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Additional Levels for Warcraft 2
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WARII_LAOII.iso
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daemons.txt
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1996-04-22
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Daemons
Size: 128 x 128
Tileset: Wasteland
Water: only if you want access to more gold
Author: TacoSupreme or email at Jay_Wagner@baylor.edu
This is a multiplayer map for 6 players. It IS playable against the
computers, just make sure you play against 3 or more. When you play it multi
player, make sure the bottom two slots are filled with computers. It is also
playable without the daemons, but they make it a bit more interesting as gold
it a bit harder to come by.
This map is best as a 3 on 3 team game. If you select fixed location,
it will be north versus south, which would be a very interesting conflict. You
start off with 50,000 and there are other mines (110,000) which are guarded by
daemons. These guys are pretty tough, and will take about 18 or so archers to
kill. Also, you can get two other mines by making transports, and these contain
80,000 but are hard to defend.
A few units have been modified as well. Archers are a bit improved,
as well as rangers (orc equivalents have been modified also). The daemons of
course are much tougher. Finally, the skeletons have also been improved. Note
the changes are nothing drastic, but hopefully they will encourage use of these
rarely used units (ie added 10 hit points, +1 damage, etc.).
Oh, also, you start off with a town hall as close as possible to your
mine so as not to waste your time having to build a hall every game. If you
don't like the placement, you can always use one peasant.
Any comments? Email me at the above address.
Also, don't mess with this .pud at all. If you want to include this
in a compilation, that's okay if you give me credit and include this text file.