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dinonck.inc
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Text File
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1993-05-31
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21KB
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639 lines
/*-----------------------------------------------------------------------------*/
/* This file generated by Connect The Dots Smoother v2.0d (c) 1992 Truman Brown*/
/*-----------------------------------------------------------------------------*/
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texture {
color Gray45
bump_map {gif "plasma7.gif" map_type 3 bump_size 4 interpolate 2}
scale <4 4 4>
ambient 0.175
diffuse 0.6
}
#declare Dot =
quadric {
< 1.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare transx1 = 0
#declare transy1 = 0
#declare transz1 = 0
#declare transx2 = 0
#declare transy2 = 0
#declare transz2 = 0
#declare scalex1 = 1
#declare scaley1 = 1
#declare scalez1 = 1
/*----------------------------------------------------------------------------*/
#declare DinoNeck = composite {
composite {
object {
quadric {
Dot
scale < 5.000000 5.000000 5.000000>
translate <-16.231730 -18.945720 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 4.844891 }
plane { < 1.000000 0.000000 0.000000> 3.875913 inverse }
}
translate <-4.844891 0.000000 0.000000>
scale < 3.920664 1.000000 1.000000>
translate <-1.235732 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 52.167826>
translate <-16.231730 -18.945720 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
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translate <-13.750000 -15.750000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.935480 }
plane { < 1.000000 0.000000 0.000000> 3.246771 inverse }
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translate <-0.715542 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 63.434949>
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texture { YourTexture }
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object {
quadric {
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}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
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plane { < 1.000000 0.000000 0.000000> 2.989170 inverse }
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texture { YourTexture }
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object {
quadric {
Dot
scale < 3.000000 3.000000 3.000000>
translate <-10.803760 -8.924840 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
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plane { < 1.000000 0.000000 0.000000> 2.742851 inverse }
}
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scale < 13.841202 1.000000 1.000000>
translate <-0.216181 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 80.815374>
translate <-10.803760 -8.924840 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.750000 2.750000 2.750000>
translate <-10.250000 -5.500000 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.747438 }
plane { < 1.000000 0.000000 0.000000> 2.597578 inverse }
}
translate <-2.747438 0.000000 0.000000>
scale < 23.151160 1.000000 1.000000>
translate <-0.118674 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 85.357903>
translate <-10.250000 -5.500000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.600000 2.600000 2.600000>
translate <-9.968690 -2.035490 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.595630 }
plane { < 1.000000 0.000000 0.000000> 2.395966 inverse }
}
translate <-2.595630 0.000000 0.000000>
scale < 17.226002 1.000000 1.000000>
translate <-0.150681 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 86.531746>
translate <-9.968690 -2.035490 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.400000 2.400000 2.400000>
translate <-9.759920 1.409190 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.396427 }
plane { < 1.000000 0.000000 0.000000> 2.196725 inverse }
}
translate <-2.396427 0.000000 0.000000>
scale < 18.306893 1.000000 1.000000>
translate <-0.130903 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 85.100783>
translate <-9.759920 1.409190 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.200000 2.200000 2.200000>
translate <-9.446760 5.062630 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.195528 }
plane { < 1.000000 0.000000 0.000000> 1.995935 inverse }
}
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scale < 15.660458 1.000000 1.000000>
translate <-0.140196 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 86.186071>
translate <-9.446760 5.062630 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.000000 2.000000 2.000000>
translate <-9.238000 8.194150 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.998431 }
plane { < 1.000000 0.000000 0.000000> 1.898509 inverse }
}
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scale < 25.227359 1.000000 1.000000>
translate <-0.079217 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 82.874815>
translate <-9.238000 8.194150 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.900000 1.900000 1.900000>
translate <-8.924840 10.699370 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.897322 }
plane { < 1.000000 0.000000 0.000000> 1.747533 inverse }
}
translate <-1.897322 0.000000 0.000000>
scale < 18.814121 1.000000 1.000000>
translate <-0.100846 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 85.763583>
translate <-8.924840 10.699370 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.750000 1.750000 1.750000>
translate <-8.716070 13.517750 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.747637 }
plane { < 1.000000 0.000000 0.000000> 1.597839 inverse }
}
translate <-1.747637 0.000000 0.000000>
scale < 19.221471 1.000000 1.000000>
translate <-0.090921 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 77.471278>
translate <-8.716070 13.517750 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.600000 1.600000 1.600000>
translate <-8.089770 16.336120 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.593075 }
plane { < 1.000000 0.000000 0.000000> 1.393940 inverse }
}
translate <-1.593075 0.000000 0.000000>
scale < 10.713100 1.000000 1.000000>
translate <-0.148703 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 67.166436>
translate <-8.089770 16.336120 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.400000 1.400000 1.400000>
translate <-7.254700 18.319420 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.395934 }
plane { < 1.000000 0.000000 0.000000> 1.246369 inverse }
}
translate <-1.395934 0.000000 0.000000>
scale < 13.091931 1.000000 1.000000>
translate <-0.106626 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 57.994555>
translate <-7.254700 18.319420 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.250000 1.250000 1.250000>
translate <-6.210860 19.989560 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 2.026779 1.250000 1.250000>
rotate < 0.000000 0.000000 34.508567>
translate <-6.210860 19.989560 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.250000 1.250000 1.250000>
translate <-4.540710 21.137790 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.225538 }
plane { < 1.000000 0.000000 0.000000> 0.980430 inverse }
}
translate <-1.225538 0.000000 0.000000>
scale < 4.980147 1.000000 1.000000>
translate <-0.246085 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 9.462396>
translate <-4.540710 21.137790 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
translate <-3.288100 21.346560 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 25.522810 25.522810 25.522810>
translate <-11.759915 -0.778965 0.000000>
}
}
}
composite {
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.881340 }
plane { < 1.000000 0.000000 0.000000> 0.352536 inverse }
}
translate <-0.881340 0.000000 0.000000>
scale < 1.865339 1.000000 1.000000>
translate <-0.472482 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 9.462396>
translate <-3.288100 21.346560 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-7.359080 12.265140 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.945231 0.400000 0.400000>
rotate < 0.000000 0.000000 83.660009>
translate <-7.359080 12.265140 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-7.254700 13.204590 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.939460 0.400000 0.400000>
rotate < 0.000000 0.000000 90.000000>
translate <-7.254700 13.204590 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-7.254700 14.144050 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.759929 0.400000 0.400000>
rotate < 0.000000 0.000000 74.054501>
translate <-7.254700 14.144050 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
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}
texture { YourTexture }
}
object {
Connector_1
scale < 0.923934 0.400000 0.400000>
rotate < 0.000000 0.000000 71.319335>
translate <-7.045930 14.874740 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
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translate <-6.750000 15.750000 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.927231 0.400000 0.400000>
rotate < 0.000000 0.000000 75.893468>
translate <-6.750000 15.750000 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-6.524010 16.649270 0.000000>
}
texture { YourTexture }
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object {
Connector_1
scale < 0.891855 0.400000 0.400000>
rotate < 0.000000 0.000000 69.444030>
translate <-6.524010 16.649270 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
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translate <-6.210860 17.484340 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.891868 0.400000 0.400000>
rotate < 0.000000 0.000000 69.443654>
translate <-6.210860 17.484340 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-5.897700 18.319420 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.815262 0.400000 0.400000>
rotate < 0.000000 0.000000 50.194249>
translate <-5.897700 18.319420 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-5.375780 18.945720 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.815262 0.400000 0.400000>
rotate < 0.000000 0.000000 39.805751>
translate <-5.375780 18.945720 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-4.749480 19.467640 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.496028 }
plane { < 1.000000 0.000000 0.000000> 0.396823 inverse }
}
translate <-0.396823 0.000000 0.000000>
scale < 7.886513 1.000000 1.000000>
translate <-0.050317 0.000000 0.000000>
rotate < 0.000000 0.000000 23.198401>
translate <-4.749480 19.467640 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.500000 0.500000 0.500000>
translate <-4.018790 19.780790 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.594782 }
plane { < 1.000000 0.000000 0.000000> 0.495652 inverse }
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translate <-0.495652 0.000000 0.000000>
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translate <-0.065796 0.000000 0.000000>
rotate < 0.000000 0.000000 15.945499>
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texture { YourTexture }
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object {
quadric {
Dot
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translate <-3.288100 19.989560 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.582811 }
plane { < 1.000000 0.000000 0.000000> 0.388540 inverse }
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rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 29.745050>
translate <-3.288100 19.989560 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-2.557410 20.407100 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
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scale < 11.869836 11.869836 11.869836>
translate <-3.879540 11.173280 0.000000>
}
}
}
bounded_by {
quadric {
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scale < 25.969119 25.969119 25.969119>
translate <-10.615865 -0.778965 0.000000>
}
}
}