After installation is complete, type "SET UP" to configure your options.
Type GOLF to start the game.
INTRODUCTION
Core Sports presents, VIRTUAL GOLF, the very first golf game to utilize
a real-time, 3D environment. We have designed Virtual Golf to be as
user-friendly as possible, thereby making it much more of a fun-to-play,
arcade-style, gaming reality than a menu-heavy, extraneous add-ons,
"boring" simulation. If you love golf, you'll love this game - and even
if you don't like indulging in what I've heard described as 'an expensive
way to go for a walk', you'll still love it. Virtual Golf really is as near
as you're going to get to playing a game of golf in virtual reality.
It's the first of its kind and will surely set the standard for all
future, golf-based, computer and video games. So put on your virtual
golfing trousers and get ready to play a little piece of gaming history...
Following the CORE SPORTS and the VIRTUAL GOLF logos you will see the
MAIN MENU. If you leave the Main Menu screen-on for about 10 seconds
you will see a demonstration of Virtual Golf. Click on the left mouse
button to return to the Main Menu.
MAIN MENU
The Main Menu allows you access to the following six Game Types
(move the Golf Glove cursor to any of the slots on the Menu and click
the left mouse button):
Practice
Up to four players (no CPU Pro-players) play through a nine or eighteen
hole Practice round on either the Bowery or Kilmarney courses. There is
no Save Game facility during this Game Type.
Scottish Open
Same as Tournament (see below), but can only be played on the Carnoustie
links course. Your golfer must obtain Professional status before
participating in the Scottish Open.
Tournament
Up to four human players join sixty-five CPU Pros in playing four rounds
of eighteen holes. Amateur players must play either the Bowery or the
Kilmarney courses and earn Professional status before playing Penperro or
Carnoustie. After the 2nd round, all players over par are eliminated -
this is the 'cut'. After the fourth round, the player with the lowest score
wins. If there is a tie, a sudden-death playoff is played on one randomly
selected hole, between however many players have tied, until there is an
outright winner.
Skins Challenge
Two to four players (human and CPU Pro mix) compete for the prize money
designated to each hole on an eighteen hole course. In order to get your
hands on the money (or 'skin') designated to a particular hole, you need
to win that hole outright by getting a lower score than every one of the
other competing players. If two players tie their scores for a particular
hole, the skin for that hole is carried on to the next - and so on until
someone wins the money.
Derby Scramble
Four players (human and CPU Pro mix) are split into two teams of two and
play one round of eighteen holes. From the tee, the player whose ball has
traveled the furthest and is therefore nearest to the hole must let his
team-mate hit that ball, with the players in the opposing team also trading
balls (player nearest the hole lets his team-mate hit his ball). The players
in each team then take it in turns to hit the ball, with the first team to
hole their ball being the winner.
Shoot Out
Four players (human and CPU Pro mix) compete against each other across
three holes selected at random by the CPU. The player with the highest
score at each hole is eliminated from the contest and this continues until
there are only two players left at the third and final hole. Cash prizes
are presented to the eventual winner and to the player in second place.
In the case of a tie, a single-shot tie-breaker is played between the
players with the tied scores and the player furthest from the hole is
eliminated.
Moving the Golf Glove cursor to any of the above Game Types and clicking
on the left mouse button will take you to the Players' Menu (see below).
The Main Menu also allows you access the followings:
Load Saved Game
The Scottish Open: Virtual Golf has six save game slots. Each slot will
save the Game Type, the Hole you were playing on when you saved the game
in question, the Course you were playing on and the number of human Players. Move the Golf Glove cursor to the save slot you want to select and click on the Game Type to select that slot. Then move the cursor down to Continue Previous Game and click on the left mouse button to continue that game.
To delete a saved game and therefore free up a save game slot, move the Golf
Glove cursor to the save slot you want to delete and click on the Game Type
to select that slot. Then move the cursor down to Delete Saved Game and
click on the left mouse button to delete that game and free up the save slot.
High Score Table
The High Score Table, or Leaderboard, shows the names of those Virtual
Pro-players who have achieved the best scores on the four courses on offer
in this game.
QUITTING THE GAME
QUIT GAME: Moving the Golf Glove cursor to this and clicking the left
mouse button will quit you out of the game you are playing and take you
directly to the Main Menu.
FROM THE MAIN MENU:
Press keyboard key "Q" from the Main Menu.
OPTIONS
There are several game options on offer:
SFX - Click ON or OFF to hear/not hear the game's sound effects.
SPEECH - Click ON or OFF to hear/not hear the game's digitized speech.
Flyby - Click ON or OFF to see/not see the Flyby of each hole.
Mulligan - Click ON or OFF to include/exclude Mulligans from your game.
Flip Map - Click ON or OFF to flip/not flip each course. Flipping the
courses allows you to see and play them in an entirely new way.
Wind - Click NORMAL or WINDY to play in relatively calm or relatively windy
conditions.
Height - Click on NORMAL or SILLY to play on each of the courses with the
heights of slopes, hills, etc., at their normal heights or at ridiculous
heights.
Credits - View the names of the people who created the game.
PLAYERS' MENU
This is where you set up your Virtual Pro-player for the game. The Players'
Menu allows you to use your own name for your Virtual Pro and edit your
Virtual Pro's abilities.
Below NAME on the upper half of the Players' Menu you will find a scrolling
list of 8 possible human player slots (up to a maximum of 4 human players
simultaneously) with the names of the 65 CPU Pro-players below these slots.
Below this on the bottom Half of the Players' Menu and to the right of
PLAYERS you will see the number of players, both human/Virtual Pro and CPU
Pro.
Underneath are several options: Edit Player, New Player, Delete Player,
Play Game and Main Menu.
New Player
When you first start the game, go directly to New Player. A cursor will
appear in the first empty slot in the scrolling list of eight human player
slots. Type in your name - up to fifteen letters (only the first three are
displayed on the Leaderboard). Press Enter/Return when you have finished
typing in your name. If you want to edit your Virtual Pro's abilities
and/or looks, go to Edit Player. If you want to start to play, press Play
Game.
Note: To save your player, go into the Stats Menu (see below) and click on
SAVE STAT. When new golfers are created they are ranked as amateurs. In
order to achieve professional status (needed to play on Penperro or
Carnoustie) you must first survive four rounds on both the Bowery and
Kilmarney in tournament mode.
Delete Player
This will allow you to delete a saved player from the first 8 player slots.
Edit Player
Select one player to edit from the first eight human player slots.
Click on Edit Player, which will take you to the Stats Menu.
Stats Menu
You can change the looks of your Virtual Pro-player by clicking on the color
bar to the right for HAIR, SKIN, SHIRT, TOP, PANTS and SHOES. Adjust your
Virtual Pro's abilities by clicking on the plus and minus buttons on either
side of DRIVE, CHIP or PUTT. Changing these settings will give your Virtual
Pro-player an advantage and a corresponding disadvantage in any of the above
areas. For example, creating an advantage in the DRIVE setting will create
a corresponding disadvantage in the CHIP and PUTT settings.
Choose CLUBS to select the desire clubs for your Virtual Pro-player. Click
on CONTINUE to return to the Stats Menu. Click on SAVE STAT to save the
adjustments you have made to your Pro-player's looks and abilities. You
will then see a message telling you that your player stats have been saved.
Click again to return to the Stats Menu. Click on Continue to return to the
Players' Menu.
Play Game
Click on Play Game if you want to play the Game Type you originally
selected, or click on Main Menu if you want to change your Game Type.
Clicking on Play Game will take you to the Courses Selection Menu.
COURSES SELECTION MENU
The courses you can play on, depends upon the ranking of your golfer.
The first two courses (The Bowery and Kilmarney) use Amateur tees and the
second two courses (Penperro and Carnoustie) use Professional tees.
Select which course, the front 9, back 9, or 18 holes, by clicking on the
boxes beneath. Your selection will show as a tick. Click on Play Game to
go to the first hole.
THE COURSES
The Bowery
Situated in the heart of the New Forest area of Hampshire, in the south of
England, The Bowery offers unparalleled opportunities for a great game of
golf. Established in 1866, by Arthur Pegg, the first Chairman of the Shires
Golf Course Committee, the original Bowery course (then called 'The Shires')
was laid out by Ernest Randall, one of the greatest golfers of his time.
Kilmarney
In 1927, William Perceval, a wealthy landowner near Kilmarney on the west
coast of Ireland, contracted the famous Irish golfer, Connell O'Hare, to
lay out a course to rival any other. The result was the Kilmarney golf
course. Initially only nine holes, Kilmarney was extended in 1942 to its
full eighteen holes. Two shorter courses were laid out in the 1950s, but
the original, 6263 yard long, par 70 course is by far the most challenging.
Penperro
North Cornwall, on the windswept south western tip of England, bears many
similarities with the golfing heartland of eastern Scotland. The Penperro
course offers an excellent challenge to golfers of varying abilities, with
the professional course offering the greatest challenge of all. Dating from
the 1930s, Penperro is the second longest of the four courses on offer in
this Virtual Golf game, with Carnoustie being the longest.
Carnoustie
Golf has been played at Carnoustie, on the east coast of Scotland, since
1560. The town of Carnoustie was founded in the late 1800s and grew in
tandem with the increasing popularity of the golf course established there.
In 1931, following modernization of the course, the first Open Championship
was played there - and won by Tommy Armour. In the years that followed,
some of the greatest names in golf have become champions on the superb links
course at Carnoustie - Henry Cotton (1937), Ben Hogan (1953), Gary Player
(1968) and Tom Watson (1975).
The Scottish Open itself dates from the Glasgow Classic of 1984 and in the
decade since then, has achieved worldwide recognition as the International
showpiece occasion on the PGA European Tour.
SCREEN DISPLAY
Virtual Pro-player/CPU Pro-player
This is the on-screen, graphical representation of either your Virtual
Pro-player, your opponent's Virtual Pro, or the CPU's Pro-player. The
look of this representation can be adjusted in the Stats sub-menu of the
Players' Menu.
Power Bar
In the lower left corner of the screen you will find the Power Bar. This
controls the club swing of your Virtual Pro. Press the left mouse button
to cause your Pro to begin his swing and the small white ball to arc
upwards, in a clockwise direction, through the Power Bar. To gauge the
power of the swing, press the left mouse button again when the small white
ball is at a point on the orange or red section of the Bar. The first click
of the mouse will imprint a copy of the small white ball on the Power Bar.
The ball will then arc away from this copy, in an anti-clockwise direction,
towards the bottom of the Bar. You must click the left mouse button a
second time when the small white ball is aligned with the two white arrows
at the center-bottom of the Power Bar, to make a perfect snap.
Mis-alignment on either side of the arrows will cause your Virtual Pro
to hook or slice the ball.
Clicking the left mouse button when the small white ball is in the red
section of the Bar will give your Virtual Pro's swing maximum power.
The red dot at the center-top of the Power Bar is the optimum point for
the swing. If you click the left mouse button when the small white ball
has traveled past the red dot, you will get extra power on your Virtual
Pro's swing. However, because the extra power means a faster snap, it's
harder for your Virtual Pro to aim. This means that the small white ball
will make its anti-clockwise arc much quicker, making it harder to align
it with the two white arrows on your second mouse click.
The blue dot between the arrows at the center-bottom of the Power Bar
controls the amount of Draw or Fade you want your Virtual Pro to give
to the ball when he hits it. When you press 'Q' or 'W' on the keyboard,
a blue dot will emerge from beneath the small white ball at the center
bottom of the Power Bar. Pressing 'Q' will move the blue dot to the left
and pressing 'W' will move the blue dot to the right. How far to the left
or the right you move the blue dot will dictate how far to the left or the
right your Virtual Pro will Draw/Fade the ball when he hits it.
In the Practice Game Type and when playing any Game Type on the two amateur
courses (The Bowery and Kilmarney), the Power Bar will display a second blue
dot. This blue dot shows the CPU's suggested power level for the stroke you
are about to take. It does not take into consideration the wind direction
or the lie of the ground. The second blue dot will not appear when playing
on the Penperro or Carnoustie courses.
An icon showing your currently selected club is displayed inside the Power
Bar. When you change your club by scrolling through the possible choices
using the 'D' and 'C' keys or the right mouse button, this icon will change
to reflect your choice.
Wind Meter
The arrow on the Wind Meter indicates in which direction the wind is blowing.
For example, if the arrow is pointing to the left, the wind is blowing
across the course from right to left. The number situated in the center of
the Meter indicates how fast, in miles per hour, the wind is blowing. The
higher the number, the faster/stronger the wind is.
Playing into the wind, where the Wind Meter arrow is pointing straight down,
will probably necessitate a more powerful shot than would be required if the
wind was behind you (i.e., click the left mouse button when the small white
ball has traveled past the red dot at the center-top of the Power Bar).
Map
A rough overhead guide to your position on the hole. The tiny white dot
indicates the general position of your ball. The black line indicates the
direction and distance your ball should travel if you click the left mouse
button when the small white ball is aligned with the upper red dot on the
Power Bar. If you manage to make this alignment, then your ball should hit
the ground and bounce at the position on the hole indicated by the end of the
black line. Also shown with the Map is the number of the hole you are
playing on and its par.
Ball Lie Windows
There are eleven types of Ball Lies. These appear in the top left corner
of the screen when your ball has come to a rest:
1. On the tee
2. On the fairway
3. In the rough
4. On the green
5. In the bunker
6. Half buried in the bunker
7. Deep in the bunker
8. In the water
9. Out of bounds
10. In the hole from a chip shot
11. In the hole from a putt
Distance to Hole
The number at the center-top of the screen shows how far, in yards
and feet, your ball is from the hole.
Green Lie Windows
When you are on the green, pressing and holding the 'L' key brings up the
Green Lie Windows. These show your ball's position on the green, in relation
to the hole.
VIRTUAL CONTROLS
Keyboard Cursor Keys
These parallel all mouse movements - cursor key up moving the Golf Glove
cursor up, cursor key down moving the Golf Glove cursor down etc. When
utilizing the cursor keys instead of the mouse, Return takes the place of
the left mouse button.
Keyboard Controls Menu
Pressing the Space Bar at any time will bring up a menu showing all the
keyboard controls.
GRAPHICS DETAIL
Keyboard Key 'P' adjusts the graphical detail levels of the game from 0 to
3 (0 being the lowest and 3 being the highest), to allow for optimum
performance.
Save Game Menu
Pressing TAB on the keyboard, before you take a stroke, will bring up the
Save Game Menu.
This will include the following:
HOLE NUMBER: The number of the hole you are playing on.
HOLE NAME: The name of the hole you are playing on.
CONTINUE GAME: Moving the Golf Glove cursor to this and clicking the left
mouse button will return you to your game.
CADDIE ADVICE: Moving the Golf Glove cursor to this and clicking the left
mouse button will let you hear the caddie's advice for the hole on which
you are playing.
SCORECARD: Moving the Golf Glove cursor to this and clicking the left
mouse button will bring up an overlay of the Scorecard.
SAVE GAME: The Scottish Open: Virtual Golf has six save game slots.
Each slot will save the Game Type, the Hole you were playing on when you
saved the game in question, the Course you were playing on and the number
of human Players. Moving the Golf Glove cursor to the Save Game slot and
clicking the left mouse button will save your game from the start of the
hole you were playing on.
QUIT GAME: Moving the Golf Glove cursor to this and clicking the left
mouse button will quit you out of the game you are playing and take you
directly to the Main Menu.
Draw & Fade
Keyboard Key 'Q' - Draw/Hook ball.
Keyboard Key 'W' - Fade/Slice ball.
When you press either of the above keys, a blue dot will emerge from beneath
the small white ball at the center bottom of the Power Bar. Pressing 'Q'
will move the blue dot to the left and pressing 'W' will move the blue dot
to the right. How far to the left or the right you move the blue dot will
dictate how far to the left or the right you Draw/Fade your ball.
Rotating Virtual Pro Left and Right
The following keys allow you to rotate your Virtual Pro-player and line
him up for each stroke. As you rotate your Pro, the black line on the Map,
in the upper right corner of the screen (indicating the direction and
distance your ball should take), will move from left to right accordingly.
Keyboard Key 'N' - Rotates your Virtual Pro left.
Keyboard Key 'M' - Rotates your Virtual Pro right.
Grid Overlay
The Grid Overlay is invaluable for getting the lie of the land.
Keyboard Key 'G' turns the grid on and off.
Lining up on the hole
Keyboard Key 'L' - Draws a line vertically through the ball to help you to
line up on the hole. When you are on the green, pressing the 'L' key also
brings up the Ball Lie windows.
Pick up the ball
Doing really badly on a hole? About to snap your club in half? Don't
dismay - pick up your ball today! Press Keyboard Key 'Y' and receive a
score of ten for that hole.
Club Selection
When playing on an amateur course (The Bowery or Kilmarney) your club
will be selected by the CPU before you make a shot. When playing from
professional tees (Penperro or Carnoustie), you must select your clubs
yourself.
Keyboard Keys 'D' and 'C' or the right mouse button will select the club
for each shot.
Return to Main Menu
Pressing Keyboard Key ESC when you are playing a game will take you to the
Main Menu.
Quitting the Game
Press keyboard key "Q" from the Main Menu.
CAMERA VIEWS
Static Camera
Keyboard Key 1 - The camera remains fixed behind your Virtual Pro-player.
Aim Camera
Keyboard Key 2 - The camera remains fixed behind your Virtual Pro-player,
but tracks the ball left to right and up and down (camera keeps ball in
center of screen).
Tracking Camera
Keyboard Key 3 - The camera tracks, i.e., follows the ball, but is fixed
on the hole.
Track and Pan Camera
Keyboard Key 4 - The camera tracks, i.e., follows the ball, and also pans
around it ninety degrees as it comes to a stop.
Split Cameras
Keyboard Key 5 - An Aim Camera behind your Virtual Pro-player cuts to
another Aim Camera further down the hole.
Treetop Camera
Keyboard Key 6 - An Aim Camera behind your Virtual Pro-player cuts to a
camera mounted at treetop level.
Raising and Tilting the Camera
Keyboard Key 'A' - Raises camera.
Keyboard Key 'Z' - Lowers camera.
Keyboard Key 'S' - Tilts camera down.
Keyboard Key 'X' - Tilts camera up.
Zoom In/Zoom Out
Keyboard Key 'F' lets you zoom in on your Virtual Pro-player.
Keyboard Key 'V' lets you zoom out.
Both these are useful if your line of sight is obscured by a tree.
MISCELLANEOUS
Flyby
Pressing the left mouse button will quit the flybys at the outset of each
hole and take you directly to the tee.
Scorecard
When you put the ball in the hole, the Scorecard will appear. This shows
the par for each hole, your score (plus or minus) for each hole, for the
first nine and for the whole course.
Drop, Rehit or Mulligan
When you hit your ball into the water or out of bounds, a menu will appear
asking whether you want to do one of three things. If you decide to DROP
a shot you incur a two stroke penalty and your ball is set up at the nearest
point to where you went out of bounds or entered the water. If you decide
to REHIT then you incur a two stroke penalty and may rehit the ball from
its last position. A MULLIGAN is the easy way out. You get three Mulligans
per course - but only if you switch on Mulligan on the Option screen of the
Main Menu. Taking a Mulligan means that you can retake your bungled shot
without incurring a two stroke penalty.
PLAYER SKILL RATINGS
Each of the following 65 CPU Pro-players has a Player Rating, with 0 being
the least skilled and 40 being the most skilled:
BILL ADAMS 16
CHRIS ANDERSON 11
RICHARD BARCLAY 21
SIMON BERRY 18
IAN BIRCH 16
ALFIE BOWN 16
CHRIS BRANAM 28
GLENN BURGER 22
LAWRENCE COHEN 16
CHIP COULSON 13
ALEX DABELL 12
RICK FEDELE 23
MILO FENN 15
GRANT FRASER 23
JASON GEE 19
DAMIEN GILLIE 21
BRETT GOLDBERG 15
PETER GOWER 15
SCOTT HAMMER 22
JEREMY HEATH-SMITH 19
DAVID HEAVENER 16
JOHN HEDGECOCK 15
MARK HERON 16
BERNARD HILL 16
JON HILLIARD 16
ALEC HOULISTON 36
BILLY HUNT 32
ANDREW INGLEBY 16
MARTIN JACOBS 14
STUART JELLET 14
ANDY JOHNSON 25
DAVID JONES 20
SIKANDER KANJI 16
STEVE KERBER 29
ROBERT KING 12
HARRY LAING 16
IVAN LOCK 26
STEVE MANNING 28
DUNCAN MARTIN 37
GUY MILLER 14
TIM MILLER 14
BAIRD MILNER 14
BILL MINORS 12
TIM MOMIYAMA 25
TOM NUGENT 15
WILLIAM PAGE 10
KHOSRO PARNIAN 18
BRIAN PETERS 16
DAVID PHILO 25
ADRIAN RAWLINS 22
KEITH REAY 14
HENRY REDINGER 12
JOHN REPKO 16
JAMES RYMAN 13
TIM SCHULTZ 16
LESLIE SLATER 12
BARRY SLOSBERG 15
ADRIAN SMITH 26
JOE SPIECKER 24
STEVE SPIESE 15
MITCHELL TAPLAR 16
JOHN VERNON 16
JULIAN WARDE 20
DAVID WATTS 23
LIAM WOOSEYMAN 26
PRO-TIPS
When putting, it's usually best to add just that little bit of extra
power.
The worse the lie is, the more the ball will hook/slice and the less
effective the power of your shot will be.
Before playing a hole, listen to the voiceover from the Virtual Golf
caddie. He's played this game many times and he can give you some
useful advice.
CREDITS
FOR CORE DESIGN, LTD.
PROGRAMMER
Jon Hilliard
GRAPHIC ARTIST
Jason Gee
GAME DESIGN
Jason Gee
Jon Hilliard & Guy Miller
COURSE DESIGNER
Simon Berry
GAME TEXT AND VOICEOVERS
Guy Miller
MUSIC AND SOUND EFFECTS
Martin Iveson
QUALITY CONTROL
Troy Horton, Jamie Morton
Darren Price , David Ward
OPERATIONS DIRECTOR
Adrian Smith
CREATIVE MANAGER
Guy Miller
PRODUCED BY
Jeremy Smith
FOR U.S. GOLD, INC.
Special Thanks:
Mike Schmitt
Brian Schorr
Frank Hom
Tom Marx
Dan Wong
Caroline Trujillo
Sean Mylett
Frank Alizaga Jr.
Jill De Maria
Kelly Lindlar
Lee Wilkinson
Thanks to everyone at Carnoustie links course. Thanks also to Paul
Douglas for coding support, to Nathan McCree for recording some of the
speech, Simon Phipps for the right mouse button club select, Simon Berry
for professional golfing dude posture advice, to Henly's restaurant
in Derby for an atmosphere conducive to scribbling ideas down on the back
of a menu, to the bar-person at that hotel in Dundee for not serving after
hours, and last but not least, to that bloke at the Spectacles for telling
Jase and me to be quiet.
Be quiet yourself.
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