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The Games Machine 76
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XENIATGM66.iso
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Messiah
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data1.cab
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Program_Executable_Files
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messiahscripts
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Enemies
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c2_waste.spt
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Text File
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1999-11-29
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927b
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24 lines
vector(_set,Gactorpos,-17181,25623,13937);
vector(_set,Gactorangle,0,1024,0);
InitActor(worker,Gactorpos,Gactorangle,"Wast2",TRUE,1);
vector(_set,Gactorpos,-15370,23877,14674);
vector(_set,Gactorangle,0,0,0);
InitActor(radiationworker,Gactorpos,Gactorangle,"Wast12",TRUE,1);
vector(_set,Gactorpos,-16045,24732,17003);
vector(_set,Gactorangle,0,2525,0);
InitActor(copl,Gactorpos,Gactorangle,"Wast17",FALSE,0);
InitActor(WeaponMachineGun,Gactorpos,Gactorangle,"Wast17");
/* vector(_set,Gactorpos,-15202,24565,16766);
vector(_set,Gactorangle,0,1024,0);
InitActor(GunCommander,Gactorpos,Gactorangle,"Wast17",FALSE,0);
InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Wast17");
*/
vector(_set,Gactorpos,-15202,24565,16766);
vector(_set,Gactorangle,0,1024,0);
InitActor(copm,Gactorpos,Gactorangle,"Wast17",FALSE,0);
InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Wast17");