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HereticII-Demo
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base
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default.cfg
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2000-04-20
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6KB
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// Default for mouse and keyboard players
alias +roll_left "+movedown; +moveleft"
alias -roll_left "-movedown; -moveleft"
alias +roll_right "+movedown; +moveright"
alias -roll_right "-movedown; -moveright"
alias +roll_forward "+movedown; +forward"
alias -roll_forward "-movedown; -forward"
alias +roll_back "+movedown; +back"
alias -roll_back "-movedown; -back"
alias +flip_left "+moveup;+moveleft"
alias -flip_left "-moveup;-moveleft"
alias +flip_right "+moveup;+moveright"
alias -flip_right "-moveup;-moveright"
alias +flip_forward "+moveup;+forward"
alias -flip_forward "-moveup;-forward"
alias +flip_back "+moveup;+back"
alias -flip_back "-moveup;-back"
alias run_t run_on
alias run_on "alias run_t run_off;+speed"
alias run_off "alias run_t run_on;-speed"
alias +spinattack "+speed;+forward;+attack"
alias -spinattack "-speed;-forward;-attack"
bind Escape "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind s "messagemode"
bind Pause "pause"
bind Backspace "score"
bind + "sizeup"
bind = "sizeup"
bind - "sizedown"
bind 1 "use staff"
bind 2 "use fball"
bind 3 "use hell"
bind 4 "use array"
bind 5 "use rain"
bind 6 "use fwall"
bind 7 "use phoen"
bind 8 "use sphere"
bind 9 "use mace"
bind q "use powerup"
bind w "use ring"
bind e "use meteor"
bind r "use morph"
bind t "use tele"
bind y "use lshield"
bind j "weapprev"
bind k "weapnext"
bind / "+moveup"
bind a "+moveup"
bind m "+movedown"
bind z "+movedown"
bind , "+moveleft"
bind . "+moveright"
bind [ "defprev"
bind ] "defnext"
bind Enter "+defend"
bind Space "+action"
bind l "+mlook"
bind ' "+creep"
bind Del "+lookup"
bind PgDn "+lookdown"
bind Tab "+lookaround"
bind End "centerview"
bind Kp_Ins "+klook"
bind UpArrow "+forward"
bind DownArrow "+back"
bind LeftArrow "+left"
bind RightArrow "+right"
bind Alt "+strafe"
bind Ctrl "+attack"
bind Shift "+speed"
bind Mouse1 "+attack"
bind Mouse2 "+forward"
bind Mouse3 "+back"
//gamepad bindings
bind joy1 +movedown
bind joy2 +speed
bind joy3 +moveup
bind joy4 +attack
bind aux5 +movedown
bind aux6 +command
bind_command joy4 +defend
bind_command aux5 +action
bind_double aux5 weapnext
bind_double joy2 weapprev
bind_double aux6 +strafe
bind BACKSPACE "score"
bind f "score"
bind p "menu_world_map"
bind u "menu_city_map"
bind o "menu_objectives"
bind_double DownArrow +quickturn
bind semicolon +quickturn
bind i +inventory
bind F1 "menu_help"
bind F6 "menu_loadgame"
bind F5 "menu_savegame"
bind F9 "set cl_camera_dampfactor 0.2 ; set cl_camera_viewmax 200 ; echo Camera Normal"
bind F10 "set cl_camera_dampfactor 0.0 ; set cl_camera_viewmax 1000 ; echo Camera Locked"
bind F12 "quit"
set cl_doautoaim "1"
set gl_alphatest_broken "1"
set gl_closeworkbench "1"
set developer 0
set gl_autolock "SMART"
set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_gamma "1"
set gl_ext_swapinterval "1"
set gl_picmip "0"
set gl_shadows "0"
set gl_modulate "1"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_particle_min_size "2"
set file_levelmsg "levelmsg.txt"
set file_gamemsg "gamemsg.txt"
set in_joystick "0"
set in_mouse "1"
set sc_framerate "20.0"
set fov "75.0"
set msg "1"
set rate "2800"
set skindir "skins"
set skin "Corvus"
set name "Corvus"
set cl_camera_combat "0"
set cl_camera_dampfactor "0.2"
set cl_show_player_names "0"
set m_pitch "0.022"
set doubletap_speed "100"
set mouse_sensitivity_y "4"
set mouse_sensitivity_x "4"
set lookstrafe "0"
set lookspring "0"
set freelook "1"
set cl_stereo_separation "0.4"
set adr8 ""
set adr7 ""
set adr6 ""
set adr5 ""
set adr4 ""
set adr3 ""
set adr2 ""
set adr1 ""
set adr0 ""
set cd_nocd "1"
set crosshair "0"
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "1"
set s_khz "11"
set s_sounddir "sound"
set s_volume "0.7"
set viewsize "100"
set gl_ext_palettedtexture "0"
set vid_mode "3"
set gl_driver "3DfxGL_Ht2"
set win_noalttab "0"
set vid_contrast "0.500000"
set vid_brightness "0.500000"
set vid_fullscreen "1"
set vid_ypos "22"
set vid_xpos "3"
set vid_ref "soft"
set sv_reconnect_limit "3"
set sv_jumpcinematic "0"
set hostname "Parthoris"
set gl_driver3 ""
set gl_driver2 "Veritegl"
set gl_driver1 "G200GL"
set gl_driver0 "3DfxGL_Ht2"
set cl_run "0"
set vid_gamma "1"
set gl_texturemode "gl_linear"
set speed 1
set flushmap 1
cl_showcaptions 1
//set noipx 1
//Double taps
// These are not desirable for many players
//bind_double , +flip_left
//bind_double LEFTARROW +flip_left
//bind_double . +flip_right
//bind_double RIGHTARROW +flip_right
//bind_double UPARROW +flip_forward
//bind_double MOUSE2 +flip_forward
//bind_double DOWNARROW +flip_back
//bind_double MOUSE3 +flip_back
//bind_double n +roll_left
//bind_double m +roll_right
//bind_double CTRL +spinattack
//bind_double MOUSE1 +spinattack
// Setup the cpu info
cpuid
// Default start when booting up the game
alias demo_loop "map intro.smk@menu_main"
// Describes how to run the tutorial
alias tutorial "map tutorial"
// How to start a new game
alias newgame "map demodocks"
// How to start a new coopgame
alias newcoopgame "map demodocks"
// how to end a game
alias endgame "map outro.smk@menu_credits"
// How to start a dedicated server
alias dedicated_start "exec dedicated.cfg"