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- on exitFrame
- global gCountDown
- if gCountDown > 0 then
- if (ticks() - gCountDown) > (60 * 30) then
- sound stop 2
- unloadMiaws()
- set the MovieMouseClick of sprite(1) to 0
- set nodeID to the CurrentNodeID of sprite(1)
- SwingSpeed(sprite(1), 5)
- case nodeID of
- 127:
- set the BackBufferMovie of sprite(1) to EMPTY
- SwingComplete(sprite(1), 176, 21, 55)
- 128:
- SwingComplete(sprite(1), 176, 24, 38)
- 129:
- SwingComplete(sprite(1), 176, 24, 38)
- end case
- go(#next)
- end if
- end if
- end
-