if(VAction!=ABeastBurningRunInCircle&&VAction!=ABeastBurningRollOnFloor&&VAction!=ABeastSlowGetUpFace) //It would look bad if he died while in one of these animations
{
//The last number here is used if they have to fall on their knees when energy is low
callsub(Sub_CheckDeadOrDying,ABeastPoleDead,ABeastCrawlDead,ABeastStandDead,ABeastCrawlSpreadOut,0,ABeastFallToCrawl,ABeastStandDead,ABeastStandDead); //0=health when entering crawling-mode