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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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RM05.tht
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Text File
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1999-11-30
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6KB
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214 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM05.map" // Map file name
"RM05" // Map directory
"MSN_NAME_RM05THT" // Name of mission
RM05.pln // Default plan file name
"[None]" // Sound to play at mission start
// Renderer options
15 // Near hardware clipping distance
40000 // Far hardware clipping distance
15 // Near software clipping distance
40000 // Far software clipping distance
0 // Is fog on?
50 50 60 // Fog Color
1000 // Fog Start
20000 // Fog End
20 20 15 // Ambient light color
10 10 10 // Background color
// Skybox information
1 // Skybox Exists?
sky_sunset.qob // Skybox Filename
0 // Satellite Exists?
RoomFlags
302 2
100 2
104 2
End
BackgroundColors
End
EAXRooms
302 HALLWAY
303 ROOM
304 HALLWAY
301 HALLWAY
401 ROOM
402 HALLWAY
305 HALLWAY
308 ROOM
310 HALLWAY
314 ROOM
312 HALLWAY
313 ROOM
315 HALLWAY
316 ROOM
15 ROOM
20 ROOM
13 ROOM
101 PLAIN
102 PLAIN
103 PLAIN
404 HALLWAY
100 PLAIN
104 PLAIN
311 BATHROOM
403 HALLWAY
309 BATHROOM
306 BATHROOM
307 BATHROOM
201 PADDEDCELL
202 PADDEDCELL
203 PADDEDCELL
204 PADDEDCELL
205 PADDEDCELL
206 PADDEDCELL
207 PADDEDCELL
317 HALLWAY
318 HALLWAY
End
ZoneRooms
302 1
303 1
308 1
310 1
312 1
313 1
306 1
307 1
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
0 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
6000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
10000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
3 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
3
4
5
15
16
17
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // number of operatives to activate this mission
0 // number of operatives that become unavailable this mission
0 // Difficulty Settings Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Conditions file name
0 // Number of landmarks
// Specific Action Objects
0 // Number of action objects
//---------------------------------------------------------
// CHARACTER DATA
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_turk1_01.ter" "TER_turk1_ak47.kit"
"Random2Team" "TER_turk1_02.ter" "TER_turk1_Skorp.kit"
"Random3Team" "TER_turk1_03.ter" "TER_turk1_ak47.kit"
"Random4Team" "TER_turk1_04.ter" "TER_turk1_Skorp.kit"
"Random5Team" "TER_turk2_01.ter" "TER_turk2_ak47.kit"
"Random6Team" "TER_turk2_02.ter" "TER_turk2_ak47.kit"
"Random7Team" "TER_turk2_03.ter" "TER_turk2_Uzi.kit"
"Random8Team" "TER_turk2_04.ter" "TER_turk2_Uzi.kit"
"Random9Team" "TER_turk1_01.ter" "TER_turk1_Skorp.kit"
"Random10Team" "TER_turk1_02.ter" "TER_turk1_Skorp.kit"
"Random11Team" "TER_turk1_03.ter" "TER_turk1_ak47.kit"
"Random12Team" "TER_turk1_04.ter" "TER_turk1_ak47.kit"
"Random13Team" "TER_turk2_01.ter" "TER_turk2_Uzi.kit"
"Random14Team" "TER_turk2_02.ter" "TER_turk2_Uzi.kit"
"Random15Team" "TER_turk2_03.ter" "TER_turk2_ak47.kit"
"Random16Team" "TER_turk2_04.ter" "TER_turk2_ak47.kit"
"Random17Team" "TER_turk1_01.ter" "TER_turk1_ak47.kit"
"Random18Team" "TER_turk1_02.ter" "TER_turk1_ak47.kit"
"Random19Team" "TER_turk1_03.ter" "TER_turk1_Skorp.kit"
"Random20Team" "TER_turk1_04.ter" "TER_turk1_Skorp.kit"
"Random21Team" "TER_turk2_01.ter" "TER_turk2_ak47.kit"
"Random22Team" "TER_turk2_02.ter" "TER_turk2_Uzi.kit"
"Random23Team" "TER_turk2_03.ter" "TER_turk2_Uzi.kit"
"Random24Team" "TER_turk2_04.ter" "TER_turk2_ak47.kit"
"Random25Team" "TER_turk1_01.ter" "TER_turk1_Skorp.kit"
"Random26Team" "TER_turk1_02.ter" "TER_turk1_ak47.kit"
"Random27Team" "TER_turk1_03.ter" "TER_turk1_Skorp.kit"
"Random28Team" "TER_turk1_04.ter" "TER_turk1_ak47.kit"
"Random29Team" "TER_turk2_01.ter" "TER_turk2_ak47.kit"
"Random30Team" "TER_turk2_02.ter" "TER_turk2_ak47.kit"
EndTeams
//---------------------------------------------------------
// VEHICLE DATA
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
// TOUCHPLATE DATA
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
// Sound Emitter DATA
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
// SINGLE PLAYER INSERTION ZONES
//---------------------------------------------------------
1 // Number of insertion zones
20402.7 32087 29240.4
21080 32087 27639.8
//---------------------------------------------------------
// EXTRACTION ZONE
//---------------------------------------------------------
0 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
//---------------------------------------------------------
// ADVERSARIAL DATA
//---------------------------------------------------------
0 // This is an adversarial mission