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Text File  |  1998-12-19  |  16KB  |  897 lines

  1. { DOSDoom Level DDF File }
  2.  
  3. [START]
  4. LUMPNAME=START;
  5. SKY_TEXTURE=SKY1;
  6. SURROUND_FLAT="FLOOR7_2";
  7. SPECIAL=NO_ENEMY_STOMP;
  8. MUSIC_NAME=victor;
  9.  
  10. { HELL ON EARTH (DOOM 2) }
  11. [MAP01]
  12. LUMPNAME=MAP01;
  13. GRAPHIC_NAME=CWILV00;
  14. DESCRIPTION=Map01Desc;
  15. SKY_TEXTURE=SKY1;
  16. MUSIC_NAME="RUNNIN";
  17. SURROUND_FLAT=GRNROCK;
  18. SPECIAL=NO_ENEMY_STOMP;
  19. NEXT_MAP=MAP02;
  20. PARTIME=30;
  21. EPISODE=HELL_ON_EARTH;
  22.  
  23. [MAP02]
  24. LUMPNAME=MAP02;
  25. GRAPHIC_NAME=CWILV01;
  26. DESCRIPTION=Map02Desc;
  27. SKY_TEXTURE=SKY1;
  28. MUSIC_NAME="STALKS";
  29. SURROUND_FLAT=GRNROCK;
  30. SPECIAL=NO_ENEMY_STOMP;
  31. NEXT_MAP=MAP03;
  32. PARTIME=90;
  33. EPISODE=HELL_ON_EARTH;
  34.  
  35. [MAP03]
  36. LUMPNAME=MAP03;
  37. GRAPHIC_NAME=CWILV02;
  38. DESCRIPTION=Map03Desc;
  39. SKY_TEXTURE=SKY1;
  40. MUSIC_NAME="COUNTD";
  41. SURROUND_FLAT=GRNROCK;
  42. SPECIAL=NO_ENEMY_STOMP;
  43. NEXT_MAP=MAP04;
  44. PARTIME=120;
  45. EPISODE=HELL_ON_EARTH;
  46.  
  47. [MAP04]
  48. LUMPNAME=MAP04;
  49. GRAPHIC_NAME=CWILV03;
  50. DESCRIPTION=Map04Desc;
  51. SKY_TEXTURE=SKY1;
  52. MUSIC_NAME="BETWEE";
  53. SURROUND_FLAT=GRNROCK;
  54. SPECIAL=NO_ENEMY_STOMP;
  55. NEXT_MAP=MAP05;
  56. PARTIME=120;
  57. EPISODE=HELL_ON_EARTH;
  58.  
  59. [MAP05]
  60. LUMPNAME=MAP05;
  61. GRAPHIC_NAME=CWILV04;
  62. DESCRIPTION=Map05Desc;
  63. SKY_TEXTURE=SKY1;
  64. MUSIC_NAME="DOOM";
  65. SURROUND_FLAT=GRNROCK;
  66. SPECIAL=NO_ENEMY_STOMP;
  67. NEXT_MAP=MAP06;
  68. PARTIME=90;
  69. EPISODE=HELL_ON_EARTH;
  70.  
  71. [MAP06]
  72. LUMPNAME=MAP06;
  73. GRAPHIC_NAME=CWILV05;
  74. DESCRIPTION=Map06Desc;
  75. SKY_TEXTURE=SKY1;
  76. MUSIC_NAME="THE_DA";
  77. SURROUND_FLAT=GRNROCK;
  78. SPECIAL=NO_ENEMY_STOMP;
  79. NEXT_MAP=MAP07;
  80. PARTIME=150;
  81. EPISODE=HELL_ON_EARTH;
  82.  
  83. [MAP07]
  84. LUMPNAME=MAP07;
  85. GRAPHIC_NAME=CWILV06;
  86. DESCRIPTION=Map07Desc;
  87. SKY_TEXTURE=SKY1;
  88. MUSIC_NAME="SHAWN";
  89. SURROUND_FLAT=GRNROCK;
  90. SPECIAL=NO_ENEMY_STOMP;
  91. NEXT_MAP=MAP08;
  92. AUTOTAG=1;
  93. PARTIME=120;
  94. PRETEXT=Level7Text;
  95. PRETEXTFLAT=SLIME16;
  96. PREMUSIC="read_m";
  97. EPISODE=HELL_ON_EARTH;
  98.  
  99. [MAP08]
  100. LUMPNAME=MAP08;
  101. GRAPHIC_NAME=CWILV07;
  102. DESCRIPTION=Map08Desc;
  103. SKY_TEXTURE=SKY1;
  104. MUSIC_NAME="DDTBLU";
  105. SURROUND_FLAT=GRNROCK;
  106. SPECIAL=NO_ENEMY_STOMP;
  107. NEXT_MAP=MAP09;
  108. PARTIME=120;
  109. EPISODE=HELL_ON_EARTH;
  110.  
  111. [MAP09]
  112. LUMPNAME=MAP09;
  113. GRAPHIC_NAME=CWILV08;
  114. DESCRIPTION=Map09Desc;
  115. SKY_TEXTURE=SKY1;
  116. MUSIC_NAME="IN_CIT";
  117. SURROUND_FLAT=GRNROCK;
  118. SPECIAL=NO_ENEMY_STOMP;
  119. NEXT_MAP=MAP10;
  120. PARTIME=270;
  121. EPISODE=HELL_ON_EARTH;
  122.  
  123. [MAP10]
  124. LUMPNAME=MAP10;
  125. GRAPHIC_NAME=CWILV09;
  126. DESCRIPTION=Map10Desc;
  127. SKY_TEXTURE=SKY1;
  128. MUSIC_NAME="DEAD";
  129. SURROUND_FLAT=GRNROCK;
  130. SPECIAL=NO_ENEMY_STOMP;
  131. NEXT_MAP=MAP11;
  132. PARTIME=90;
  133. EPISODE=HELL_ON_EARTH;
  134.  
  135. [MAP11]
  136. LUMPNAME=MAP11;
  137. GRAPHIC_NAME=CWILV10;
  138. DESCRIPTION=Map11Desc;
  139. SKY_TEXTURE=SKY1;
  140. MUSIC_NAME="STLKS2";
  141. SURROUND_FLAT=GRNROCK;
  142. SPECIAL=NO_ENEMY_STOMP;
  143. NEXT_MAP=MAP12;
  144. PARTIME=210;
  145. ENDTEXT=Level12Text;
  146. ENDTEXTFLAT=RROCK14;
  147. ENDMUSIC="read_m";
  148. EPISODE=HELL_ON_EARTH;
  149.  
  150. [MAP12]
  151. LUMPNAME=MAP12;
  152. GRAPHIC_NAME=CWILV11;
  153. DESCRIPTION=Map12Desc;
  154. SKY_TEXTURE=SKY2;
  155. MUSIC_NAME="THEDA2";
  156. SURROUND_FLAT=GRNROCK;
  157. SPECIAL=NO_ENEMY_STOMP;
  158. NEXT_MAP=MAP13;
  159. PARTIME=150;
  160. EPISODE=HELL_ON_EARTH;
  161.  
  162. [MAP13]
  163. LUMPNAME=MAP13;
  164. DESCRIPTION=Map13Desc;
  165. GRAPHIC_NAME=CWILV12;
  166. SKY_TEXTURE=SKY2;
  167. MUSIC_NAME="DOOM2";
  168. SURROUND_FLAT=GRNROCK;
  169. SPECIAL=NO_ENEMY_STOMP;
  170. NEXT_MAP=MAP14;
  171. PARTIME=150;
  172. EPISODE=HELL_ON_EARTH;
  173.  
  174. [MAP14]
  175. LUMPNAME=MAP14;
  176. GRAPHIC_NAME=CWILV13;
  177. DESCRIPTION=Map14Desc;
  178. SKY_TEXTURE=SKY2;
  179. MUSIC_NAME="DDTBL2";
  180. SURROUND_FLAT=GRNROCK;
  181. SPECIAL=NO_ENEMY_STOMP;
  182. NEXT_MAP=MAP15;
  183. PARTIME=150;
  184. EPISODE=HELL_ON_EARTH;
  185.  
  186. [MAP15]
  187. LUMPNAME=MAP15;
  188. GRAPHIC_NAME=CWILV14;
  189. DESCRIPTION=Map15Desc;
  190. SKY_TEXTURE=SKY2;
  191. MUSIC_NAME="RUNNI2";
  192. SURROUND_FLAT=GRNROCK;
  193. SPECIAL=NO_ENEMY_STOMP;
  194. NEXT_MAP=MAP16;
  195. SECRET_MAP=MAP31;
  196. PARTIME=210;
  197. EPISODE=HELL_ON_EARTH;
  198.  
  199. [MAP16]
  200. LUMPNAME=MAP16;
  201. GRAPHIC_NAME=CWILV15;
  202. DESCRIPTION=Map16Desc;
  203. SKY_TEXTURE=SKY2;
  204. MUSIC_NAME="DEAD2";
  205. SURROUND_FLAT=GRNROCK;
  206. SPECIAL=NO_ENEMY_STOMP;
  207. NEXT_MAP=MAP17;
  208. PARTIME=150;
  209. EPISODE=HELL_ON_EARTH;
  210.  
  211. [MAP17]
  212. LUMPNAME=MAP17;
  213. GRAPHIC_NAME=CWILV16;
  214. DESCRIPTION=Map17Desc;
  215. SKY_TEXTURE=SKY2;
  216. MUSIC_NAME="STLKS3";
  217. SURROUND_FLAT=GRNROCK;
  218. SPECIAL=NO_ENEMY_STOMP;
  219. NEXT_MAP=MAP18;
  220. PARTIME=420;
  221. EPISODE=HELL_ON_EARTH;
  222.  
  223. [MAP18]
  224. LUMPNAME=MAP18;
  225. GRAPHIC_NAME=CWILV17;
  226. DESCRIPTION=Map18Desc;
  227. SKY_TEXTURE=SKY2;
  228. MUSIC_NAME="ROMERO";
  229. SURROUND_FLAT=GRNROCK;
  230. SPECIAL=NO_ENEMY_STOMP;
  231. NEXT_MAP=MAP19;
  232. PARTIME=150;
  233. EPISODE=HELL_ON_EARTH;
  234.  
  235. [MAP19]
  236. LUMPNAME=MAP19;
  237. GRAPHIC_NAME=CWILV18;
  238. DESCRIPTION=Map19Desc;
  239. SKY_TEXTURE=SKY2;
  240. MUSIC_NAME="SHAWN2";
  241. SURROUND_FLAT=GRNROCK;
  242. SPECIAL=NO_ENEMY_STOMP;
  243. NEXT_MAP=MAP20;
  244. PARTIME=210;
  245. EPISODE=HELL_ON_EARTH;
  246.  
  247. [MAP20]
  248. LUMPNAME=MAP20;
  249. GRAPHIC_NAME=CWILV19;
  250. DESCRIPTION=Map20Desc;
  251. SKY_TEXTURE=SKY2;
  252. MUSIC_NAME="MESSAG";
  253. SURROUND_FLAT=GRNROCK;
  254. SPECIAL=NO_ENEMY_STOMP;
  255. NEXT_MAP=MAP21;
  256. PARTIME=150;
  257. EPISODE=HELL_ON_EARTH;
  258.  
  259. [MAP21]
  260. LUMPNAME=MAP21;
  261. GRAPHIC_NAME=CWILV20;
  262. DESCRIPTION=Map21Desc;
  263. SKY_TEXTURE=SKY3;
  264. MUSIC_NAME="COUNT2";
  265. SURROUND_FLAT=GRNROCK;
  266. SPECIAL=NO_ENEMY_STOMP;
  267. NEXT_MAP=MAP22;
  268. PARTIME=240;
  269. PRETEXT=Level21Text;
  270. PRETEXTFLAT=RROCK07;
  271. PREMUSIC="read_m";
  272. EPISODE=HELL_ON_EARTH;
  273.  
  274. [MAP22]
  275. LUMPNAME=MAP22;
  276. GRAPHIC_NAME=CWILV21;
  277. DESCRIPTION=Map22Desc;
  278. SKY_TEXTURE=SKY3;
  279. MUSIC_NAME="DDTBL3";
  280. SURROUND_FLAT=GRNROCK;
  281. SPECIAL=NO_ENEMY_STOMP;
  282. NEXT_MAP=MAP23;
  283. PARTIME=150;
  284. EPISODE=HELL_ON_EARTH;
  285.  
  286. [MAP23]
  287. LUMPNAME=MAP23;
  288. GRAPHIC_NAME=CWILV22;
  289. DESCRIPTION=Map23Desc;
  290. SKY_TEXTURE=SKY3;
  291. MUSIC_NAME="AMPIE";
  292. SURROUND_FLAT=GRNROCK;
  293. SPECIAL=NO_ENEMY_STOMP;
  294. NEXT_MAP=MAP24;
  295. PARTIME=180;
  296. EPISODE=HELL_ON_EARTH;
  297.  
  298. [MAP24]
  299. LUMPNAME=MAP24;
  300. GRAPHIC_NAME=CWILV23;
  301. DESCRIPTION=Map24Desc;
  302. SKY_TEXTURE=SKY3;
  303. MUSIC_NAME="THEDA3";
  304. SURROUND_FLAT=GRNROCK;
  305. SPECIAL=NO_ENEMY_STOMP;
  306. NEXT_MAP=MAP25;
  307. PARTIME=150;
  308. EPISODE=HELL_ON_EARTH;
  309.  
  310. [MAP25]
  311. LUMPNAME=MAP25;
  312. GRAPHIC_NAME=CWILV24;
  313. DESCRIPTION=Map25Desc;
  314. SKY_TEXTURE=SKY3;
  315. MUSIC_NAME="ADRIAN";
  316. SURROUND_FLAT=GRNROCK;
  317. SPECIAL=NO_ENEMY_STOMP;
  318. NEXT_MAP=MAP26;
  319. PARTIME=150;
  320. EPISODE=HELL_ON_EARTH;
  321.  
  322. [MAP26]
  323. LUMPNAME=MAP26;
  324. GRAPHIC_NAME=CWILV25;
  325. DESCRIPTION=Map26Desc;
  326. SKY_TEXTURE=SKY3;
  327. MUSIC_NAME="MESSG2";
  328. SURROUND_FLAT=GRNROCK;
  329. SPECIAL=NO_ENEMY_STOMP;
  330. NEXT_MAP=MAP27;
  331. PARTIME=300;
  332. EPISODE=HELL_ON_EARTH;
  333.  
  334. [MAP27]
  335. LUMPNAME=MAP27;
  336. GRAPHIC_NAME=CWILV26;
  337. DESCRIPTION=Map27Desc;
  338. SKY_TEXTURE=SKY3;
  339. MUSIC_NAME="ROMER2";
  340. SURROUND_FLAT=GRNROCK;
  341. SPECIAL=NO_ENEMY_STOMP;
  342. NEXT_MAP=MAP28;
  343. PARTIME=330;
  344. EPISODE=HELL_ON_EARTH;
  345.  
  346. [MAP28]
  347. LUMPNAME=MAP28;
  348. GRAPHIC_NAME=CWILV27;
  349. DESCRIPTION=Map28Desc;
  350. SKY_TEXTURE=SKY3;
  351. MUSIC_NAME="TENSE";
  352. SURROUND_FLAT=GRNROCK;
  353. SPECIAL=NO_ENEMY_STOMP;
  354. NEXT_MAP=MAP29;
  355. PARTIME=420;
  356. EPISODE=HELL_ON_EARTH;
  357.  
  358. [MAP29]
  359. LUMPNAME=MAP29;
  360. GRAPHIC_NAME=CWILV28;
  361. DESCRIPTION=Map29Desc;
  362. SKY_TEXTURE=SKY3;
  363. MUSIC_NAME="SHAWN3";
  364. SURROUND_FLAT=GRNROCK;
  365. SPECIAL=NO_ENEMY_STOMP;
  366. NEXT_MAP=MAP30;
  367. PARTIME=300;
  368. EPISODE=HELL_ON_EARTH;
  369.  
  370. [MAP30]
  371. LUMPNAME=MAP30;
  372. GRAPHIC_NAME=CWILV29;
  373. DESCRIPTION=Map30Desc;
  374. SKY_TEXTURE=SKY3;
  375. MUSIC_NAME="OPENIN";
  376. SURROUND_FLAT=GRNROCK;
  377. PARTIME=180;
  378. SPECIAL=NORMAL_BLOOD;
  379. ENDTEXT=EndGameText;
  380. ENDTEXTFLAT=RROCK17;
  381. ENDMUSIC="read_m";
  382. ENDCAST=TRUE;
  383. EPISODE=HELL_ON_EARTH;
  384.  
  385. [MAP31]
  386. LUMPNAME=MAP31;
  387. GRAPHIC_NAME=CWILV30;
  388. DESCRIPTION=Map31Desc;
  389. SKY_TEXTURE=SKY3;
  390. MUSIC_NAME="EVIL";
  391. SURROUND_FLAT=GRNROCK;
  392. SPECIAL=NO_ENEMY_STOMP;
  393. NEXT_MAP=MAP16;
  394. SECRET_MAP=MAP32;
  395. PARTIME=120;
  396. PRETEXT=Level31Text;
  397. PRETEXTFLAT=RROCK13;
  398. PREMUSIC="read_m";
  399. EPISODE=HELL_ON_EARTH;
  400.  
  401. [MAP32]
  402. LUMPNAME=MAP32;
  403. GRAPHIC_NAME=CWILV31;
  404. DESCRIPTION=Map32Desc;
  405. SKY_TEXTURE=SKY3;
  406. MUSIC_NAME="ULTIMA";
  407. SURROUND_FLAT=GRNROCK;
  408. SPECIAL=NO_ENEMY_STOMP;
  409. NEXT_MAP=MAP16;
  410. PARTIME=30;
  411. PRETEXT=Level32Text;
  412. PRETEXTFLAT=RROCK19;
  413. PREMUSIC="read_m";
  414. EPISODE=HELL_ON_EARTH;
  415.  
  416.  
  417.  
  418. { KNEE_DEEP_IN_THE_DEAD }
  419. [E1M1]
  420. LUMPNAME=E1M1;
  421. GRAPHIC_NAME=WILV00;
  422. DESCRIPTION=E1M1Desc;
  423. SKY_TEXTURE=SKY1;
  424. SURROUND_FLAT="FLOOR7_2";
  425. SPECIAL=NO_ENEMY_STOMP;
  426. NEXT_MAP=E1M2;
  427. SECRET_MAP=E1M9;
  428. PARTIME=30;
  429. MUSIC_NAME="E1M1";
  430. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  431.  
  432. [E1M2]
  433. LUMPNAME=E1M2;
  434. GRAPHIC_NAME=WILV01;
  435. DESCRIPTION=E1M2Desc;
  436. SKY_TEXTURE=SKY1;
  437. SURROUND_FLAT="FLOOR7_2";
  438. SPECIAL=NO_ENEMY_STOMP;
  439. NEXT_MAP=E1M3;
  440. SECRET_MAP=E1M9;
  441. PARTIME=75;
  442. MUSIC_NAME="E1M2";
  443. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  444.  
  445. [E1M3]
  446. LUMPNAME=E1M3;
  447. GRAPHIC_NAME=WILV02;
  448. DESCRIPTION=E1M3Desc;
  449. SKY_TEXTURE=SKY1;
  450. SURROUND_FLAT="FLOOR7_2";
  451. SPECIAL=NO_ENEMY_STOMP;
  452. NEXT_MAP=E1M4;
  453. SECRET_MAP=E1M9;
  454. PARTIME=120;
  455. MUSIC_NAME="E1M3";
  456. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  457.  
  458. [E1M4]
  459. LUMPNAME=E1M4;
  460. GRAPHIC_NAME=WILV03;
  461. DESCRIPTION=E1M4Desc;
  462. SKY_TEXTURE=SKY1;
  463. SURROUND_FLAT="FLOOR7_2";
  464. SPECIAL=NO_ENEMY_STOMP;
  465. NEXT_MAP=E1M5;
  466. SECRET_MAP=E1M9;
  467. PARTIME=90;
  468. MUSIC_NAME="E1M4";
  469. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  470.  
  471. [E1M5]
  472. LUMPNAME=E1M5;
  473. GRAPHIC_NAME=WILV04;
  474. DESCRIPTION=E1M5Desc;
  475. SKY_TEXTURE=SKY1;
  476. SURROUND_FLAT="FLOOR7_2";
  477. SPECIAL=NO_ENEMY_STOMP;
  478. NEXT_MAP=E1M6;
  479. SECRET_MAP=E1M9;
  480. PARTIME=165;
  481. MUSIC_NAME="E1M5";
  482. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  483.  
  484. [E1M6]
  485. LUMPNAME=E1M6;
  486. GRAPHIC_NAME=WILV05;
  487. DESCRIPTION=E1M6Desc;
  488. SKY_TEXTURE=SKY1;
  489. SURROUND_FLAT="FLOOR7_2";
  490. SPECIAL=NO_ENEMY_STOMP;
  491. NEXT_MAP=E1M7;
  492. SECRET_MAP=E1M9;
  493. PARTIME=180;
  494. MUSIC_NAME="E1M6";
  495. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  496.  
  497. [E1M7]
  498. LUMPNAME=E1M7;
  499. GRAPHIC_NAME=WILV06;
  500. DESCRIPTION=E1M7Desc;
  501. SKY_TEXTURE=SKY1;
  502. SURROUND_FLAT="FLOOR7_2";
  503. SPECIAL=NO_ENEMY_STOMP;
  504. NEXT_MAP=E1M8;
  505. SECRET_MAP=E1M9;
  506. PARTIME=180;
  507. MUSIC_NAME="E1M7";
  508. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  509.  
  510. [E1M8]
  511. LUMPNAME=E1M8;
  512. GRAPHIC_NAME=WILV07;
  513. DESCRIPTION=E1M8Desc;
  514. SKY_TEXTURE=SKY1;
  515. SURROUND_FLAT="FLOOR7_2";
  516. SPECIAL=NO_ENEMY_STOMP;
  517. SECRET_MAP=E1M9;
  518. PARTIME=30;
  519. MUSIC_NAME="E1M8";
  520. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  521. ENDTEXT=Episode1Text;
  522. ENDTEXTFLAT="FLOOR4_8";
  523. ENDMUSIC="VICTOR";
  524. ENDPIC="CREDIT";
  525. ENDPICWAIT=900000000;
  526.  
  527.  
  528. [E1M9]
  529. LUMPNAME=E1M9;
  530. GRAPHIC_NAME=WILV08;
  531. DESCRIPTION=E1M9Desc;
  532. SKY_TEXTURE=SKY1;
  533. SURROUND_FLAT="FLOOR7_2";
  534. SPECIAL=NO_ENEMY_STOMP;
  535. NEXT_MAP=E1M4;
  536. SECRET_MAP=E1M9;
  537. PARTIME=165;
  538. MUSIC_NAME="E1M9";
  539. EPISODE=KNEE_DEEP_IN_THE_DEAD;
  540.  
  541. { THE_SHORES_OF_HELL }
  542. [E2M1]
  543. LUMPNAME=E2M1;
  544. GRAPHIC_NAME=WILV10;
  545. DESCRIPTION=E2M1Desc;
  546. SKY_TEXTURE=SKY2;
  547. SURROUND_FLAT="FLOOR7_2";
  548. SPECIAL=NO_ENEMY_STOMP;
  549. NEXT_MAP=E2M2;
  550. SECRET_MAP=E2M9;
  551. PARTIME=90;
  552. MUSIC_NAME="E2M1";
  553. EPISODE=THE_SHORES_OF_HELL;
  554.  
  555. [E2M2]
  556. LUMPNAME=E2M2;
  557. GRAPHIC_NAME=WILV11;
  558. DESCRIPTION=E2M2Desc;
  559. SKY_TEXTURE=SKY2;
  560. SURROUND_FLAT="FLOOR7_2";
  561. SPECIAL=NO_ENEMY_STOMP;
  562. NEXT_MAP=E2M3;
  563. SECRET_MAP=E2M9;
  564. PARTIME=90;
  565. MUSIC_NAME="E2M2";
  566. EPISODE=THE_SHORES_OF_HELL;
  567.  
  568. [E2M3]
  569. LUMPNAME=E2M3;
  570. GRAPHIC_NAME=WILV12;
  571. DESCRIPTION=E2M3Desc;
  572. SKY_TEXTURE=SKY2;
  573. SURROUND_FLAT="FLOOR7_2";
  574. SPECIAL=NO_ENEMY_STOMP;
  575. NEXT_MAP=E2M4;
  576. SECRET_MAP=E2M9;
  577. PARTIME=90;
  578. MUSIC_NAME="E2M3";
  579. EPISODE=THE_SHORES_OF_HELL;
  580.  
  581. [E2M4]
  582. LUMPNAME=E2M4;
  583. GRAPHIC_NAME=WILV13;
  584. DESCRIPTION=E2M4Desc;
  585. SKY_TEXTURE=SKY2;
  586. SURROUND_FLAT="FLOOR7_2";
  587. SPECIAL=NO_ENEMY_STOMP;
  588. NEXT_MAP=E2M5;
  589. SECRET_MAP=E2M9;
  590. PARTIME=120;
  591. MUSIC_NAME="E2M4";
  592. EPISODE=THE_SHORES_OF_HELL;
  593.  
  594. [E2M5]
  595. LUMPNAME=E2M5;
  596. GRAPHIC_NAME=WILV14;
  597. DESCRIPTION=E2M5Desc;
  598. SKY_TEXTURE=SKY2;
  599. SURROUND_FLAT="FLOOR7_2";
  600. SPECIAL=NO_ENEMY_STOMP;
  601. NEXT_MAP=E2M6;
  602. SECRET_MAP=E2M9;
  603. PARTIME=90;
  604. MUSIC_NAME="E2M5";
  605. EPISODE=THE_SHORES_OF_HELL;
  606.  
  607. [E2M6]
  608. LUMPNAME=E2M6;
  609. GRAPHIC_NAME=WILV15;
  610. DESCRIPTION=E2M6Desc;
  611. SKY_TEXTURE=SKY2;
  612. SURROUND_FLAT="FLOOR7_2";
  613. SPECIAL=NO_ENEMY_STOMP;
  614. NEXT_MAP=E2M7;
  615. SECRET_MAP=E2M9;
  616. PARTIME=360;
  617. MUSIC_NAME="E2M6";
  618. EPISODE=THE_SHORES_OF_HELL;
  619.  
  620. [E2M7]
  621. LUMPNAME=E2M7;
  622. GRAPHIC_NAME=WILV16;
  623. DESCRIPTION=E2M7Desc;
  624. SKY_TEXTURE=SKY2;
  625. SURROUND_FLAT="FLOOR7_2";
  626. SPECIAL=NO_ENEMY_STOMP;
  627. NEXT_MAP=E2M8;
  628. SECRET_MAP=E2M9;
  629. PARTIME=240;
  630. MUSIC_NAME="E2M7";
  631. EPISODE=THE_SHORES_OF_HELL;
  632.  
  633. [E2M8]
  634. LUMPNAME=E2M8;
  635. GRAPHIC_NAME=WILV17;
  636. DESCRIPTION=E2M8Desc;
  637. SKY_TEXTURE=SKY2;
  638. SURROUND_FLAT="FLOOR7_2";
  639. SPECIAL=NO_ENEMY_STOMP;
  640. SECRET_MAP=E2M9;
  641. PARTIME=30;
  642. MUSIC_NAME="E2M8";
  643. EPISODE=THE_SHORES_OF_HELL;
  644. ENDTEXT=Episode2Text;
  645. ENDTEXTFLAT="SFLR6_1";
  646. ENDMUSIC="VICTOR";
  647. ENDPIC="VICTORY2";
  648. ENDPICWAIT=900000000;
  649.  
  650. [E2M9]
  651. LUMPNAME=E2M9;
  652. GRAPHIC_NAME=WILV18;
  653. DESCRIPTION=E2M9Desc;
  654. SKY_TEXTURE=SKY2;
  655. SURROUND_FLAT="FLOOR7_2";
  656. SPECIAL=NO_ENEMY_STOMP;
  657. NEXT_MAP=E2M6;
  658. SECRET_MAP=E2M9;
  659. PARTIME=170;
  660. MUSIC_NAME="E2M9";
  661. EPISODE=THE_SHORES_OF_HELL;
  662.  
  663. { INFERNO }
  664. [E3M1]
  665. LUMPNAME=E3M1;
  666. GRAPHIC_NAME=WILV20;
  667. DESCRIPTION=E3M1Desc;
  668. SKY_TEXTURE=SKY3;
  669. SURROUND_FLAT="FLOOR7_2";
  670. SPECIAL=NO_ENEMY_STOMP;
  671. NEXT_MAP=E3M2;
  672. SECRET_MAP=E3M9;
  673. PARTIME=90;
  674. MUSIC_NAME="E3M1";
  675. EPISODE=INFERNO;
  676.  
  677. [E3M2]
  678. LUMPNAME=E3M2;
  679. GRAPHIC_NAME=WILV21;
  680. DESCRIPTION=E3M2Desc;
  681. SKY_TEXTURE=SKY3;
  682. SURROUND_FLAT="FLOOR7_2";
  683. SPECIAL=NO_ENEMY_STOMP;
  684. NEXT_MAP=E3M3;
  685. SECRET_MAP=E3M9;
  686. PARTIME=45;
  687. MUSIC_NAME="E3M2";
  688. EPISODE=INFERNO;
  689.  
  690. [E3M3]
  691. LUMPNAME=E3M3;
  692. GRAPHIC_NAME=WILV22;
  693. DESCRIPTION=E3M3Desc;
  694. SKY_TEXTURE=SKY3;
  695. SURROUND_FLAT="FLOOR7_2";
  696. SPECIAL=NO_ENEMY_STOMP;
  697. NEXT_MAP=E3M4;
  698. SECRET_MAP=E3M9;
  699. PARTIME=90;
  700. MUSIC_NAME="E3M3";
  701. EPISODE=INFERNO;
  702.  
  703. [E3M4]
  704. LUMPNAME=E3M4;
  705. GRAPHIC_NAME=WILV23;
  706. DESCRIPTION=E3M4Desc;
  707. SKY_TEXTURE=SKY3;
  708. SURROUND_FLAT="FLOOR7_2";
  709. SPECIAL=NO_ENEMY_STOMP;
  710. NEXT_MAP=E3M5;
  711. SECRET_MAP=E3M9;
  712. PARTIME=150;
  713. MUSIC_NAME="E3M4";
  714. EPISODE=INFERNO;
  715.  
  716. [E3M5]
  717. LUMPNAME=E3M5;
  718. GRAPHIC_NAME=WILV24;
  719. DESCRIPTION=E3M5Desc;
  720. SKY_TEXTURE=SKY3;
  721. SURROUND_FLAT="FLOOR7_2";
  722. SPECIAL=NO_ENEMY_STOMP;
  723. NEXT_MAP=E3M6;
  724. SECRET_MAP=E3M9;
  725. PARTIME=90;
  726. MUSIC_NAME="E3M5";
  727. EPISODE=INFERNO;
  728.  
  729. [E3M6]
  730. LUMPNAME=E3M6;
  731. GRAPHIC_NAME=WILV25;
  732. DESCRIPTION=E3M6Desc;
  733. SKY_TEXTURE=SKY3;
  734. SURROUND_FLAT="FLOOR7_2";
  735. SPECIAL=NO_ENEMY_STOMP;
  736. NEXT_MAP=E3M7;
  737. SECRET_MAP=E3M9;
  738. PARTIME=90;
  739. MUSIC_NAME="E3M6";
  740. EPISODE=INFERNO;
  741.  
  742. [E3M7]
  743. LUMPNAME=E3M7;
  744. GRAPHIC_NAME=WILV26;
  745. DESCRIPTION=E3M7Desc;
  746. SKY_TEXTURE=SKY3;
  747. SURROUND_FLAT="FLOOR7_2";
  748. SPECIAL=NO_ENEMY_STOMP;
  749. NEXT_MAP=E3M8;
  750. SECRET_MAP=E3M9;
  751. PARTIME=165;
  752. MUSIC_NAME="E3M7";
  753. EPISODE=INFERNO;
  754.  
  755. [E3M8]
  756. LUMPNAME=E3M8;
  757. GRAPHIC_NAME=WILV27;
  758. DESCRIPTION=E3M8Desc;
  759. SKY_TEXTURE=SKY3;
  760. SURROUND_FLAT="FLOOR7_2";
  761. SPECIAL=NO_ENEMY_STOMP;
  762. SECRET_MAP=E3M9;
  763. PARTIME=30;
  764. MUSIC_NAME="E3M8";
  765. EPISODE=INFERNO;
  766. ENDTEXT=Episode3Text;
  767. ENDTEXTFLAT="MFLR8_4";
  768. ENDMUSIC="VICTOR";
  769. ENDBUNNY=TRUE;
  770.  
  771. [E3M9]
  772. LUMPNAME=E3M9;
  773. GRAPHIC_NAME=WILV28;
  774. DESCRIPTION=E3M9Desc;
  775. SKY_TEXTURE=SKY3;
  776. SURROUND_FLAT="FLOOR7_2";
  777. SPECIAL=NO_ENEMY_STOMP;
  778. NEXT_MAP=E3M7;
  779. SECRET_MAP=E3M9;
  780. PARTIME=135;
  781. MUSIC_NAME="E3M9";
  782. EPISODE=INFERNO;
  783.  
  784. { THY_FLESH_CONSUMED }
  785. [E4M1]
  786. LUMPNAME=E4M1;
  787. GRAPHIC_NAME=WILV30;
  788. DESCRIPTION=E4M1Desc;
  789. SKY_TEXTURE=SKY4;
  790. SURROUND_FLAT="FLOOR7_2";
  791. SPECIAL=NO_ENEMY_STOMP;
  792. NEXT_MAP=E4M2;
  793. SECRET_MAP=E4M9;
  794. MUSIC_NAME="E3M4";
  795. EPISODE=THY_FLESH_CONSUMED;
  796.  
  797. [E4M2]
  798. LUMPNAME=E4M2;
  799. GRAPHIC_NAME=WILV31;
  800. DESCRIPTION=E4M2Desc;
  801. SKY_TEXTURE=SKY4;
  802. SURROUND_FLAT="FLOOR7_2";
  803. SPECIAL=NO_ENEMY_STOMP;
  804. NEXT_MAP=E4M3;
  805. SECRET_MAP=E4M9;
  806. MUSIC_NAME="E3M2";
  807. EPISODE=THY_FLESH_CONSUMED;
  808.  
  809. [E4M3]
  810. LUMPNAME=E4M3;
  811. GRAPHIC_NAME=WILV32;
  812. DESCRIPTION=E4M3Desc;
  813. SKY_TEXTURE=SKY4;
  814. SURROUND_FLAT="FLOOR7_2";
  815. SPECIAL=NO_ENEMY_STOMP;
  816. NEXT_MAP=E4M4;
  817. SECRET_MAP=E4M9;
  818. MUSIC_NAME="E3M3";
  819. EPISODE=THY_FLESH_CONSUMED;
  820.  
  821. [E4M4]
  822. LUMPNAME=E4M4;
  823. GRAPHIC_NAME=WILV33;
  824. DESCRIPTION=E4M4Desc;
  825. SKY_TEXTURE=SKY4;
  826. SURROUND_FLAT="FLOOR7_2";
  827. SPECIAL=NO_ENEMY_STOMP;
  828. NEXT_MAP=E4M5;
  829. SECRET_MAP=E4M9;
  830. MUSIC_NAME="E1M5";
  831. EPISODE=THY_FLESH_CONSUMED;
  832.  
  833. [E4M5]
  834. LUMPNAME=E4M5;
  835. GRAPHIC_NAME=WILV34;
  836. DESCRIPTION=E4M5Desc;
  837. SKY_TEXTURE=SKY4;
  838. SURROUND_FLAT="FLOOR7_2";
  839. SPECIAL=NO_ENEMY_STOMP;
  840. NEXT_MAP=E4M6;
  841. SECRET_MAP=E4M9;
  842. MUSIC_NAME="E2M7";
  843. EPISODE=THY_FLESH_CONSUMED;
  844.  
  845. [E4M6]
  846. LUMPNAME=E4M6;
  847. GRAPHIC_NAME=WILV35;
  848. DESCRIPTION=E4M6Desc;
  849. SKY_TEXTURE=SKY4;
  850. SURROUND_FLAT="FLOOR7_2";
  851. SPECIAL=NO_ENEMY_STOMP;
  852. NEXT_MAP=E4M7;
  853. SECRET_MAP=E4M9;
  854. MUSIC_NAME="E2M4";
  855. EPISODE=THY_FLESH_CONSUMED;
  856.  
  857. [E4M7]
  858. LUMPNAME=E4M7;
  859. GRAPHIC_NAME=WILV36;
  860. DESCRIPTION=E4M7Desc;
  861. SKY_TEXTURE=SKY4;
  862. SURROUND_FLAT="FLOOR7_2";
  863. SPECIAL=NO_ENEMY_STOMP;
  864. NEXT_MAP=E4M8;
  865. SECRET_MAP=E4M9;
  866. MUSIC_NAME="E2M6";
  867. EPISODE=THY_FLESH_CONSUMED;
  868.  
  869. [E4M8]
  870. LUMPNAME=E4M8;
  871. GRAPHIC_NAME=WILV37;
  872. DESCRIPTION=E4M8Desc;
  873. SKY_TEXTURE=SKY4;
  874. SURROUND_FLAT="FLOOR7_2";
  875. SPECIAL=NO_ENEMY_STOMP;
  876. SECRET_MAP=E4M9;
  877. MUSIC_NAME="E2M5";
  878. EPISODE=THY_FLESH_CONSUMED;
  879. ENDTEXT=Episode1Text;
  880. ENDTEXTFLAT="MFLR8_3";
  881. ENDMUSIC="VICTOR";
  882. ENDPIC="ENDPIC";
  883. ENDPICWAIT=900000000;
  884.  
  885. [E4M9]
  886. LUMPNAME=E4M9;
  887. GRAPHIC_NAME=WILV38;
  888. DESCRIPTION=E4M9Desc;
  889. SKY_TEXTURE=SKY4;
  890. SURROUND_FLAT="FLOOR7_2";
  891. SPECIAL=NO_ENEMY_STOMP;
  892. NEXT_MAP=E4M3;
  893. SECRET_MAP=E4M9;
  894. MUSIC_NAME="E1M9";
  895. EPISODE=THY_FLESH_CONSUMED;
  896.  
  897.