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Ray Tracing Box
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RAY_CD.mdf
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raytrace
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_pov_dat
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dolphi
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dolphin.inc
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1993-04-08
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#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "dolpbody.inc"
#include "fin1.inc"
#include "fin2.inc"
/*camera { //un-comment to render and adjust
location <1 4 -9>
direction <0 0 1.5>
up <0 1 0>
right <1.33 0 0>
look_at <2 -1 2>
}*/
/*object { light_source { <2 4 -3> color White } } //uncomment to render and adjust*/
#declare Dolphin =
composite {
composite { //the dolphin's body
Dolphin_Body
scale <.4 .25 .3>
}
composite { //the 1st pectoral fin
Fin1
rotate <0 0 -30>
scale <.4 .18 .03>
rotate <60 0 0>
translate <-.5 -1.55 -1.05>
}
composite { //the 2nd pectoral fin
Fin1
rotate <0 0 -30>
scale <.4 .18 .03>
rotate <-60 0 0>
translate <-.5 -1.55 1.05>
}
composite { //the dorsal fin
Fin1
rotate <0 180 0>
rotate <0 0 -150>
scale <.45 .18 .03>
translate <-1.5 .7 0>
}
composite { //1st tail fin
Fin2
rotate <0 0 -30>
scale <.4 .18 .03>
rotate <90 0 0>
rotate <0 0 10>
translate <-4.9 -1.4 -1.05>
}
composite { //2nd tail fin
Fin2
rotate <0 0 -30>
scale <.4 .18 .03>
rotate <-90 0 0>
rotate <0 0 10>
translate <-4.9 -1.4 1.05>
}
//rotate <0 0 -15> //skew it a little for perspective
//rotate <0 -150 0> //front view
//rotate <-35 0 0> //bottom view
}