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PC Accelerator 19
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245.txt
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Text File
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2000-01-13
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2KB
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65 lines
- Units on razed towns that had walls could not be attacked without wallcrushing
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or wall-passing units
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- Buying and researching the same spell resulted in multiple copies in the
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spellbook
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- Having multiple Heroes in the same party could cause numerous glitches
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- Reloading the current game displayed the Save Game requester
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- When playing without Leaders on the Map, players still received Mana from
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their Leaders
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- Research book popped up even when there were no spells to research
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- Keyboard shortcuts for Load / Save didn't work
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- In the Realm Window, on the Hero page, the scrollbar didn't scroll all columns
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Tactical Combat:
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- Entering an Exploration Site when the party could not harm the defenders
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caused the party to disappear from the map
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- Breath sometimes missed a hex in it's area of effect
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- Player's spell ranges were all 1 hex too short
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- Multiple-unit movement (rectangle select) sometimes produced odd results
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- Sometimes Bridge combats had no Flee hexes
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- Having a ranged-path active when surrendering crashed
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- Dispel Magic could not destroy summoned creatures
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Multi-Player:
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- Having Settings->Gameplay->Combat set differently on different systems caused
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multi-player games to crash
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- IPX, TCP, and Heat multiplayer games are now more stable
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- Playing 2 PBEM games in one session crashed
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- in PBEM, losing during the Independents movement caused the game to not send to
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the next player
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Editor:
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- Placing an item bag sometimes crashed
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- Teleporters could not be set to Razed
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- In lower resolutions, the Unit Window wasn't always visible
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- Not all Heroes were shown in the Unit Window
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- Some tooltips were missing