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rollem
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rollem.txt
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Text File
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1996-10-01
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5KB
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128 lines
ROLLEM DIRECTIONS
v2.0
COPYRIGHT 1996
SOLEAU SOFTWARE
OBJECTIVE
The objective of Rollem is to roll your 20 red marbles from the
top of the game board towards the bottom in a sequence that will
award you the most points. Players take turns rolling their
marbles and points are accumulated for every row that the marble
travels, along with special bonus points explained below.
GAME PLAY
Click on the PLAY button at the bottom of the screen to start a
new game. The computer will randomly decide who will take the
first turn. When playing the computer, the human player will
push the Red marbles and the computer will push Green marbles.
The players will take turns pushing their 20 marbles from the
top of the game board towards the bottom. Select the marble you
want to roll by clicking on it with your mouse. Players receive
5 points for every row their marble can reach and 100 points if
their marble reaches the bottom of the board.
ARROW BOXES, GRAY BOXES and BONUS POINTS
The game board is filled with blue arrow boxes that indicate the
direction a marble will travel when it reaches them. Every time
a marble passes over an arrow box, the arrow will rotate in the
opposite direction. If a marble is traveling in a direction as
a result of an arrow box it will continue in that direction until
it either hits the side of the board, another marble or another
arrow box. With careful planning and strategy, you can block
your opponents by flipping the arrow boxes so that their marbles
will not travel as far down the board as your own.
Gray boxes placed on the game board will stop a marble that
reaches them during a game. However, these gray boxes are very
important because after all the marbles have been pushed onto
the board, these boxes will be removed and the marbles effected
by them will continue to fall and gather points.
Special bonus points worth 10 points are placed in some of the
grids, along with 20 point grids in the longer game version.
If you can get your marble to pass through these grids the extra
bonus points will be added to your score.
GAME OVER
When all the marbles have been pushed and the gray boxes have been
removed, the player with the highest point total will be declared
the winner. When playing against the computer (Shareware Version),
the 10 top best scores against the computer will be recorded. You
will be asked to enter your initials into the scoreboard if your
score qualifies.
GAME KEYS and OPTIONS
HELP: Rollem Directions
PLAY: Start a new game of Rollem
OPTIONS:
Sound on
Sound off
Play against Computer
Play against another Human (Reg.Ver.Only)
Select Short Game (20 Marbles)
Select Long Game (40 Marbles) (Reg.Ver.Only)
Difficulty level
EASY
NORMAL (Default)
HARD
SCORES: The Top Ten Rollem Scores against the computer
SOLEAU:
Information on Soleau Software
Registration information for Rollem
Information on other Soleau Software Games
QUIT: Exit Rollem Program
CONCLUSION
This is a Shareware Version of Rollem.
The Registered Version of Rollem is only $18 (U.S.) and features
the ability to play against another human player, longer Rollem
games and faster loading and exiting. Please click on the Soleau
button within the game for details or see the Rollreg.txt file
provided with this game.
You are encouraged to pass this Shareware version of Rollem along
to your friends or local BBS. Soleau Software depends upon your
registrations to continue producing non-violent strategy logic
game software for the computer market. Please support our work
by registering your copy today!
***********************************************
Visit our web site at: http://www.soleau.com
***********************************************
ORDER TODAY -- IT'S EASY !!!
We accept MasterCard & Visa, U.S. or Canadian checks
and P.O. Money orders
Call, Send or Fax your Order Form
Voice: 212.721.2361 Fax: 212.873.4994
You can use the Rollreg.txt file or click on Soleau Button
within the game for options to send the order form to your printer.
Soleau Software 163 Amsterdam Ave Ste.213 NYC NY 10023