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- As you descend the stairs you see four great warriors standing ready to
- greet their less experienced friends. You see a great female warrior
- with hair of red, dressed in the finest mail and weilding a rather
- formidable looking axe. The second champion wears mail as well and
- carrys a fine Delta sword. This one is a handsome male with a brown
- cloak covering his mail armor and lockpicks hanging from his belt.
- The third champion is a male Elf dressed in chain and leather and wearing
- Elven boots. Finally, the most beautiful creature you have ever seen
- greets your eye. She has long black hair and brilliant blue eyes and
- wears a strange stone necklace. She is dressed in leather and wields
- a bow with black arrows of slaying. Before you can speak the party
- greets you and says, "Well met, young adventurers." "We have
- journeyed here from the bowels of this wretched dungeon, some 10 levels
- in all to help you with the perilous task that you must now face.
- We will give you our knowlege of this place in hopes that we may
- all meet and share the glory when the firestaff is retrieved. However,
- I would warn you that what follows is not for all eyes to see, so if
- what you see overwhelms you, look away and discover for yourself."
-
- Here starts the records of our deeds:
-
-
- Level 1:
-
- Be careful of the evil mummys that fill these dark halls, if you must
- fight them strike and move or you will surely perish.
- If you find a chest that lies behind a field of force be assured that
- you will not get through this defense, however not far away is another
- way to get to the chest if your swing is strong and your blade is sharp.
-
-
- Level 2:
-
- The closing gate may be your best weapon...
-
- Gem Room: Watch out for pits! If you leave something in the right place
- they won't be a problem. Many vile creatures inhabit this dwelling
- so be on your guard. If you observe the walls closely you'll find
- what you need to get past the gem door at the start...
- The Matrix: Examine each wall very carefully and your reward will become
- apparent.
- Time is of the Essence: smack that button and run 4 left and 2 forward
- and you will be past your first obstacle. The second requires you to
- do two things. The first is obvious, the second, well, wind up the old
- throwing arm...
- The Vault: The key word in the phrase you will find is "Cast", you should
- have also found out by now that the ZO spell opens some (HINT) doors.
- So here's a coin slot...don't be stingy!
- The Guardian: So you want to know how to get past those gates don't you?
- Well, I'll guarantee you that can't be done. Yeah, I know, so now how
- do you get that chest? Those buttons are there for a reason. Follow
- the chest, be patient, and you will be rewarded soon enough.
-
-
- Level 3:
-
- It is here you will meet the monsterous purple worm, so prepare for
- death! If you are swift, however, you may survive. Circle the worms
- quickly or strike and move and you may live to see another day.
- Make sure to run under falling gates QUICKLY! Check those little
- slime covered aquaducts, you never know what you might find. I recommend
- avoiding the the shortcut at first because you'll miss a few items
- and some badly needed experience. It may come in handy later though.
- Near the end of the level you'll find a prisoner. I need say only
- this, as long as he remains a prisoner so will you.
-
-
- General notes: Lockpicks are useless (straight from FTL) throw them
- away if you like. Keep 4 or more chests to store extra food, water,
- and items. The bow seems to raise the Ninja level VERY slowly so I
- recommend you use thrown weapons until you gain a few levels or find
- the slayer arrows; then the bow is a good choice.
- As for what is the best party combination, I don't think there is a
- "best" combination. It all depends on what you like. If you like
- throwing fireballs all over the place then get lots of mana, if you'd
- rather slug it out and can't be bothered with mana and spells concentrate
- more on fighter or fighter/mage type characters. Personally, I prefer
- the slug it out strategy. I use magic only for light, healing, and
- defense. However, when forced I do cast an occasional fireball or zap
- an unfriendly non material being. The best advice here is EXPERIMENT
- and find out what YOU like.
-
-
- Brave champions, you now have the knowlege to triumph over the evil that
- lies within the first three levels of this dungeon. Sonja, Flash,
- Erion, and Tara would like to wish you luck in your journeys. Our
- master is known to us as C(hris).Muller apprentice to great Grey Lord.
- It is to him that we owe our success and it is for him that we must
- press on to level 10. Fare ye well, young adventurers.