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REDAKCJA
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STRATKRN
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SCENARIU
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JAPCAMP.ZIP
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README.TXT
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1996-12-12
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Invasion of Hong Kong Campaign
I Technical
Unzip into \steel\scen dir. (This will overwrite your Philippines campaign).
(To move the Phil. camp. copy camph*.* to
another directory or rename it.)
Then, copy ob*.* to c:\steel
(Move your origional ob*.* files to another
dir. to protect them.)
That's it. The new campaign is where the old Phil. campaign was
(It still says Phil. campaign, I couldn't change
that.)
II The New Files
The New OB*.* files (Order of Battle) add two units to the British
order-of-battle. You'll see them in scenario 2 of the campaign.
Also, the Japanese have more unit types (SP artillery, mineclearing
tanks, mobile AA, and BARGES!), and better offensive power. Defence,
were the Japanese units really bite, was not changed.
Other nationalities were not modified.
(The Japanese 25mm is too powerful, using it doesn't make for a
challenging game. Use it only if you want a rout.)
III The Campaign Tree
Campaign H, the Phil. campaign, has 7 scenarios. You will play
2 to 5 of these depending on how many major or minor victories
you have. The scenario 'tree' looks like this (I'm pretty sure):
Scenario A
(MJ= major vic.) / \
(MI= minor vic.) / \
MJ / \ MI
Scenario C Scenario B
/ \ / \
MI / \ MJ MJ / \ MI
/ \ / \
Scen. D Scen. E END OF CAMP.
/\ / \
MI / \ MJ MI / \ MJ
/ \ / \
END OF CAMP. ? Scen G Scen. F
/ \
MI / \ MJ
/ \
END of CAMP (Scen F or END of CAMP. not sure)
IV How it was done.
Simple. Copy scenh files (scenhA.dat, scenhB.dat, ect...) to a
scenario file (scen193.dat for example) then edit the scenario
just like any other scenario. IMPORTANT don't buy any units for
the side that you plan on playing (NOT EVEN THE A0 UNIT). This
means that you can't even press the BUY button, because it will
give you the A0 unit automatically and you can't get rid of it.
If you do that you will have to start over. Also Player 1 is
always the CAMPAIGN player. After you are done editing data,
copy the scen*.dat files back to the camp*.dat files.
V What can't be done (by me anyway)
I couldn't change the nationality or starting year of the core units
for the campaign. It seems to be written into the steel.exe file
and not in the camp* files themselves.
Anyone who likes this campaign let me know.
ROGERBACON@GNN.COM
P.S. There are 10 bunkers in the third scenario. Ignore them. I couldn't
the graphic off the map. They're not really there and the game plays
fine. The computer ignores them also.