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Ghostbusters48_1.txt
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1998-02-02
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THE SPECTRUM GAME DATABASE
GHOSTBUSTERS
PUBLISHER
Activision
AUTHOR
David Crane
YEAR
1985.
DESCRIPTION
Strange mixture of arcade action, puzzle, driving and management
games all thrown into one.
CONTROLS:
Q - Up
A - Down
O - Left
P - Right
Z - Fire
B - Drop Bait
CAPS-ENTER - Return to vehicle chooser
SYMBOL-ENTER - Return to control chooser
INSTRUCTIONS
The idea is to buy the best ghostbuster-mobile and equipment at
the beginning, then to catch enough ghosts to make enough money
to pay back the bank and defeat Zuul at the end. It's not
*quite* as easy as it sounds.
At the start, you must move the forklift truck driver around,
loading pieces of equipment into your ca. You will not be able
to afford much when the game first starts, but you can come back
to base when you have made more money and buy some more.
Most of the action takes place on a map of New York City where
you must drive (by moving the Ghostbusters symbol) to the
flashing houses and capture the ghosts. To catch the ghosts you
must position two 'busters with their beams in the right place
to trap the ghost above the trap, and then you must fire the
trap, hopefully catching the ghost if it is directly above. Be
careful since you can only move the Ghostbuster towards the
middle, so don't move them too far. If you DON'T catch the ghost
you have to go all the way back to HQ and hire another
ghostbuster.. You also have to go back to HQ if all your traps
get full.
Between the houses you have to drive your Ecto-1 car along,
catching "travelling" ghosts with the ghost-hoover you hopefully
bought at the beginning of the game. If you didn't, the
travellers will come together to form a Marshmallow man who will
trample some of the city. The only way to beat HIM is to use the
anti-marshmallow food thing, which hopefully you bought at the
beginning too.
CHEATS
SEQUELS
Ghostbusters 2 (surprisingly enough) also by Activision, but an
altogether different game.
SCORES RECEIVED
URL
ftp://ftp.dcc.uchile.cl/pub/OS/sinclair/snapshots/g/???????.zip
GENERAL FACTS
It was one of the first movie license games.
NOTES
Your Spectrum did an entire feature devoted to the programming
involved in it, and how well compressed it all was. It also
contained a version of the music (player by the computer in the
intro) and the words (timed by a bouncing spot) of the theme song
by Ray Parker Jnr.