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100 Games & More
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100gamesandmore1995.iso
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menace
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modss.doc
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1992-10-21
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9KB
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168 lines
Menace of Dr. Spoil Sport
Oh, Boy, we're in trouble now. The evil mad scientist
Dr. Spoil Sport has decided that if he can't have the world,
nobody can. He has built a giant space station in orbit above
the Earth, and threatened to blast the Earth with super laser
beams if we don't surrender.
Our only hope is for you to get to the space station and
disable the weapons before the deadline. It would also be
nice if you could get back to Earth alive so we can give you
a big parade.
The evil scientist has set up space mines around the
station. The only way to get up to the station is to use the
teleport booth in Dr. Spoil Sport's laboratory. You must get
into his lab, past all the traps and robot guards, and find
the teleport booth. Once you have reached the space station,
you must find a way to disable the station's weapons and then
return to Earth. You have an electro-laser gun that may help
you to blast some of the obstacles out of the way. Good luck.
A final warning: Some things, like getting shot or being
exposed to radiation, can cause damage to you. If you
accumulate more than 100 damage points, you are dead. Try to
avoid that.
Running the program
This game requires a VGA card and monitor. Although a
mouse is not absolutely required, it certainly makes the game
easier. The files you need to run this game are RUN.EXE file
and the MODSS file. Just type RUN MODSS at the DOS prompt.
You can then select whether you want to control the program
with the keyboard, mouse, or joystick. If you select the
mouse, you can still use the keyboard as well as the mouse.
Playing the game
The game can be controlled by either the keyboard or a
mouse (or equivalent, such as a trackball). It can also be
controlled by a joystick, but that is not the best way. I
strongly recommend the mouse.
For those using the keyboard, here is a list of actions
caused by keys:
F - moves you forward
B - moves you backward
R - moves you right
L - moves you left
< - rotates you left
> - rotates you right
^ (Shift-6) - rotates your vision up
V - rotates your vision down
- (minus sign, representing the horizon) - repositions your
vision to the horizon
T - executes a U-turn, a fast way of turning 180 degrees
Esc - restarts game from the beginning
Shift Esc - exits program totally, returns you to DOS
1 - saves current game position to a file. A box will appear
on the screen. Type in a name up to eight letters for the
name to save data under. If you type less than eight letters,
press ENTER. You will also see another box, with something
like "NUE" in it. Just hit ENTER again when you see this box.
2 - load saved game. when the box appears, type in the name
of the file you saved the game under.
C - clears the little plus sign crosshair from the center of
the screen, in case it is in you way. Pressing C again
restores it.
To fire at something, use the cursor keys to move the mouse
cursor to the object you want to shoot. The mouse cursor will
look like a crosshair while on the view screen, an arrow when
off the view screen. When you have the crosshair on the
object you want to shoot, press the space bar.
To activate an object, move the crosshair to the object
and press the A key. What "activate" means will depend on the
object and the circumstances. Loose objects will usually be
taken when activated. That is, "Activate" can mean GET.
Activating a button or doorknob can mean pushing the button
or turning the knob. Activating a keyhole or card key slot
can mean inserting the key or card key, if you have it. If
you cannot activate the object, you will just get a message
if you try to activate it. For example, trying to turn a
doorknob on a locked door or insert a key card in a slot when
you do not have the key card will just give you a message.
Activating some objects just gives you information about the
object.
To use the mouse, move the mouse pointer to the word or
symbol you want to use and press either mouse button. For
example, to go forward, move the mouse pointer to FORWARD on
the right side of the screen and press either mouse button.
To rotate left, click on the < symbol. Holding down the mouse
button causes autorepeat. Note: pressing the right mouse
button causes the action to occur very fast, while the left
mouse button gives you finer control.
The only commands you cannot activate solely with the
mouse are T (U-turn), C (clear + from screen), and Shift-Esc
(quit to DOS). You must use the keyboard for these. You will
sometimes have more delicate control over some functions,
like turning and moving right or left, with the keyboard. For
shooting or activating objects, the mouse is definitely
better.
To shoot something with the mouse, use the mouse to move
the mouse cursor to the object you want to shoot and press
the LEFT mouse button. To activate something, move the mouse
cursor to that object and press the RIGHT mouse button. Don't
get these two confused. The results of shooting something you
meant to activate can be fatal.
Registration and hint sheet
This game is distributed as shareware. If you like it,
please register it by sending $5.00 to:
David Leithauser
4649 Van Kleeck Drive
New Smyrna Beach, FL 32169
When you register this game, you will receive either a
hint sheet to help you get through the game or a disk full
of other shareware programs written by David Leithauser.
Please specify which you want. If you send $10.00, you will
receive both the hint sheet and the disk. When you send the
money, be sure to specify what you want, even if you send the
$10.00, since I have many shareware programs and I must know
which you are registering to send you the proper materials.
----------------end-of-author's-documentation---------------
Software Library Information:
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