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MArray.h
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1996-09-28
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7KB
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218 lines
// Template array classes with like-type math ops -*- C++ -*-
/*
Copyright (C) 1993, 1994, 1995 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#if !defined (octave_MArray_h)
#define octave_MArray_h 1
extern "C++" {
#include "Array.h"
// Classes we declare.
template <class T> class MArray;
template <class T> class MArray2;
template <class T> class MDiagArray;
/*
* One dimensional array with math ops.
*/
template <class T>
class MArray : public Array<T>
{
protected:
MArray (T *d, int l) : Array<T> (d, l) { }
public:
MArray (void) : Array<T> () { }
MArray (int n) : Array<T> (n) { }
MArray (int n, const T& val) : Array<T> (n, val) { }
MArray (const Array<T>& a) : Array<T> (a) { }
MArray (const MArray<T>& a) : Array<T> (a) { }
MArray<T>& operator = (const MArray<T>& a)
{ return Array<T>::operator = (a); }
// Element by element MArray by scalar ops.
MArray<T>& operator += (const T& s) { /* XXX FIXME XXX */ }
MArray<T>& operator -= (const T& s) { /* XXX FIXME XXX */ }
// Element by element MArray by MArray ops.
MArray<T>& operator += (const MArray<T>& a) { /* XXX FIXME XXX */ }
MArray<T>& operator -= (const MArray<T>& a) { /* XXX FIXME XXX */ }
// Element by element MArray by scalar ops.
friend MArray<T> operator + (const MArray<T>& a, const T& s);
friend MArray<T> operator - (const MArray<T>& a, const T& s);
friend MArray<T> operator * (const MArray<T>& a, const T& s);
friend MArray<T> operator / (const MArray<T>& a, const T& s);
// Element by element scalar by MArray ops.
friend MArray<T> operator + (const T& s, const MArray<T>& a);
friend MArray<T> operator - (const T& s, const MArray<T>& a);
friend MArray<T> operator * (const T& s, const MArray<T>& a);
friend MArray<T> operator / (const T& s, const MArray<T>& a);
// Element by element MArray by MArray ops.
friend MArray<T> operator + (const MArray<T>& a, const MArray<T>& b);
friend MArray<T> operator - (const MArray<T>& a, const MArray<T>& b);
friend MArray<T> product (const MArray<T>& a, const MArray<T>& b);
friend MArray<T> quotient (const MArray<T>& a, const MArray<T>& b);
friend MArray<T> operator - (const MArray<T>& a);
};
/*
* Two dimensional array with math ops.
*/
template <class T>
class MArray2 : public Array2<T>
{
protected:
MArray2 (T *d, int n, int m) : Array2<T> (d, n, m) { }
public:
MArray2 (void) : Array2<T> () { }
MArray2 (int n, int m) : Array2<T> (n, m) { }
MArray2 (int n, int m, const T& val) : Array2<T> (n, m, val) { }
MArray2 (const Array2<T>& a) : Array2<T> (a) { }
MArray2 (const MArray2<T>& a) : Array2<T> (a) { }
MArray2 (const MDiagArray<T>& a);
MArray2<T>& operator = (const MArray2<T>& a)
{ return Array2<T>::operator = (a); }
// Element by element MArray2 by scalar ops.
MArray2<T>& operator += (const T& s) { /* XXX FIXME XXX */ }
MArray2<T>& operator -= (const T& s) { /* XXX FIXME XXX */ }
// Element by element MArray2 by MArray2 ops.
MArray2<T>& operator += (const MArray2<T>& a) { /* XXX FIXME XXX */ }
MArray2<T>& operator -= (const MArray2<T>& a) { /* XXX FIXME XXX */ }
// Element by element MArray2 by scalar ops.
friend MArray2<T> operator + (const MArray2<T>& a, const T& s);
friend MArray2<T> operator - (const MArray2<T>& a, const T& s);
friend MArray2<T> operator * (const MArray2<T>& a, const T& s);
friend MArray2<T> operator / (const MArray2<T>& a, const T& s);
// Element by element scalar by MArray2 ops.
friend MArray2<T> operator + (const T& s, const MArray2<T>& a);
friend MArray2<T> operator - (const T& s, const MArray2<T>& a);
friend MArray2<T> operator * (const T& s, const MArray2<T>& a);
friend MArray2<T> operator / (const T& s, const MArray2<T>& a);
// Element by element MArray2 by MArray2 ops.
friend MArray2<T> operator + (const MArray2<T>& a, const MArray2<T>& b);
friend MArray2<T> operator - (const MArray2<T>& a, const MArray2<T>& b);
friend MArray2<T> product (const MArray2<T>& a, const MArray2<T>& b);
friend MArray2<T> quotient (const MArray2<T>& a, const MArray2<T>& b);
friend MArray2<T> operator - (const MArray2<T>& a);
};
/*
* Two dimensional diagonal array with math ops.
*/
template <class T>
class MDiagArray : public DiagArray<T>
{
protected:
MDiagArray (T *d, int r, int c) : DiagArray<T> (d, r, c) { }
public:
MDiagArray (void) : DiagArray<T> () { }
MDiagArray (int n) : DiagArray<T> (n) { }
MDiagArray (int n, const T& val) : DiagArray<T> (n, val) { }
MDiagArray (int r, int c) : DiagArray<T> (r, c) { }
MDiagArray (int r, int c, const T& val) : DiagArray<T> (r, c, val) { }
MDiagArray (const DiagArray<T>& a) : DiagArray<T> (a) { }
MDiagArray (const MDiagArray<T>& a) : DiagArray<T> (a) { }
MDiagArray (const MArray<T>& a) : DiagArray<T> (a) { }
MDiagArray<T>& operator = (const MDiagArray<T>& a)
{ return DiagArray<T>::operator = (a); }
MDiagArray<T>& operator += (const MDiagArray<T>& a) { /* XXX FIXME XXX */ }
MDiagArray<T>& operator -= (const MDiagArray<T>& a) { /* XXX FIXME XXX */ }
// Element by element MDiagArray by scalar ops.
friend MDiagArray<T> operator * (const MDiagArray<T>& a, const T& s);
friend MDiagArray<T> operator / (const MDiagArray<T>& a, const T& s);
// Element by element scalar by MDiagArray ops.
friend MDiagArray<T> operator * (const T& s, const MDiagArray<T>& a);
// Element by element MDiagArray by MDiagArray ops.
friend MDiagArray<T> operator + (const MDiagArray<T>& a,
const MDiagArray<T>& b);
friend MDiagArray<T> operator - (const MDiagArray<T>& a,
const MDiagArray<T>& b);
friend MDiagArray<T> product (const MDiagArray<T>& a,
const MDiagArray<T>& b);
friend MDiagArray<T> operator - (const MDiagArray<T>& a);
};
#ifdef __GNUG__
#include "MArray.cc"
#endif
} // extern "C++"
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; page-delimiter: "^/\\*" ***
;;; End: ***
*/