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Nonterraqueous1.txt
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1998-02-02
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THE SPECTRUM GAME DATABASE
NONTERRAQUEOUS
PUBLISHER
Mastertronic.
AUTHOR
Programming by Stephen Curtis. Graphics by Mark Jacobs.
YEAR
1985.
DESCRIPTION
Arcade Adventure. Similar to Atic Atac, Sabre Wulf, Starquake
etc.
CONTROLS:
Sinclair, Kempston and Cursor joysticks or keyboard:
Q Up
A Down
O Left
P Right
SPACE Fire Laser
I Pick Up Object/Swap Mode
U Drop Bomb
INSTRUCTIONS
Fly around the giant maze. Pick up lots of bombs. Use the bombs
to destroy the forcefields. Don't drop the bombs too near to you.
Avoid the photon thrusters. Don't run out of psyche. Don't get
too much psyche. Restore psyche by picking up psycher objects.
Some psycher objects contain bad psyche and are lethal. Find out
which by experience. Fly past the poison gas room using the
rocket. You need fuel for the rocket, which can be found half way
up the central shaft.
SEQUELS
Soul Of A Robot - Stephen Curtis & Mark Jacobs/Mastertronic.
Into Oblivion - Stephen Curtis/Mastertronic.
URL
ftp://ftp.dcc.uchile.cl/pub/OS/sinclair/snapshots/n/nonterra.zip
NOTES
Excellent arcade adventure game with some stylish graphics. Was
a remarkable bargain at #1.99. Some rather unforgiving gameplay,
such as the bad psyche and the instant deaths from photon
thrusters.