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MonsterChase3D.txt
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1998-02-02
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THE SPECTRUM GAMES DATABASE
3D MONSTER CHASE
PUBLISHER
Romik Software
AUTHOR
Dave Noonan
YEAR
1983
CATEGORY
Arcade Maze
DESCRIPTION
A 3D Maze game, search for a number of keys and escape the
maze whilst avoiding the obligatory monsters.
CONTROLS
Joystick/Keyboard
Y to P - Forward.
H to L - Left
A to G - Right
Z to M - Reverse
0 - Grenade
P - Start
ORIGINAL INLAY CARD TEXT
You are trapped within the three floors of a subterranean
maze. Your task is to search for the missing keys whilst
avoiding the monsters guarding them. Each time that you find
a key and return to your starting point, a bomb is activate,
you have a limited time in which to defuse it.
WILL YOU BE THE SUPREME WORLD CHAMPION
TO LOAD 3D MONSTER CHASE
TYPE:- LOAD ""
There are 5 skill levels, level 5 being the hardest.
There are seven keys to be found. Key one has to be found
first, then returned to your starting place. Immediately
that is done the bomb starts ticking. If you do not find the
bomb in time then you will lose a life, if you find the bomb
in time, you will then have to return to your starting
place. Now you have to find key one and then key two before
returning to your starting place. Then again you have to
find the bomb. Now you have to find key one, then two, then
three. etc., etc., etc.
At the top of the screen you will see a radar screen which
shows your position (solid white dot) and the monsters
position (flashing white dot), use this to help avoid the
monsters.
You start the game with a limited number of grenades, which
if used at the correct range will destroy a monster (the
number of grenades you have are shown on the top left of
the screen).
There are three floors to the maze, you always start of
Zeta floor. The keys and the bomb can be on any floor. When
you are wandering around the maze you may occasionally see
a key with a higher number on than the one you are looking
for. You can only pick up the keys in numerical order. The
floors to the maze each have names:- Zeta, Alpha & Delta.
To change floors you will have to find the lifts. A Red
coloured lift will take you down. A Blue coloured lift will
take you up. When you find a lift, you will see the blue or
red colour at the bottom of the picture. If you do not wish
to use the lift, just turn away. If you wish to use the
lift, move forward. The lift is then automatic.
CONTROLS:- Y to P = Forward A to G = Right
H to L = Left Z to M = Reverse
OR USE JOYSTICK 0 = Grenade
Press "P" To Play
Have you seen all the other Romik Software games for the
Spectrum ??
This Cassette contains one very high quality copy of the
program. If you have any problems loading the program, then
return in to Romik Software Ltd., at the address overleaf
within two weeks of purchase, with proof of purchase, for
immediate replacement. Please ensure before loading any
program that the heads of your cassette deck are clean and
demagnetised.
We reserve the right to slightly alter the program from this
insert.
The program on this cassette is the copyright of
ROMIK SOFTWARE LIMITED
No unauthorised reproduction, hiring or resale of the program
or packaging is permitted.
Romik Software Limited, 277 Argyll Avenue, Slough, Berks.
HINTS/CHEATS
RELATED GAMES
SCORES
URLS
FACTS
NOTES
The inlay of this game claims it has A REAL ACTION SHOT OF
THE GAME, which is an outrageous lie, as the picture has in
fact been drawn (although it is a roughly accurate
representation of the game screen)