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Ray Tracing Box
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RAY_CD.mdf
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_pov_dat
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brachi
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dinohead.inc
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Text File
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1993-05-30
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9KB
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299 lines
/*-----------------------------------------------------------------------------*/
/* This file generated by Connect The Dots Smoother v2.0d (c) 1992 Truman Brown*/
/*-----------------------------------------------------------------------------*/
#declare YourTexture =
texture {
color Gray45
ambient 0.175
diffuse 0.6
}
#declare Dot =
quadric {
< 1.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare transx1 = 0
#declare transy1 = 0
#declare transz1 = 0
#declare transx2 = 0
#declare transy2 = 0
#declare transz2 = 0
#declare scalex1 = 1
#declare scaley1 = 1
#declare scalez1 = 1
/*----------------------------------------------------------------------------*/
#declare DinoHead = composite {
composite {
object {
quadric {
Dot
scale < 2.000000 2.000000 2.000000>
translate <-7.254700 3.392480 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.991587 }
plane { < 1.000000 0.000000 0.000000> 1.692849 inverse }
}
translate <-1.991587 0.000000 0.000000>
scale < 10.868350 1.000000 1.000000>
translate <-0.183247 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 6.268654>
translate <-7.254700 3.392480 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.700000 1.700000 1.700000>
translate <-4.000000 3.750000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.680044 }
plane { < 1.000000 0.000000 0.000000> 1.383566 inverse }
}
translate <-1.680044 0.000000 0.000000>
scale < 6.468761 1.000000 1.000000>
translate <-0.259717 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -26.606024>
translate <-4.000000 3.750000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.400000 1.400000 1.400000>
translate <-2.244260 2.870560 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.391807 }
plane { < 1.000000 0.000000 0.000000> 1.192977 inverse }
}
translate <-1.391807 0.000000 0.000000>
scale < 9.202632 1.000000 1.000000>
translate <-0.151240 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -19.584168>
translate <-2.244260 2.870560 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.200000 1.200000 1.200000>
translate <-0.500000 2.250000 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 5.797759 5.797759 5.797759>
translate <-4.277350 3.250000 0.000000>
}
}
}
composite {
/*object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.853132 }
plane { < 1.000000 0.000000 0.000000> 0.988337 inverse }
}
translate <-0.988337 0.000000 0.000000>
scale < 1.452198 1.000000 1.000000>
translate <-0.680580 0.000000 0.000000>
rotate < 0.000000 0.000000 -19.584168>
translate <-0.500000 2.250000 0.000000>
texture { YourTexture }
}*/
object {
quadric {
Dot
scale < 2.250000 2.250000 2.250000>
translate <-5.375780 4.540710 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.006917 }
plane { < 1.000000 0.000000 0.000000> 1.114954 inverse }
}
translate <-2.006917 0.000000 0.000000>
scale < 1.972895 1.000000 1.000000>
translate <-1.017244 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 70.709905>
translate <-5.375780 4.540710 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.250000 1.250000 1.250000>
translate <-4.645090 6.628390 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 6.157062 6.157062 6.157062>
translate <-3.462890 3.939195 0.000000>
}
}
}
composite {
/*object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.704701 }
plane { < 1.000000 0.000000 0.000000> 1.217643 inverse }
}
translate <-1.217643 0.000000 0.000000>
scale < 4.309207 1.000000 1.000000>
translate <-0.282568 0.000000 0.000000>
rotate < 0.000000 0.000000 70.709905>
translate <-4.645090 6.628390 0.000000>
texture { YourTexture }
}*/
object {
quadric {
Dot
scale < 1.750000 1.750000 1.750000>
translate <-7.250000 0.250000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.732412 }
plane { < 1.000000 0.000000 0.000000> 1.484924 inverse }
}
translate <-1.732412 0.000000 0.000000>
scale < 7.000000 1.000000 1.000000>
translate <-0.247487 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -8.130102>
translate <-7.250000 0.250000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.500000 1.500000 1.500000>
translate <-5.500000 0.000000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.488930 }
plane { < 1.000000 0.000000 0.000000> 1.240775 inverse }
}
translate <-1.488930 0.000000 0.000000>
scale < 8.185353 1.000000 1.000000>
translate <-0.181902 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -14.036243>
translate <-5.500000 0.000000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.250000 1.250000 1.250000>
translate <-3.500000 -0.500000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.239177 }
plane { < 1.000000 0.000000 0.000000> 0.991342 inverse }
}
translate <-1.239177 0.000000 0.000000>
scale < 7.549834 1.000000 1.000000>
translate <-0.164133 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -23.198591>
translate <-3.500000 -0.500000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
translate <-1.750000 -1.250000 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 6.997040 6.997040 6.997040>
translate <-4.500000 2.814195 0.000000>
}
}
}
bounded_by {
quadric {
Dot
scale < 7.448663 7.448663 7.448663>
translate <-4.277350 2.814195 0.000000>
}
}
}