home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Jason Aller Floppy Collection
/
99.img
/
KOL-DOX.ZIP
/
KOL.DOC
< prev
next >
Wrap
Text File
|
1980-01-01
|
12KB
|
312 lines
Brought to you by Clarence Bodicker.......
A member of the cracking group who haven't
yet decided on a name...
Recognitions go to Xenon, Gonzo, Keymaster, Popeye, The Untouchable
One, The Like, and Galukezac. Hello's go to all you people out
there in Pirate Land. Keep up the good work.
KNIGHTS OF LEGEND, from Origin, surprisingly they did not put any
copy protection on this game... although it can get quite complicated
without the manual...
STARTING THE GAME:
******************
New character disks can be made by using the Install New Region option.
As an alternative however, you can use any copy utility to duplicate
a complete Character disk.
If you are playing off floppy disks, put in the Master disk in a drive
make that drive the current logged drive and type KOL and press <ENTER>.
If you are playing off a hard disk, type CD\KNIGHTS and press <ENTER>.
SPECIAL NOTE: You may want to play the game in a graphics mode other
than the default mode determined by the program. Use the following com-
mands to start the game in a particular mode.
KOL C -specify CGA mode : KOL E -specify EGA mode
KOL T -specify Tandy 16-color mode
KOLT H -specify Hercules or monochrome mode.
If you attempt to play the game in CGA or Hercules mode, you MUST run
the MAKEMODE program.
( My own special note... to bypass teh title screen, hit SPACE BAR and
to enter a number in the book, use the NUMERIC KEYPAD, I tried hitting
jsut plain old number 5 and it did nothing untill I used the number 5
on the NUMERIC KEYPAD...)
SELECTIONS OPTIONS:
******************* Most options in the game Knights Of Legend are
presented as menu items or icons.
Menus:
------
The most basic options ("Create Character," "Play the game," and so on)
are presented as menu items.
* To use the leyboard, highlight options with the up and down arrow keys
and press <ENTER> to select a highlighted option.
* On the table of contents screen, options are numbered; press the
number key that matches the option you want. (remember, try the
NUMERIC KEYPAD.)
* To use te mouse, click on an option once to highlight it. Click again
to select.
* The <ESC> key will allow you to go back one step and rethink your
selection. You can also do this by clicking the right mouse button.
Icons:
------
Once you begin playing the game, options are displayed as icons --
small pictures arranged at the bottom of the screen. Selecting an icon
tells your charaacter or party to do something -- listen to someone in
a village, engage a foe in combat, buy good, rest at an inn, travel down
a road, etc. Icons can be selected using the keyboard or the mouse.
* To select an icon with the keyboard, use the less than ("<") and
greater (">") keys to move from one icon to another until the one
you want to select has a white border; then press <ENTER> to select
that icon.
* With a mouse, select icons by positioning arrow over the icon
you want and clicking the mouse button. Clicking once highlights
an option; clicking a second time selects it.
In some cases, selecting an icon (or series of icons) causes an action
your character readies a weapon or moves away from a foe, for example.
In some other cases, selcting an icon takes you to a new screen, where
other icons allow you to examine you character(s) more cloesly or
interact with other game characters.
GERNERAL PURPOSE ICONS:
***********************
*(a picture of a disk) SWAP DISKS: Insert the indicated disk in any drive.
*(A hand with one finger hitting a spacebar) SPACEBAR: Press the spacebar
to go to the nest text screen.
*(Picture of a door) DOOR: Enter or exit a building, a wilderness or a
town.
*(A hand with "thumbs up" sign) YES: Confirm that you want to accept an
NPS ( Non-Player-Character) offer or execute a command.
*("Thumbs down" sign) NO: turn down an NPC offer or negate a command.
*(U-Turn sign) U-TURN: Go back to a previous screen or change a command.
TOWN ICONS:
***********
*(Picture of a mouth) MOUTH: ask an NCP a question (then type the
question) or eat a meal.
*(Picture of an ear) LISTEN: ask an NPC if he/she has heard any rumors.
Pay close atention to words that begin with capitol letters.
*(Picture of a bed) REST/SAVE: heal a character (in abbey) or save a
character (in an inn).
*(Picture of a guy) COMPANION/VIEW PARTY: See all party members on the
screen at once or (at an inn) add characters in your party.
*(Picture of a big eye) EXAMINE: Get detailed information on an item
in your possession.
*(Picture of a hammer on an anvil) ANVIL: Forge an ingot into a
personalized weapon or, at the armorer's, fit armor.
*(A sword, and arrow and some gold crowns) SELL: Sell items to a shop-
keeper.
*(Two swords crossed) TRAIN: Improve a combat skill by training with a
weaponsmaster.
*(A hand with stars(magic things) MAGIC: Ask a wizard for magical
training.
*(A hand carrying a bag of something) GIVE: give an item possessed by
one of you characters to another member of the party.
*(a guy, and a suit of armour beside him) ARMOR UP: Put on and view
a characters armor, weapons, and other equiptment.
*(a mirror and a picture of a guy on it) MIRROW: Look at your characters
status.
*(a scroll) Scroll: List the names of a characters magic spells.
*(A medal) MEDAL: Display all medals won by your character for
completion of quests.
*(A backpack) PACK: Put an item in your pack.
*(A sword, with an arrow pointing down) DROP: drop a weapon or item
(permanently).
TRAVEL ICONS:
*************
*(a road) ROAD: Move along a road.
*(two sign posts on a pole) SIGNPOST: Change directions while moving
on a road.
COMBAT ICONS:
*************
Miscellaneous
-------------
*(picture of a sword, with arrow pointing down) DROP: Drop a weapon or
item (In combat you CAN pick up a dropped weapon or item.)
*(sword, with arrow pointing up) PICK UP: Recover a weapon or item
dropped in combat or left by defeated foes. Also used to pick up an item
you need to complete a quest.
*(sword half in sheath with arrow beside it pointing up) READY: Draw
a weapon from a sheath so you're ready for a combat.
*(sword half in sheat, with arrow beside it pointing down) SHEATH: Put
a weapon in a sheath on your character's belt. Bows can't be sheathed.
*(Sword, arrow pointing up and down, with an axe on the bottom) SWITCH:
Exchange a readied weapon for one in a sheath.
Movement
--------
*(A guy) MOVE: Prepare a character for movement on the ground or in the
air.
*(A guy with wings with arrow pointing down) LAND: Bring a flying
character back to the ground.
*(A guy walking) WALK: move slowly on the ground.
*(a running, long strides) RUN: Move more quickly on the ground.
*(A guy running, body lowered closer to knees) SPRINT: Move as quickly
as possible on the ground.
*(A guy flying, wings spread high) FLY: Move slowly through the air.
*(A guy flying, wings spread lower) FLY: Move quickly through the air.
*(A guy flying, wings very close to body) ZOOM: Move as quickly as
possible through the air.
ATTACK (GENERAL):
*****************
*(A hand, with sparkly stuff around it) MAGIC: cast a spell.
*(A hand gripping a sword) ATTACK: Fight with a weapon.
*(A fist clenched tightly) FIST: Fight unarmed (pretty stupid haha)
ATTACK (MISSILE):
*****************
*(a real arrow on top, with an pointing arrow downwards to a crossbow)
LOAD: Prepare a crossbow by putting a bolt in it.
*(a bow with a cocked arrow) FIRE: Attack with a bow or loaded crossbow.
ATTACK (WEAPON):
****************
*(A guy standing with no weapons) NONE: Devote all of your energy to
defence.
*(A guy with sword and shield raised) BERSERK: Attack wildly, without
thought to defense.
*(Axe, swinging downwards) HACK: Swing a weapon downward.
*(Sword thrusting forward) THRUST: Stab straight ahead with a weapon.
*(Sword swinging) SLASH: Swing a weapon in a side-to-side arc.
ATTACK (HAND TO HAND):
**********************
*(A guy kicking) KICK: Attack a foe with the feet.
*(A guy with a shield and a clenched fist) BASH: Attack with both fists
or a shield.
*(A guy bent over, on foot in air) HEAD BUTT: Attack with the head.
ATTACK (AIMING):
****************
*(A guy with an arrow pointing to his head) HIGH SHOT: Aim at the head.
*(A guy with an arrow to his body) BODY SHOT: Aim at the body.
*(A guy with an arow opinting to his legs) LOW SHOT: Aim at the legs.
DEFENSE:
********
*(A guy guy running away, with a dropped sword) PANIC: Devote all of your
energy to defense with no thought to attack.
*(A guy standing there) STAND: Take minimal defensive Precautions.
*(A guy walking backwards) BACK UP: Back away from an attacked without
disengaging combat.
*(A guy ducking) DUCK: Drop below an attack.
*(A guy leaning to his left) DODGE: Shift your body to one side to
avoid an attack.
*(A guy jumping) JUMP: Leap above an attack.
GRAPHIC EDITOR ICONS:
*********************
*(A drive, with an arrow pointing upwards) LOAD: load character/shield
icon from disk.
*(Drive with arrow above it pointing down at it) SAVE: Save character-
/shield to disk and exit editor.
*(A bucket spilling a liquid) FILL: Fill character/shield icon with
currently selected color ( shown in a rectangle in upper right hand
corner of screen).
*(Two halves of some person on each side of the box) SLIDE: Slide the
character/shield icon to the right.
*(Two halves (top and bottom) of a guy, each showing on either the top
or bottom of the box) SHIFT: Shift the character/shield icon up.
*(Two guys, opposite ( Left is right, right is left)) REVERSE:
Horizontally flip character/shield icon.
*(A guy upside down) FLIP: Vertically flip character/shield icon.
BEFORE YOU BEGIN:
*****************
The Knights Of Legend Disks:
----------------------------
At various points in the game, the computer will prompt you to insert
a disk displaying a picture of the disk and abbreviated name of the disk,
or disk side, it requires ("M" for master, "C" for your character disk,
"A1" etc.) If, for example, it needs disk "A2" to procceed , you will
see a picture of a disk with "A2" printed on it. Insert disk A2 to
continue playing the game. ( I will make READ.ME files in each archive
to tell you which one that disk is, you have to make your own character
disk, using "Install New Region", which I explained before.
If you wish to quit playing the game and exit to DOS, you can press
CTRL-Q.
This is about all for this part... I'm going to create another file
which should be in the same archive, called KOL2.doc, this will
have the stats for all the races and for their different classes,
stuff like that... it will also contain the Weapons summary... which
is an added bonous for you guys, most people wouldn't bother making
docs like this... also, I suggest you delete all my comments before
you print these doc's out... it's just a waste of of ink and paper,
although not much.