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Text File  |  1999-11-29  |  6KB  |  166 lines

  1.         vector(_set,Gactorpos,-13447,22626,9817);
  2.         vector(_set,Gactorangle,0,-1718,0);
  3.         InitActor(layya,Gactorpos,Gactorangle,"Rlhsapt2",TRUE,1);
  4.  
  5.         vector(_set,Gactorpos,-13189,23331,6927);
  6.         vector(_set,Gactorangle,0,2048,0);
  7.         InitActor(subgirl2,Gactorpos,Gactorangle,"RLhsin",TRUE,1);
  8.  
  9.         vector(_set,Gactorpos,-12929,23345,8398);
  10.         vector(_set,Gactorangle,0,0,0);
  11.         InitActor(subgirl1,Gactorpos,Gactorangle,"RLhsin",TRUE,2);
  12.  
  13.         vector(_set,Gactorpos,-14017,22194,8407);
  14.         vector(_set,Gactorangle,0,-398,0);
  15.         InitActor(Dweller3,Gactorpos,Gactorangle,"RLhsin",TRUE,1);
  16.  
  17.         vector(_set,Gactorpos,-14032,21341,7621);
  18.         vector(_set,Gactorangle,0,-113,0);
  19.         InitActor(Dweller3,Gactorpos,Gactorangle,"RLhsin",TRUE,2);
  20.  
  21.         vector(_set,Gactorpos,-13137,20497,8692);
  22.         vector(_set,Gactorangle,0,1479,0);
  23.         InitActor(Dweller3,Gactorpos,Gactorangle,"RLhsin",TRUE,3);
  24.  
  25.         vector(_set,Gactorpos,-13208,20501,8759);
  26.         vector(_set,Gactorangle,0,-603,0);
  27.         InitActor(prost1,Gactorpos,Gactorangle,"RLhsin",TRUE,1);
  28.  
  29.         vector(_set,Gactorpos,-13606,23325,6895);
  30.         vector(_set,Gactorangle,0,0,0);
  31.         InitActor(rat,Gactorpos,Gactorangle,"RLhsin",FALSE,0);
  32.  
  33.         vector(_set,Gactorpos,-13007,23325,7525);
  34.         vector(_set,Gactorangle,0,0,0);
  35.         InitActor(rat,Gactorpos,Gactorangle,"RLhsin",FALSE,0);
  36.  
  37.         vector(_set,Gactorpos,-14152,23325,7490);
  38.         vector(_set,Gactorangle,0,0,0);
  39.         InitActor(rat,Gactorpos,Gactorangle,"RLhsin",FALSE,0);
  40.  
  41.         vector(_set,Gactorpos,-12850,23325,8554);
  42.         vector(_set,Gactorangle,0,0,0);
  43.         InitActor(rat,Gactorpos,Gactorangle,"RLhsin",FALSE,0);
  44.  
  45.         vector(_set,Gactorpos,-15558,22620,8986);
  46.         vector(_set,Gactorangle,0,-864,0);
  47.         InitActor(subgirl2,Gactorpos,Gactorangle,"RLhsng1",FALSE,0);
  48.  
  49.         vector(_set,Gactorpos,-14939,22220,7795);
  50.         vector(_set,Gactorangle,0,1092,0);
  51.         InitActor(subgirl2,Gactorpos,Gactorangle,"RLhsng1",TRUE,2);
  52.  
  53.         vector(_set,Gactorpos,-15630,22159,7823);
  54.         vector(_set,Gactorangle,0,2218,0);
  55.         InitActor(subgirl2,Gactorpos,Gactorangle,"RLhsng1",TRUE,1);
  56.  
  57.         vector(_set,Gactorpos,-13817,22634,10250);
  58.         vector(_set,Gactorangle,0,-1035,0);
  59.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng2a",FALSE,0);
  60.  
  61.         vector(_set,Gactorpos,-14104,22611,10800);
  62.         vector(_set,Gactorangle,0,2184,0);
  63.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng2a",TRUE,2);
  64.  
  65.         vector(_set,Gactorpos,-14694,22634,9966);
  66.         vector(_set,Gactorangle,0,1558,0);
  67.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng2a",TRUE,3);
  68.  
  69.         vector(_set,Gactorpos,-14072,22611,10877);
  70.         vector(_set,Gactorangle,0,0,0);
  71.         InitActor(prost1,Gactorpos,Gactorangle,"Rlhsng2a",TRUE,1);
  72.  
  73.         vector(_set,Gactorpos,-14862,21738,9944);
  74.         vector(_set,Gactorangle,0,1547,0);
  75.         InitActor(hung,Gactorpos,Gactorangle,"Rlhsng2b",TRUE,1);
  76.  
  77.         vector(_set,Gactorpos,-14950,21738,10012);
  78.         vector(_set,Gactorangle,0,-432,0);
  79.         InitActor(Dweller3,Gactorpos,Gactorangle,"Rlhsng2b",FALSE,0);
  80.  
  81.         vector(_set,Gactorpos,-15606,21738,9696);
  82.         vector(_set,Gactorangle,0,-1979,0);
  83.         InitActor(Dweller3,Gactorpos,Gactorangle,"Rlhsng2b",TRUE,1);
  84.  
  85.         vector(_set,Gactorpos,-15055,21738,10768);
  86.         vector(_set,Gactorangle,0,-955,0);
  87.         InitActor(Dweller3,Gactorpos,Gactorangle,"Rlhsng2b",TRUE,3);
  88.  
  89.         vector(_set,Gactorpos,-14152,20837,10103);
  90.         vector(_set,Gactorangle,0,-455,0);
  91.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng2c",TRUE,1);
  92.  
  93.         vector(_set,Gactorpos,-14058,20837,9995);
  94.         vector(_set,Gactorangle,0,1558,0);
  95.         InitActor(Dweller3,Gactorpos,Gactorangle,"Rlhsng2c",FALSE,0);
  96.  
  97.         vector(_set,Gactorpos,-12490,22632,9948);
  98.         vector(_set,Gactorangle,0,2605,0);
  99.         InitActor(prost1,Gactorpos,Gactorangle,"Rlhsng3a",TRUE,1);
  100.  
  101.         vector(_set,Gactorpos,-12352,22632,10030);
  102.         vector(_set,Gactorangle,0,534,0);
  103.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng3a",TRUE,1);
  104.         InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Rlhsng3a");
  105.  
  106.         vector(_set,Gactorpos,-11644,22603,9873);
  107.         vector(_set,Gactorangle,0,0,0);
  108.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng3a",FALSE,0);
  109.  
  110.         vector(_set,Gactorpos,-12336,22606,10869);
  111.         vector(_set,Gactorangle,0,0,0);
  112.         InitActor(dweller1,Gactorpos,Gactorangle,"Rlhsng3a",FALSE,0);
  113.  
  114.         vector(_set,Gactorpos,-11648,21715,9993);
  115.         vector(_set,Gactorangle,0,0,0);
  116.         InitActor(subgirl1,Gactorpos,Gactorangle,"Rlhsng3b",TRUE,4);
  117.  
  118.         vector(_set,Gactorpos,-12296,21739,9884);
  119.         vector(_set,Gactorangle,0,-398,0);
  120.         InitActor(subgirl1,Gactorpos,Gactorangle,"Rlhsng3b",TRUE,3);
  121.  
  122.         vector(_set,Gactorpos,-12362,21739,10678);
  123.         vector(_set,Gactorangle,0,-159,0);
  124.         InitActor(subgirl1,Gactorpos,Gactorangle,"Rlhsng3b",TRUE,1);
  125.  
  126.         vector(_set,Gactorpos,-11956,21715,10259);
  127.         vector(_set,Gactorangle,0,-193,0);
  128.         InitActor(subgirl1,Gactorpos,Gactorangle,"Rlhsng3b",TRUE,2);
  129.  
  130.         vector(_set,Gactorpos,-12879,21739,10178);
  131.         vector(_set,Gactorangle,0,-11,0);
  132.         InitActor(Dweller3,Gactorpos,Gactorangle,"Rlhsng3b",FALSE,0);
  133.  
  134.         vector(_set,Gactorpos,-12905,20838,10185);
  135.         vector(_set,Gactorangle,0,2059,0);
  136.         InitActor(prost1,Gactorpos,Gactorangle,"Rlhsng3c",TRUE,1);
  137.  
  138.         vector(_set,Gactorpos,-12580,20851,9282);
  139.         vector(_set,Gactorangle,0,-1012,0);
  140.         InitActor(copm,Gactorpos,Gactorangle,"Rlhsng4",TRUE,1);
  141.         InitActor(WeaponMachineGun,Gactorpos,Gactorangle,"Rlhsng4");
  142.  
  143.         vector(_set,Gactorpos,-12253,20846,9340);
  144.         vector(_set,Gactorangle,0,557,0);
  145.         InitActor(copl,Gactorpos,Gactorangle,"Rlhsng4",TRUE,2);
  146.         InitActor(WeaponFlameThrower,Gactorpos,Gactorangle,"Rlhsng4");
  147.  
  148.         vector(_set,Gactorpos,-12220,20846,9150);
  149.         vector(_set,Gactorangle,0,1718,0);
  150.         InitActor(copl,Gactorpos,Gactorangle,"Rlhsng4",TRUE,3);
  151.         InitActor(WeaponPumpGun,Gactorpos,Gactorangle,"Rlhsng4");
  152.  
  153.         vector(_set,Gactorpos,-12004,22610,9067);
  154.         vector(_set,Gactorangle,0,1991,0);
  155.         InitActor(subgirl2,Gactorpos,Gactorangle,"Rlhsng4",TRUE,1);
  156.  
  157.         vector(_set,Gactorpos,-14406,22623,9797);
  158.         vector(_set,Gactorangle,0,-1763,0);
  159.         InitActor(prost1,Gactorpos,Gactorangle,"Rlhsapt1",TRUE,1);
  160.  
  161.         vector(_set,Gactorpos,-12789,23299,6501);
  162.         vector(_set,Gactorangle,0,3072,0);
  163.         InitActor(pimp,Gactorpos,Gactorangle,"RLpimp2",TRUE,1);
  164.  
  165.  
  166.