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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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data
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mission
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RM01.tht
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Text File
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1999-11-30
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6KB
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215 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM01.map" // Map file name
"RM01" // Map directory
"MSN_NAME_RM01THT" // Name of mission
RM01.pln // Default plan file name
"[None]" // Sound to play at mission start
// Renderer options
10 // Near hardware clipping distance
15000 // Far hardware clipping distance
10 // Near software clipping distance
15000 // Far software clipping distance
1 // Is fog on?
50 50 60 // Fog Color
1000 // Fog Start
20000 // Fog End
160 160 180 // Ambient light color
30 30 40 // Background color
// Skybox information
1 // Skybox Exists?
sky_night_cloudy_city.qob // Skybox Filename
0 // Satellite Exists?
RoomFlags
200 34
201 34
End
BackgroundColors
End
EAXRooms
2 HALLWAY
200 ALLEY
9 ROOM
11 HALLWAY
12 ROOM
16 HALLWAY
15 HALLWAY
17 ROOM
14 ROOM
18 HALLWAY
20 ROOM
24 ROOM
23 ROOM
22 ROOM
21 ROOM
25 HALLWAY
26 HALLWAY
27 HALLWAY
28 ROOM
37 HALLWAY
10 ROOM
39 HALLWAY
38 HALLWAY
40 ROOM
41 ROOM
42 HALLWAY
3 HALLWAY
31 BATHROOM
32 BATHROOM
34 BATHROOM
33 BATHROOM
35 BATHROOM
36 ARENA
30 BATHROOM
201 CITY
29 ROOM
13 ROOM
19 ROOM
7 ROOM
1 ROOM
100 HALLWAY
101 HALLWAY
8 ROOM
110 ROOM
111 HALLWAY
112 HALLWAY
4 HALLWAY
6 HALLWAY
End
ZoneRooms
7 1
8 1
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
0 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
4000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
9000 // Maximum zoom distance( cm )
90 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2
2.5 5
1 2
0 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
21
22
23
24
25
26
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // number of operatives to activate this mission
0 // number of operatives that become unavailable this mission
0 // Difficulty Settings Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Conditions file name
0 // Number of landmarks
// Specific Action Objects
0 // Number of action objects
//---------------------------------------------------------
// CHARACTER DATA
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
"Random2Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
"Random3Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
"Random4Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Uzi.kit"
"Random5Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Skorp.kit"
"Random6Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Uzi.kit"
"Random7Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
"Random8Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
"Random9Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
"Random10Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Uzi.kit"
"Random11Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Skorp.kit"
"Random12Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Uzi.kit"
"Random13Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
"Random14Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
"Random15Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
"Random16Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
"Random17Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
"Random18Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
"Random19Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Uzi.kit"
"Random20Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Skorp.kit"
"Random21Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Uzi.kit"
"Random22Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
"Random23Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
"Random24Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
"Random25Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Uzi.kit"
"Random26Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Skorp.kit"
"Random27Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Uzi.kit"
"Random28Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
"Random29Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
"Random30Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
EndTeams
//---------------------------------------------------------
// VEHICLE DATA
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
// TOUCHPLATE DATA
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
// Sound Emitter DATA
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
// SINGLE PLAYER INSERTION ZONES
//---------------------------------------------------------
1 // Number of insertion zones
27574.1 32587 37251.1
26683.8 32587 37006.8
//---------------------------------------------------------
// EXTRACTION ZONE
//---------------------------------------------------------
0 // Has Extraction Zone
//---------------------------------------------------------
// ADVERSARIAL DATA
//---------------------------------------------------------
0 // This is an adversarial mission