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- on exitFrame
- set angle to the PanAngle of sprite(1)
- set fileName to the BackBufferMovie of sprite(1)
- if (angle >= 310) or (angle <= 100) then
- if not (fileName contains "f_in12.mov") then
- set the AreaOfInterest of sprite(1) to rect(286, 104, 405, 343)
- PlayBackBufferMovie(sprite(1), "@\files\f_in12.mov", #loop)
- end if
- else
- if not (fileName contains "f_in12b.mov") then
- set the AreaOfInterest of sprite(1) to rect(334, 1296, 513, 1535)
- PlayBackBufferMovie(sprite(1), "@\files\f_in12b.mov", #loop)
- end if
- end if
- go(the frame)
- end
-