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BATTLE.DOC
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1996-09-01
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BATTLE CYCLES
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OVERVIEW
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The premise of battle cycles is similar to many other "cycles" clones.
You pilot a cycle that never stops and continuously builds a wall behind it.
What seperates Battle Cycles is that you have a choice of four cycles each
with different armor, speed, and weapons capabilities. These capabilities
greatly expand the number of strategies open to the player and allow you to
survive crashes with walls, outrun your opponents, and destroy them by
weapon's fire rather than entrapment.
GAME REQUIREMENTS
-----------------
Battle cycles requires the following:
Windows 95
DirectX Video Drivers
Pentium 100Mhz or better processor
Joystick (Optional)
GAMEPLAY
--------
Currently only 2 player mode is avaialable. In this mode you play another
human opponent for 5 (best of 3) rounds.
You begin the game with each player choosing a cycle. Pressing either the
speed or fire buttons will confirm your selection.
According to each cycles' capabilities you have a limited amount of
armor, speed, or weapons. As you use each, a meter on the right of the screen
informs you of how much remains.
Once you lose all of your armor your cycle dies. On a collision between
two cycles, the one with the most armor survives.
During the game you may pick up power-ups that increase one of your three
capabilities.
There may be one or more turrets spread throughout the game board. These
turrets are indestructible and fire randomly.
Once all 5 rounds are completed, the game ends and a winner is declared.
CONTROLS
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You may use either the keyboard or the joystick and may control your cycle
using 3 basic controls: a directional control, speed button, and fire button.