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Text File  |  2004-12-01  |  5KB  |  252 lines

  1. "NPC_BaseZombie.PoundDoor"
  2. {
  3.     "channel"        "CHAN_BODY"
  4.     "volume"        "0.95"
  5.     "pitch"            "PITCH_NORM"
  6.  
  7.     "soundlevel"    "SNDLVL_NORM"
  8.  
  9.     "wave"            "npc/zombie/zombie_pound_door.wav"
  10. }
  11.  
  12. "NPC_BaseZombie.Swat"
  13. {
  14.     "channel"        "CHAN_BODY"
  15.     "volume"        "0.95"
  16.     "pitch"            "PITCH_NORM"
  17.  
  18.     "soundlevel"    "SNDLVL_NORM"
  19.  
  20.     "wave"            "npc/zombie/zombie_hit.wav"
  21. }
  22.  
  23. "Zombie.FootstepRight"
  24. {
  25.     "channel"        "CHAN_BODY"
  26.     "volume"        "0.95"
  27.     "pitch"            "PITCH_NORM"
  28.  
  29.     "soundlevel"    "SNDLVL_65db"
  30.  
  31.     "rndwave"
  32.     {
  33.         "wave"    "npc/zombie/foot1.wav"
  34.         "wave"    "npc/zombie/foot2.wav"
  35.         "wave"    "npc/zombie/foot3.wav"
  36.     }
  37. }
  38.  
  39. "Zombie.FootstepLeft"
  40. {
  41.     "channel"        "CHAN_BODY"
  42.     "volume"        "0.95"
  43.     "pitch"            "PITCH_NORM"
  44.  
  45.     "soundlevel"    "SNDLVL_65db"
  46.  
  47.     "rndwave"
  48.     {
  49.         "wave"    "npc/zombie/foot1.wav"
  50.         "wave"    "npc/zombie/foot2.wav"
  51.         "wave"    "npc/zombie/foot3.wav"
  52.     }
  53. }
  54.  
  55. "Zombie.ScuffRight"
  56. {
  57.     "channel"        "CHAN_BODY"
  58.     "volume"        "0.95"
  59.     "pitch"            "PITCH_NORM"
  60.  
  61.     "soundlevel"    "SNDLVL_65db"
  62.  
  63.     "rndwave"
  64.     {
  65.         "wave"    "npc/zombie/foot_slide1.wav"
  66.         "wave"    "npc/zombie/foot_slide2.wav"
  67.         "wave"    "npc/zombie/foot_slide3.wav"
  68.     }
  69. }
  70.  
  71. "Zombie.ScuffLeft"
  72. {
  73.     "channel"        "CHAN_BODY"
  74.     "volume"        "0.95"
  75.     "pitch"            "PITCH_NORM"
  76.  
  77.     "soundlevel"    "SNDLVL_65db"
  78.  
  79.     "rndwave"
  80.     {
  81.         "wave"    "npc/zombie/foot_slide1.wav"
  82.         "wave"    "npc/zombie/foot_slide2.wav"
  83.         "wave"    "npc/zombie/foot_slide3.wav"
  84.     }
  85. }
  86.  
  87. "Zombie.AttackHit"
  88. {
  89.     "channel"        "CHAN_WEAPON"
  90.     "volume"        "0.95"
  91.     "pitch"            "95, 105"
  92.  
  93.     "soundlevel"    "SNDLVL_NORM"
  94.  
  95.     "rndwave"
  96.     {
  97.         "wave"    "npc/zombie/claw_strike1.wav"
  98.         "wave"    "npc/zombie/claw_strike2.wav"
  99.         "wave"    "npc/zombie/claw_strike3.wav"
  100.     }
  101. }
  102.  
  103. "Zombie.AttackMiss"
  104. {
  105.     "channel"        "CHAN_WEAPON"
  106.     "volume"        "0.95"
  107.     "pitch"            "95, 105"
  108.  
  109.     "soundlevel"    "SNDLVL_NORM"
  110.  
  111.     "rndwave"
  112.     {
  113.         "wave"    "npc/zombie/claw_miss1.wav"
  114.         "wave"    "npc/zombie/claw_miss2.wav"
  115.     }
  116. }
  117.  
  118. "Zombie.Pain"
  119. {
  120.     "channel"        "CHAN_VOICE"
  121.     "volume"        "0.95"
  122.     "pitch"            "95, 104"
  123.  
  124.     "soundlevel"    "SNDLVL_NORM"
  125.  
  126.     "rndwave"
  127.     {
  128.         "wave"    "npc/zombie/zombie_pain1.wav"
  129.         "wave"    "npc/zombie/zombie_pain2.wav"
  130.         "wave"    "npc/zombie/zombie_pain3.wav"
  131.         "wave"    "npc/zombie/zombie_pain4.wav"
  132.         "wave"    "npc/zombie/zombie_pain5.wav"
  133.         "wave"    "npc/zombie/zombie_pain6.wav"
  134.     }
  135. }
  136.  
  137. "Zombie.Alert"
  138. {
  139.     "channel"        "CHAN_VOICE"
  140.     "volume"        "0.95"
  141.     "pitch"            "95, 104"
  142.  
  143.     "soundlevel"    "SNDLVL_NORM"
  144.  
  145.     "rndwave"
  146.     {
  147.         "wave"    "npc/zombie/zombie_alert1.wav"
  148.         "wave"    "npc/zombie/zombie_alert2.wav"
  149.         "wave"    "npc/zombie/zombie_alert3.wav"
  150.     }
  151. }
  152.  
  153. "Zombie.Idle"
  154. {
  155.     "channel"        "CHAN_VOICE"
  156.     "volume"        "0.75"
  157.     "pitch"        "92, 105"
  158.  
  159.     "soundlevel"    "SNDLVL_65db"
  160.  
  161.     "rndwave"
  162.     {
  163.         "wave"    "npc/zombie/zombie_voice_idle1.wav"
  164.         "wave"    "npc/zombie/zombie_voice_idle2.wav"
  165.         "wave"    "npc/zombie/zombie_voice_idle3.wav"
  166.         "wave"    "npc/zombie/zombie_voice_idle4.wav"
  167.         "wave"    "npc/zombie/zombie_voice_idle5.wav"
  168.         "wave"    "npc/zombie/zombie_voice_idle6.wav"
  169.         "wave"    "npc/zombie/zombie_voice_idle7.wav"
  170.         "wave"    "npc/zombie/zombie_voice_idle8.wav"
  171.         "wave"    "npc/zombie/zombie_voice_idle9.wav"
  172.         "wave"    "npc/zombie/zombie_voice_idle10.wav"
  173.         "wave"    "npc/zombie/zombie_voice_idle11.wav"
  174.         "wave"    "npc/zombie/zombie_voice_idle12.wav"
  175.         "wave"    "npc/zombie/zombie_voice_idle13.wav"
  176.         "wave"    "npc/zombie/zombie_voice_idle14.wav"
  177.     }
  178. }
  179.  
  180. "Zombie.Die"
  181. {
  182.     "channel"        "CHAN_VOICE"
  183.     "volume"        "0.95"
  184.     "pitch"            "95, 105"
  185.  
  186.     "soundlevel"    "SNDLVL_NORM"
  187.     "rndwave"
  188.     {
  189.         "wave"    "npc/zombie/zombie_die1.wav"
  190.         "wave"    "npc/zombie/zombie_die2.wav"
  191.         "wave"    "npc/zombie/zombie_die3.wav"
  192.     }
  193. }
  194.  
  195. "Zombie.Attack"
  196. {
  197.     "channel"        "CHAN_VOICE"
  198.     "volume"        "0.600"
  199.     "pitch"            "95, 105"
  200.  
  201.     "soundlevel"    "SNDLVL_NORM"
  202.  
  203.     "rndwave"
  204.     {
  205.         "wave"    "npc/zombie/zo_attack1.wav"
  206.         "wave"    "npc/zombie/zo_attack2.wav"
  207.     }
  208. }
  209.  
  210.  "NPC_BaseZombie.Moan1"
  211. {
  212.     "channel"        "CHAN_VOICE"
  213.     "volume"        "0.95"
  214.     "pitch"            "PITCH_NORM"
  215.  
  216.     "soundlevel"    "SNDLVL_NORM"
  217.  
  218.     "wave"            "npc/zombie/moan_loop1.wav"
  219. }
  220.  
  221.  "NPC_BaseZombie.Moan2"
  222. {
  223.     "channel"        "CHAN_VOICE"
  224.     "volume"        "0.95"
  225.     "pitch"            "PITCH_NORM"
  226.  
  227.     "soundlevel"    "SNDLVL_NORM"
  228.  
  229.     "wave"            "npc/zombie/moan_loop2.wav"
  230. }
  231.  
  232.  "NPC_BaseZombie.Moan3"
  233. {
  234.     "channel"        "CHAN_VOICE"
  235.     "volume"        "0.95"
  236.     "pitch"            "PITCH_NORM"
  237.  
  238.     "soundlevel"    "SNDLVL_NORM"
  239.  
  240.     "wave"            "npc/zombie/moan_loop3.wav"
  241. }
  242.  
  243.  "NPC_BaseZombie.Moan4"
  244. {
  245.     "channel"        "CHAN_VOICE"
  246.     "volume"        "0.95"
  247.     "pitch"            "PITCH_NORM"
  248.  
  249.     "soundlevel"    "SNDLVL_NORM"
  250.  
  251.     "wave"            "npc/zombie/moan_loop4.wav"
  252. }