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Superdead 2
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mbcc006
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canyons.txt
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1996-02-05
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DESCRIPTION:
Level Name: Canyons & Rivers (ver 1.0)
Use: Multiplayer (tested with MooseHead Barrens)
Map: 62x62, almost completly new map,used some of my previous
level Yellowstone. Made with
CCMAP 21(Richard Heesbeen & Jeroen Riteijer)
Files contained in the Zip
canyons.txt
canyons.ini
canyons.map
Scm99ea.ini
scm99ea.bin
This scenerio replaces anything you want, but is best for multiplayer missions,
and has worked everytime it has been tested.
TO USE WITHOUT ANY PATCHING
A FILE HAS ALREADY BEEN PROVIDED (its called SCM99EA.ini and SCM99EA.BIN)
TO RUN THE MAP JUST PUT THESE TWO FILES IN YOUR C&C DIR(SCM99EA.ini and
SCM99EA.BIN)
If you want to change this read below:
Rename the scenario files to the scenario you actually want to replace.
Say i want to replace Green Acres with the map. Rename the Canyons.ini
to the Green Acres ini(scm01ea.ini) and do the same with the map file except
give it a Bin extention.. so canyons.map would become scm04ea.bin.
Put both of these files into your C&C directory and run C&C. THe map will
replace Green Acres when you play multiplayer.. TO REMOVE THEM
just del both the bin file and the ini file from your c&c directory..
easy as that
TO EDIT GENERAL MIX
Use mixman (Valden Blato) or shuffle (Andrew Griffen) to put map and ini files into general.mix file.
You can find the programs mentioned above from these places on the net:
http://www.econ.cbs.dk/people/dszcpfk/cc.html
or http://www.adam.com.au/~buggy/
and if you have problems patching the file please go to the C&C Webboard at:
http://www.econ.cbs.dk/people/dszcpfk/webboard.html
AUTHOR'S NOTES
There is a large river that runs through the entire map and makes five outer
islands and one inner island. All have about equel tiberium and there is no
advantage given to any one player. There are five starting points and this level
is not symmetrical.This level also has a lot of choke points, lots of tiberium
and lots of places to ambush harvestors or other units. This is my second level and I have tested it
many times in multiplayer.
BUGS
other than a few map tiles not fitting exactly everything works. Some of
these..well actually most of these are along the rivers. But are well
covered with trees
RECOMMENDED SETTINGS
Players: 2-4
Bases: ON
Tiberium: ON
Starting Money: Whatever
Crates: IF you like chance
Units: As many as you want
AI: If you want some variation
If you would like to use some of this map or all of it for a scenario please
give credit where credit is due.. and email me so that i am no surprised when
i play my own level.
Not to be sold or packaged. Please keep all files contained in the zip intact
if you pass this on to others.
If you like the level, or find some bugs please email me at:
jhindman@uci.edu
thanks,
Himey
Command & Conquer is a register trademark of Westwood Inc.