home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- if soundBusy(1) then
- swingStep(1, #left, 1.44999999999999996)
- set angle to the PanAngle of sprite(1)
- set fileName to the BackBufferMovie of sprite(1)
- if (angle >= 310) or (angle <= 100) then
- if not (fileName contains "f_in12.mov") then
- set the AreaOfInterest of sprite(1) to rect(286, 104, 405, 343)
- PlayBackBufferMovie(sprite(1), "@\files\f_in12.mov", #loop)
- end if
- else
- if not (fileName contains "f_in12b.mov") then
- set the AreaOfInterest of sprite(1) to rect(334, 1296, 513, 1535)
- PlayBackBufferMovie(sprite(1), "@\files\f_in12b.mov", #loop)
- end if
- end if
- go(the frame)
- else
- set the MouseUpHandler of sprite(1) to "handleMouseUpF_vr12"
- set the MouseDownHandler of sprite(1) to "handleMouseDownCommon"
- set x to stageRight() - 96
- set y to stageTop()
- apriMiawTipo2("m_navfut", x, y, 0)
- tell window "m_navfut"
- fase1()
- end tell
- set the MovieMouseClick of sprite(1) to 1
- end if
- end
-