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Text File  |  1999-11-29  |  927b  |  24 lines

  1.         vector(_set,Gactorpos,-17181,25623,13937);
  2.         vector(_set,Gactorangle,0,1024,0);
  3.         InitActor(worker,Gactorpos,Gactorangle,"Wast2",TRUE,1);
  4.  
  5.         vector(_set,Gactorpos,-15370,23877,14674);
  6.         vector(_set,Gactorangle,0,0,0);
  7.         InitActor(radiationworker,Gactorpos,Gactorangle,"Wast12",TRUE,1);
  8.  
  9.         vector(_set,Gactorpos,-16045,24732,17003);
  10.         vector(_set,Gactorangle,0,2525,0);
  11.         InitActor(copl,Gactorpos,Gactorangle,"Wast17",FALSE,0);
  12.         InitActor(WeaponMachineGun,Gactorpos,Gactorangle,"Wast17");
  13.  
  14. /*        vector(_set,Gactorpos,-15202,24565,16766);
  15.         vector(_set,Gactorangle,0,1024,0);
  16.         InitActor(GunCommander,Gactorpos,Gactorangle,"Wast17",FALSE,0);
  17.         InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Wast17");
  18. */
  19.         vector(_set,Gactorpos,-15202,24565,16766);
  20.         vector(_set,Gactorangle,0,1024,0);
  21.         InitActor(copm,Gactorpos,Gactorangle,"Wast17",FALSE,0);
  22.         InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Wast17");
  23.  
  24.