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Jason Aller Floppy Collection
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Text File
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1980-01-01
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14KB
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301 lines
CHARACTER CLASSES + STATS
/\/\/\/\/\/\/\/\/\/\/\/\/
The last column on the right lists the gold crowns and weapons
available to each class at the start of the game.The numbers
represent the average score achievable by each class in Strength,
Quickness, Size, Health, Foresight, Charisma, Intellect, Starting
weapon(s) and gold. The first item listed under Starting Weapons is
the first weapons given to the character when he is created. The number
before the slash mark is the Offensive Skill with that weapon; the number
after the slash (if any) is the Defensive skill with that weapon.
I'll give the abbreviated forms after all of this for the weapons.
Generally, the scores below 80 are "weak", those above are "good"
so somebody with a 75 strength would still be considered weak,
but somebody with a 82 strength would be considered strong...
These scores are rated from 0 to 100, 100 being the best, you can
achieve scores above 100, but this is rare.
The stats ( Strength, Quickness) are pretty self explanatory, I
won't waste my time and your's by putting these into great detail.
Strength: Will determine how strong you are and improves your
accuracy with a weapon and the damage. The strength is combined
with Intelligence to determine the characters Balance ( a secondary
skill.)
Quickness: Will determine the characters reflexes, reaction to combat
the more quick, the more chance at getting in the first blow. Heavy
armor will slow you down.
Size: Will determine how tall you are. The taller, the more heavy
blows you can take without falling down. Combined with Health will
determine the Body Points Stat, the higher that is, the more overall
damage you may sustain. Size will also determine What armor you can
wear and how heavy it will be. Smaller Creatures ( Dwarfs...) CAN wear
smaller armor... but it will be heavier than armor made correctly for
them, since it is intended for larger creatures. I think there may be a
limit on how much larger the armor may be. A score of 67 is 6 feet.
Health: Measures the characters ability to fight sickness, sustain
more damage. Helps determine Body Points Stat.
Foresight: A "Sixth Sense"... May help you see what your opponent
is going to do before he does it... Kind of like reading body language.
Charisma: A measure of a persons personal magnetism. You may not
always be able to realy on a good sword arm... some deals will have
to be negotiated with talking... and a high charisma will help.
Intelligence: Intelligence of the person, pretty self explanatory.
A high intelligence is very important to spell casters. Comined
with strength to determine Balance.
SECONDARY SKILLS ( BALANCE, ENDURANCE, BODY POINTS )
----------------------------------------------------
Balance: Determines the characters Will-power, to fight some
beasts... if it's not hight enough you will not do battle with
that creature. This is quite an important Skill...
Endurance: Determined by Strength and Health, This is one of the
most important skills throughout the game. Those with higher
Endurance May have the option to use heavier armor and weapons.
It also determines your staying power in battle... how long before
you get tired... The more tired you become, the harder to hit.
Body Points: The average of Size and Health, this represents your
characters Wound Status. Area's Damaged will appear red...
The higher your Body Points, the harder you are to kill.
HUMAN:MALE
**********
CLASS | S | Q | S | H | F | C | I | START
---------------|---|---|---|---|---|---|---|----------------------------------
KRAG | | | | | | | | GC:(Gold Crowns)1500
BARBARIAN | 80| 60| 74| 73| 66| 60| 60| GS:10/5 HL:5/5
| | | | | | | |
DREZIN | | | | | | | | GC:1500
RANGER | 73| 66| 68| 66| 66| 66| 66| BR:10/7 LB:10
| | | | | | | |
KRELL | | | | | | | | GC:1500
WARRION | 66| 60| 68| 80| 60| 60| 60| BA:12/10
| | | | | | | |
HOBEAN | | | | | | | | GC:2000
SQUIRE | 66| 66| 73| 73| 66| 66| 66| BR:12/5 SB:5
| | | | | | | |
DARK | | | | | | | | GC:2000
GUARD | 66| 66| 73| 73| 66| 66| 66| MA:12/5 LC:5
| | | | | | | |
SHELLERNOON | | | | | | | | GC:1500
WATCHMAN | 66| 66| 74| 66| 66| 66| 66| BA:10/7 LB:7
| | | | | | | |
LINTLE | | | | | | | | GC:1500
PLAINSMAN | 53| 73| 66| 63| 53| 66| 73| LB:12 LO:5
| | | | | | | |
OLANTAN | | | | | | | | GC:1500
HUNTER | 53| 80| 68| 60| 73| 73| 66| SB:10 LS:7/5
| | | | | | | |
BRETTLE | | | | | | | | GC:3000
REGULAR | 66| 66| 66| 66| 66| 66| 66| LS:10/5 BA:10/10
| | | | | | | |
DUKES | | | | | | | | GC:1500
HIGHWAYMEN | 66| 53| 72| 73| 53| 60| 60| WH:12/7 LO:5
| | | | | | | |
HTRON | | | | | | | | GC:3000
PIRATE | 66| 66| 68| 73| 60| 73| 73| SC:12/7 SB:7
| | | | | | | |
POITLE | | | | | | | | GC:3000
ROGUE | 53| 80| 68| 60| 66| 60| 66| LO:10/10 SB:5
HUMAN FEMALE
************
CLASS | S | Q | S | H | F | C | I | START
---------------|---|---|---|---|---|---|---|----------------------------------
GHOR | | | | | | | | GC:1500
TIGRESS | 60| 73| 66| 60| 60| 73| 66| HL:12/10 LO:7/5
| | | | | | | |
TEGAL | | | | | | | | GC:1500
AMAZON | 66| 60| 68| 66| 60| 66| 60| BG:10/10 SB:10
| | | | | | | |
OLANTHAN | | | | | | | | GC:1500
HUNTRESS | 53| 80| 68| 60| 60| 73| 66| LB:12 SS:7/7
| | | | | | | |
LINTLE | | | | | | | | GC:1500
PLAINSWOMAN | 46| 73| 64| 60| 46| 73| 73| LB:10 LO:12/7
ELVEN MALE
**********
CLASS | S | Q | S | H | F | C | I | START
---------------|---|---|---|---|---|---|---|----------------------------------
BREKLAND | | | | | | | | GC:1500
ELF | 56| 80| 64| 53| 60| 66| 66| LO:12/5
| | | | | | | |
KLVAR | | | | | | | | GC:1500
ELF | 46| 66| 64| 50| 46| 73| 73| LO:12/5
| | | | | | | |
MELOD | | | | | | | | GC:1500
ELF | 60| 73| 61| 53| 53| 73| 73| LO:12/5
| | | | | | | |
PYAR | | | | | | | | GC:1000
ELF | 66| 66| 65| 53| 66| 66| 66| EB:15
| | | | | | | |
THISM | | | | | | | | GC:1500
ELF | 53| 86| 62| 53| 53| 60| 66| LO:12/5
| | | | | | | |
USIP | | | | | | | | GC:200 ( YUP, 200 )
ELF | 50| 66| 58| 53| 46| 60| 73| EB:25
| | | | | | | |
ELVEN FEMALE
************
CLASS | S | Q | S | H | F | C | I | START
---------------|---|---|---|---|---|---|---|----------------------------------
BREKLAND | | | | | | | | GC:1500
ELF | 50| 86| 61| 60| 53| 66| 66| LB:12
| | | | | | | |
KLVAR | | | | | | | | GC:1500
ELF | 46| 73| 61| 56| 46| 73| 73| LB:12
| | | | | | | |
MELOD | | | | | | | | GC:1500
ELF | 60| 80| 58| 60| 46| 73| 66| LB:12
| | | | | | | |
PYAR | | | | | | | | GC:1000
ELF | 60| 73| 61| 60| 53| 66| 66| EB:15
| | | | | | | |
THISM | | | | | | | | GC:1500
ELF | 46| 93| 60| 60| 46| 60| 66| LB:12
| | | | | | | |
USIP | | | | | | | | GC:200 (YUP, 200)
ELF | 46| 73| 56| 60| 46| 60| 73| EB:25
DWARF (MALE ONLY)
*****************
CLASS | S | Q | S | H | F | C | I | START
---------------|---|---|---|---|---|---|---|----------------------------------
TUNNELLER/ | | | | | | | | GC:3000
DIGGER | 73| 53| 52| 66| 53| 60| 66| SS:12/7
| | | | | | | |
SPIDERGUARD/ | | | | | | | | GC:1500
RATGUARD | 60| 73| 54| 66| 60| 66| 66| BA:12/7
| | | | | | | |
TROLLBANE/ | | | | | | | | GC:1500
ORCBANE | 66| 66| 56| 73| 73| 73| 66| WH:12/7
| | | | | | | |
MILITIA/ | | | | | | | | GC:1500
MILITIA | 66| 60| 56| 80| 66| 66| 73| BA:5/5 LC:10
KELDEN (MALE ONLY)
******************
CLASS | S | Q | S | H | F | C | I |START
---------------|---|---|---|---|---|---|---|----------------------------------
CLIFF | | | | | | | | GC:1250
GUARD | 80| 46| 80| 60| 53| 60| 60| GS:10/10
| | | | | | | |
ROCK | | | | | | | | GC:1250
RANGER | 60| 46| 82| 80| 53| 60| 66| LB:12
| | | | | | | |
FAR | | | | | | | | GC:1250
SEEKER | 73| 53| 86| 73| 60| 60| 73| GS:5/5 LB:5
I don't know about you, but I only see 37 classes, I think we got
cheated on this deal, it said 40... anyways, now for the
abbreviations and weapon stats ( damage, weight...etc)
BA:BATTLES AXE LO:LONG SWORD EB:ELF BOW
LS:LONG SPEAR BR:BROAD SWORD MA:MACE
SB:SLEF BOW GS:GREAT SWORD SC:SCIMITAR
HL:HALBERD SS:SHORT SPEAR LB:LONG BOW
WH:WARHAMMER LC:LIGHT CROSSBOW
WEAPONS AND ARMOR STATS:
************************
Missile Weapons:
---------------- (weight) (damage) (how many hand to use)
NAME: | ENC | DMG | HNDS|
Self Bow | 30 | 2-13 | 2H |
Light Crossbow | 50 | 6-16 | 2H |
Long Bow | 40 | 1-20 | 2H |
Elf Bow | 40 | 3-22 | 2H |
Heavy Crossbow | 70 | 8-23 | 2H |
Sword Class:
------------ (type of attacks)
NAME | ATTACK | ENC | DMG | HNDS|
Daggger | All | 10 | 2-4 | 1H |
Shortsword | Hack/Thrust | 20 | 2-6 | 1H |
Scimitar | Hack/Slash | 25 | 1-8 | 1H |
Longsword | All | 35 | 1-8 | 1H |
Broadsword | All | 40 | 3-10 | 1H |
Bastard Sword | Hack/Slash | 60 | 3-17 | 2H |
Great Sword | Hack/Slash | 75 | 3-24 | 2H |
Hammer Class:
-------------
NAME | ATTACK | ENC | DMG | HNDS|
Heavy Maul | Hack/Slash | 45 | 2-12 | 1H |
Warhammer | Hack/Slash | 50 | 3-13 | 1H |
War Maul | Hack/Slash | 62 | 3-18 | 2H |
Great Hammer | Hack/Slash | 66 | 4-19 | 2H |
Axe Class:
---------- | ATTACK | ENC | DMG | HNDS|
Hand Axe | Hack/Slash | 25 | 3-6 | 1H |
Broad Axe | Hack/Slash | 30 | 3-9 | 1H |
Battle Axe | All | 40 | 1-12 | 1H |
Halberd | All | 60 | 4-15 | 2H |
Great Axe | Hack/Slash | 70 | 2-24 | 2H |
Spear Class:
------------
NAME | ATTACK | ENC | DMG | HNDS|
Short Spear | All | 40 | 2-11 | 1H |
Long Spear | All | 55 | 4-13 | 2H |
Mace Class:
-----------
NAME | ATTACK | ENC | DMG | HNDS|
Club | Hack/Slash | 15 | 1-6 | 1H |
Mace | All | 40 | 4-9 | 1H |
Flail Class:
------------
NAME | ATTACK | ENC | DMG | HNDS|
QuarterStaff | All | 25 | 2-7 | 1H |
MorningStar | Hack/Slash | 55 | 4-14 | 2H |
Flail | Hack/Slash | 70 | 5-20 | 2H |
Shield Size:
------------ | ENC | DEFENSE % |
Small(buckler) | 20 | 20 |
Medium(Target) | 40 | 30 |
Large(Kite) | 60 | 40 |
Armor:
------ (PROTECTION RATING)
NAME: |ENC/HEAD| ENC/TORSO | ENC/LEGS | PRT |
Fur | 6 | 54 | 36 | 1-6 |
Cloth | 5 | 45 | 30 | 1-6 |
Leather | 8 | 72 | 48 | 2-7 |
Cuirbolli | 10 | 90 | 60 | 3-8 |
Ringmail | 10 | 90 | 60 | 4-9 |
Scalemail | 12 | 108 | 72 | 5-10 |
Brigandine | 15 | 135 | 90 | 6-11 |
Chainmail | 15 | 135 | 90 | 7-12 |
Platemail | 20 | 180 | 120 | 7-17 |
That's about that, next comes "Magic.doc"... This is taking alot
longer that I thought it would.