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- About Help
- ------------
- Enter Help by selecting Help from the main menu or left
- clicking on the (H) button. Use the right scroll bar to move
- up and down within the Help screens, or else press any key
- except <ESCAPE> to move forward through help screens.
-
- To leave Help, left click on the upper left button, right
- click anywhere, or else press <ESCAPE>.
-
- 1 To Shoot
- ----------
- To shoot the cue ball, move the mouse pointer anywhere on the
- screen where there is no pool ball, and then left click. Now
- the cue stick will appear pointing at the cue ball. Move the
- mouse around to aim the cue stick in various directions. The
- longer the cue stick appears, as you move it about the screen
- the greater will be the strength of the shot when you finally
- do shoot. After stopping at your desired angle and strength
- of shot, just left click to actually execute the cue shot. At
- this point the cue stick will pull back and then move forward
- striking the cue ball in the direction and with the strength
- that you gave it.
-
- 2 Aiming
- --------
- Since you cannot stick your eyeball inside the monitor to
- line up the cue ball with the target ball when taking aim,
- Pool Shark provides an easier way. While moving the cue stick
- about before shooting just right click, and a sight line will
- appear, emanating out from the cue ball in the direction that
- would be taken if you shot at that point. To stop the sight
- line, just right click again.
-
- 3 Tight Squeeze
- ---------------
- There are positions where the cue ball is located at one of
- the table ends when you may want to shoot with enough power
- to reach the other end of the table, but the cue stick is
- backed up against the wall so that it cannot be stretched out
- longer, to increase the power of the shot. When this happens,
- to increase the power of the shot press one of the following
- keys : "2", "3", "4". The two key will double, the three key
- will triple, and the four key will quadruple the power of the
- shot.
-
- 4 Scoring and Moving Balls
- --------------------------
- As balls are sunk, Pool Shark automatically displays the
- appropriate high and low scores in the score box area at the
- top of the pool table screen.
-
- If a player scratches by sinking the cue ball, the black ball
- or some other way, it is up to that player to pay the penalty
- by bringing up the appropriate balls.
-
- This is how to move balls around the table for this purpose,
- or just for fun when practising. Left click on the ball that
- you wish to move. Move the mouse pointer to the position at
- which you wish to move the ball to, and left click again. The
- ball will now be moved to the desired location.
-
- (NOTE: If you are not familiar with pool rules refer to any
- game reference book on the subject.)
-
- 5 Control Panel
- ---------------
- At the top of the pool table screen between the two score
- boxes is a box with four buttons marked "H", "M", "S", and
- "Q". Left click on these buttons to enter into various Pool
- Shark program options as follows :
- (H) is the Help Button that opens this Pool Shark help screen
- (M) is the Menu Button that opens the Pool Shark main menu.
- (S) is the Sound Button that toggles sound on and off. This
- setting is saved from session to session so that if
- desired the music that plays on game start up can be
- suppressed. When sound is enabled the (S) shows up on
- this button. When sound is disabled the (S) disappears.
- (Q) is the Quit Button that allows for program exit.
-
- When balls are in motion, the mouse pointer will disappear.
- When this happens these options can be selected by pressing
- the corresponding keyboard key.
-
- The center of the control panel is used to display the last
- ball that was sunk. Each time the cue stick is invoked, the
- displayed ball is cleared.
-
- 6 Pool Shark Main Menu
- ----------------------
- The main menu can be entered by clicking on the (M) Menu
- button from the pool table, by right clicking from the pool
- table, or by pressing <ESCAPE> or "M" from the pool table.
-
- Once in the menu, options can be selected by either left
- clicking on the option or pressing the high lit first
- character of the menu option. Details of the menu options
- are described in the following sections.
-
- To return to the pool table from the main menu, right click,
- select "Continue Play", or else press <ESCAPE>.
-
- 6.1 Help
- --------
- Enter Help by selecting Help from the main menu or left
- clicking on the (H) button. Use the scroll bar to move up
- and down within the Help screens. Use the upper left exit
- button, right click, or press <ESCAPE> to leave Help.
-
- 6.2 Continue Play Option
- ------------------------
- This option simply leaves the main menu and returns to the
- pool table. This can also be accomplished by right clicking
- from the main menu.
-
- 6.3 New Game
- ------------
- New Game racks up a fresh triangle of balls for a new game,
- restores the color of the table to the original green felt,
- and returns to the pool table.
-
- 6.4 Demo
- --------
- This option demonstrates a Pool Shark 1.2 game played with
- all sixteen pool balls. Pool Shark 1.1 only comes with six
- balls. See Replay option 5.6 to find out how to make your
- own Pool Shark Demo.
-
- 6.5 Setup
- ---------
- Setup is used to control various Pool Shark program options.
- Left click on a field to select it for change or just hit
- <ENTER> to move through the fields. To exit Setup left click
- on the upper right exit button, right click, or else press
- <ESCAPE>. The setup fields work as follows :
-
- Pocket Size (1,2,3): Controls the play level difficulty.
- One is the smallest and three is the largest pocket
- size. Although changing pocket size has an immediate
- effect in changing difficulty of play, the actual size
- of the pocket as appearing on the pool table will not
- be seen until after selecting the New Game option from
- the main menu.
-
- Low Ball Player : Use this option to change the name of
- the low ball player that appears in the upper left
- score box.
-
- High Ball Player : Use this option to change the name of
- the high ball player that appears in the upper right
- score box.
-
- Practise Mode (Y,N): Pool Shark can be set up to play in
- practise mode or in competition mode. When in
- competition mode Pool Shark will prompt for the player
- name and display it in the appropriate score box when
- the first of a high ball or the first of a low ball
- has just been sunk. At the end of a game when the
- black ball has been sunk by a player who has no other
- balls left, Pool Shark will ask whether or not that
- player has won the game. (He must ask since the shot
- may have just been a fluke in a call shot game).
- If you respond that yes indeed that player has won,
- then the winner screen will be opened in dedication
- to the winning player. When the winner screen has
- finished, you will be given an opportunity to save
- the game for later replay if desired. (See Replay
- option 5.6) If practise mode is set to (Y)es then
- none of this wonderful stuff will happen!
-
- Table Color: Clicking on any of the sixteen color boxes in
- this option will immediately change the felt color of
- the table. The large color box at the left displays
- the current table color. Using the New Game option
- from main menu will always restore the table to the
- original green color.
-
- 6.6 Replay
- ----------
- Replay can be used to do instant replays of a current game in
- progress or to create your own demos. If a game is currently
- in progress, to do an instant replay, just right click to the
- main menu and choose this option. All of the shots made
- during the current game will be replayed, and the pool table
- will be left in the position where the game left off,
- awaiting your next shot.
-
- If a game is played right through to the winner screen, you
- will be given an opportunity to save that game. If you save
- a game, it can be replayed any time by selecting the New Game
- option from the main menu and then immediately selecting the
- Replay option from the main menu.
-
- In summary Replay can be used to do an instant replay of a
- current game in progress, or to run your own demo of a
- previously saved game. Which action Replay takes depends on
- whether it is run from the beginning of a new game, or from
- the middle of a game that has already had some shots taken.
- Pool Shark only provides for saving one user made demo. If
- you want to save more, go into the Pool Shark directory and
- make a copy of the file named "REPLAY".
-
-
-
-
-
- 6.7 Order Info
- --------------
- The Order Info option gives ordering instructions on how to
- get Pool Shark 1.1 and Pool Shark 1.2 and describes the
- difference between the two. Pressing <ENTER> from the Order
- Info screen, opens an on-line order form that can be used to
- conveniently order Pool Shark 1.2. Using the on-line order
- form is easy. Just fill out the fields, use <ENTER> to
- accept a field and move to the next, or use <BACKSPACE> to go
- back to the previous field. After all fields are entered to
- satisfaction, press <PRT-SCREEN> to print out the order. Press
- <ESCAPE> to exit the order screen. The order information is
- not saved upon exit of the order form, so make sure that a
- print is done before exiting.
-
- 6.8 Quit
- --------
- Use Quit from the main menu to exit Pool Shark. This can
- also be done by left clicking on the (Q) button on the top
- control panel. After selecting Quit, Pool Shark will ask
- whether you really want to quit in case the option was chosen
- accidentally. To answer yes press the "Y" key or left click.
- To answer no press the "N" key or right click. For instant
- quit without any bothersome questions press the "E" (End) key
- from the pool table.
-
- If you have to quit to do something else in the middle of a
- game that you would like to finish later, there is no problem
- because Pool Shark will keep the current state of the game
- intact, and start up from the same positions the next time
- you start up the program. The following settings are saved
- from session to session : All ball positions.
- Player Names
- Player Scores
- Sound (On or Off)
- Mode of Play (Practise or Competition)
-
- 7 Yes/No
- --------
- Anywhere in the game when Pool Shark asks a questions and is
- waiting for a yes or no answer, you can enter a "Y' or "N"
- from the keybouard or left click to answer yes and right
- click to answer no.
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