home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Secret Service 54a
/
SSERVCD_54A.bin
/
UTILS
/
FAQ
/
AEROFIFQ.TXT
< prev
next >
Wrap
Text File
|
1997-12-04
|
9KB
|
222 lines
=AEROFIGHTERS ASSAULT mini FAQ 2.0=
Compiled and maintained by Duros Bith
duros@geocities.com
Please send me any Aerofighters info/secrets you do not
see here
Screw the reviews, this game ROCKS!
CONTENTS:
1)SECRETS
2)SPECIAL MOVES
3)GAME VIEWS
4)PILOT/PLANE WEAPON LIST
5)BOSS/LEVEL STRATEGIES
6)FUTURE UPDATES
====================================================================
Added cool stuff in the SECRETS section. (Thanks to Ken at Paradigm.)
Added BOSS/LEVEL STRATEGIES
====================================================================
1)SECRETS
ENABLE SPANKY: Find and compete all bonus missions.
ENABLE MAO MAO: On the title screen, press: C-Left, C-Down, C-Right,
C-Up, C-Left, C-Right, C-Down
SECOND PAINT JOB: Press R at the plane select screen. (Only works in
Main Game and
Boss attack)To select the alternate color in Death Match, Hold the R
button while
selecting your plane. (Only works for the four original planes.)
ENEMY PLANES IN DEATHMATCH: For each level you beat, you will enable an
enemy plane in deathmatch. There are 6 in all.
BONUS LEVELS: Aero Fighters Assault Bonus Stages...What it Takes!
AIR DOCKING
To reach the first bonus you must complete Tokyo and the
Pacific Ocean stages with a very high score.
SHUTTLE DEFENSE
To reach the second bonus stage you will need to complete
Tokyo, Pacific Ocean, and Air Battle very quickly. If it's
sunset when you reach the Desert stage you're already too
late to save the shuttle.
GOLIATH DEFENSE
The third bonus stage is played after Fortress if you have
already won the first two bonus stages.
SECRET STAGE!
There is a secret stage after you win the Ice Cave stage.
It waits for a player who can complete all three bonus stages
and all seven regular stages.
====================================================================
2)SPECIAL MOVES
FSX/SU-35
COBRA: Pull back on analog stick and push bottom C Button. Then pull
back on Joy Stick
and push top C Button.
CULBIT(backflip): pull back on analog stick and push bottom C Button.
Then pull back on
Joy Stick and push top C Button, continue to hold JoyStick back.
To Execute:
Two simultaneous actions are required to perform the maneuver.
- Tap the analog stick back twice.
- During the first tap, press the Down "C" button.
- During the second tap, press the Up "C" button.
If you release the analog stick after the second tap, you will do a
Cobra maneuver,
which will drop your flight path, and slow you down.
If you keep the stick back, you will do a CULBIT(backflip).
(Caution: these moves will decrease your elevation, don't perform close
to the ground.)
F-14 / A-10 / F-15
RUDDER REVERSAL: Slow down and pull back until the nose of the plane is
at 30 degrees
or more, then tap the left C Button or right C Button twice.
You will make a hard turn in the direction you pressed. (If you can't
pitch your nose to
30 degrees you are too high. Decrease your elevation.)
To Execute:
- Pull back stick to pitch nose to at least 30 degrees.
- Slow down.
- Tap the Left or Right "C" button twice quickly.
====================================================================
3)GAME VIEWS
There are several different views in this game. There seems to be a
couple ways of
choosing them. Because of this my info may be slightly inaccurate. If
so, please inform
me.
R button-Cockpit view/Trail view(normal)
Up on control pad-Rear view
Down on control pad-Enemy
boss/cockpit
Left on control pad-Enemy support vehicle
Right on control pad-Nearest enemy
plane
PADLOCK (TRACKING) VIEWS
While in Trail or Cockpit View, press the down on the Control Pad. Your
view will lock onto targets in this order:
1. Nearest Enemy Fighter
2. Enemy Boss
3. Enemy Support Vehicle
4. Friendly Boss
5. Nearest Friendly plane
If there are no threats, (Pilot control in practice) your views will not
padlock.
====================================================================
4)PILOT/PLANE WEAPON LIST
AEROFIGHTERS ASSAULT TEAM
FS-X/HIEN F-14
Tomcat/HAWK
DEFENSE: Makibishi mine DEFENSE: Chaff
MAIN: Kunai shot MAIN: 20mm
machine gun
MISSILE: Tornado stars MISSILE:
Phoenix missile
SPECIAL: Ninja beam SPECIAL:
Tomahawk missile
A-10 Thunderbolt/GLENDA SU-35/VOLK
DEFENSE: Chaff DEFENSE:
Air mine
MAIN: 30mm machine gun MAIN: Fire ball
MISSILE: Rocket MISSILE:
Fire arrow
SPECIAL: Fae Bomb SPECIAL: Fire
wave
SECRET PILOTS
F-15 Eagle/MAO MAO ????/SPANKY
DEFENSE: Jamming Chaff DEFENSE: ????
MAIN: 20mm machine gun MAIN: ????
MISSILE: Phoenix missile MISSILE: ????
SPECIAL: Ninja beam SPECIAL: ????
ENEMY PLANES
SU-25
MIG-31
DEFENSE: Chaff DEFENSE:
Chaff
MAIN: 30mm machine gun MAIN: 30mm machine
gun
MISSILE: Fire arrow MISSILE:
Fire arrow
SPECIAL: Fae Bomb SPECIAL: Fire
wave
KFIR C2 F-22
DEFENSE: Chaff DEFENSE:
Air mine
MAIN: 30mm machine gun MAIN: 30mm machine
gun
MISSILE: Rockets MISSILE:
Rockets
SPECIAL: Fire wave SPECIAL: Fae
bomb
RAFALE C01 EFA
DEFENSE: Makibishi mine DEFENSE: Chaff
MAIN: Kunai shot MAIN: 20mm
machine gun
MISSILE: Tornado stars MISSILE:
Phoenix missile
SPECIAL: Ninja beam SPECIAL:
Tomahawk missile
====================================================================
5)BOSS/LEVEL STRATEGIES
SPRIGGAN:
First, take out the two red things at the tip of each wing. The wing
tips will appear charred and twisted if you did it correctly.
Then approach from behind and shoot at the two remaining red things in
the middle. When close, unload a special or two and keep moving to avoid
fire.
FORTRESS:
The only way I've ever beat the fortress is with Mao Mao. I take all
the shield generators and enemy planes out first. Keeping
just within lockon distance I then take out all the surrounding ground
threat. Quickly take out the ground threat around the
spike on a couple passes and then fire your ninja beams at the red bars
on the middle spike. The beam will not normaly fire
until your time runs out. However, the beam will sometimes fire if it
is very low on energy or if it does not have any defense,
so leave one of the guns around the base of the the spike undestroyed,
then ninja beam it before it beams you!
ICE CAVES:
Again Mao Mao comes in very handy here with her Ninja beam and good
armor, but anyone should do. The caves aren't much of a problem as long
as you keep your airbrake on all the time. Be prepared to take sharp
turns up down left and right while avoiding giant icicles. Once you get
to the boss, just start blasting the frozen eye with missles and guns.
When the eye is open, pop a couple specials in him. Kablamo! you're
done. (Ninja beams work the best.)
====================================================================
6)FUTURE UPDATES
On page14, the manual says the game has 11 levels, but on page17-23 it
only lists10.
There must be a hidden bonus mission. More info later as I get it.
Is there a way to enable Spanky with a simple code? What do you get if
you collect all
stars? There might be more secrets to this game. If you find any let me
know...
Duros Bith
duros@geocities.com