffuse 0.6
}
#declare Dot =
quadric {
< 1.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare transx1 = 0
#declare transy1 = 0
#declare transz1 = 0
#declare transx2 = 0
#declare transy2 = 0
#declare transz2 = 0
#declare scalex1 = 1
#declare scaley1 = 1
#declare scalez1 = 1
/*----------------------------------------------------------------------------*/
#declare DinoFrontLeg2 =
composite {
object {
quadric {
Dot
scale < 2.000000 2.000000 2.000000>
translate < 0.250000 6.250000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.986254 }
plane { < 1.000000 0.000000 0.000000> 1.737972 inverse }
}
translate <-1.986254 0.000000 0.000000>
scale < 8.485281 1.000000 1.000000>
translate <-0.234082 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -69.443955>
rotate < 0.000000 -180.000000 0.000000>
translate < 0.250000 6.250000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.750000 1.750000 1.750000>
translate <-0.500000 4.250000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.744561 }
plane { < 1.000000 0.000000 0.000000> 1.595027 inverse }
}
translate <-1.744561 0.000000 0.000000>
scale < 12.653502 1.000000 1.000000>
translate <-0.137872 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -66.801409>
rotate < 0.000000 -180.000000 0.000000>
translate <-0.500000 4.250000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.600000 1.600000 1.600000>
translate <-1.250000 2.500000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.597583 }
plane { < 1.000000 0.000000 0.000000> 1.497734 inverse }
}
translate <-1.597583 0.000000 0.000000>
scale < 18.172782 1.000000 1.000000>
translate <-0.087911 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -74.054604>
rotate < 0.000000 -180.000000 0.000000>
translate <-1.250000 2.500000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.500000 1.500000 1.500000>
translate <-1.750000 0.750000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.496466 }
plane { < 1.000000 0.000000 0.000000> 1.396702 inverse }
}
translate <-1.496466 0.000000 0.000000>
scale < 14.543040 1.000000 1.000000>
translate <-0.102899 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -59.036243>
translate <-1.750000 0.750000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.400000 1.400000 1.400000>
translate <-1.000000 -0.500000 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 2.015564 1.400000 1.400000>
rotate < 0.000000 0.000000 -60.255119>
translate <-1.000000 -0.500000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.400000 1.400000 1.400000>
translate < 0.000000 -2.250000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.397509 }
plane { < 1.000000 0.000000 0.000000> 1.297687 inverse }
}
translate <-1.397509 0.000000 0.000000>
scale < 16.740669 1.000000 1.000000>
translate <-0.083480 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -63.434949>
translate < 0.000000 -2.250000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.300000 1.300000 1.300000>
translate < 0.750000 -3.750000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.297397 }
plane { < 1.000000 0.000000 0.000000> 1.197598 inverse }
}
translate <-1.297397 0.000000 0.000000>
scale < 15.779734 1.000000 1.000000>
translate <-0.082219 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -71.565051>
translate < 0.750000 -3.750000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.200000 1.200000 1.200000>
translate < 1.250000 -5.250000 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 1.457738 1.200000 1.200000>
rotate < 0.000000 0.000000 -59.036243>
rotate < 0.000000 -180.000000 0.000000>
translate < 1.250000 -5.250000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.200000 1.200000 1.200000>
translate < 0.500000 -6.500000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.297687 }
plane { < 1.000000 0.000000 0.000000> 1.197865 inverse }
}
translate <-1.197865 0.000000 0.000000>
scale < 16.740669 1.000000 1.000000>
translate <-0.071554 0.000000 0.000000>
rotate < 0.000000 0.000000 -63.434949>
rotate < 0.000000 -180.000000 0.000000>
translate < 0.500000 -6.500000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.300000 1.300000 1.300000>
translate <-0.250000 -8.000000 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 9.440504 9.440504 9.440504>
translate <-0.400000 -0.525000 0.000000>
}
}
}