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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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data
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mission
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RM07.tht
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Text File
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1999-11-30
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6KB
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217 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"RM07.map" // Map Filename
"RM07" // Map Directory
"MSN_NAME_RM07THT" // Mission Name
"[None]" // Default Plan
"[None]" // // Sound to play at mission start
// Renderer options
10 // Near hardware clipping distance
50000 // Far hardware clipping distance
5 // Near software clipping distance
30000 // Far software clipping distance
0 // Is fog on?
15 15 20 // Fog Color
6000 // Fog Start
10000 // Fog End
30 30 30 // Ambient light color
15 15 20 // Background color
// Skybox information
1 // Skybox on?
"sky_day_clear_city.qob" // Skybox model filename
0
RoomFlags
35 10
End
BackgroundColors
End
EAXRooms
1 ROOM
2 AUDITORIUM
3 ROOM
4 ROOM
5 ROOM
7 ROOM
8 ROOM
10 ROOM
11 BATHROOM
13 HALLWAY
14 HALLWAY
15 HALLWAY
16 HALLWAY
17 ROOM
18 ROOM
19 ROOM
20 HALLWAY
21 ROOM
22 AUDITORIUM
23 HALLWAY
26 HALLWAY
24 HALLWAY
25 HALLWAY
28 HALLWAY
27 HALLWAY
29 AUDITORIUM
30 PADDEDCELL
31 PADDEDCELL
32 PADDEDCELL
33 HALLWAY
34 HALLWAY
35 CITY
9 ROOM
12 BATHROOM
6 ROOM
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
0 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
2000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
8000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
4 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
12
13
14
27
28
29
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // Number operatives to add
0 // Number operatives to remove
0 // Difficulty Setting Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Condition Filename.
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
0 // Number of landmarks
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_skin1_01.ter" "TER_skin1_shotgun.kit"
"Random2Team" "TER_skin1_02.ter" "TER_skin1_shotgun.kit"
"Random3Team" "TER_skin1_03.ter" "TER_skin1_shotgun.kit"
"Random4Team" "TER_skin1_01.ter" "TER_skin1_shotgun.kit"
"Random5Team" "TER_skin1_02.ter" "TER_skin1_shotgun.kit"
"Random6Team" "TER_skin1_03.ter" "TER_skin1_shotgun.kit"
"Random7Team" "TER_skin1_01.ter" "TER_skin1_shotgun.kit"
"Random8Team" "TER_skin1_02.ter" "TER_skin1_shotgun.kit"
"Random9Team" "TER_skin1_03.ter" "TER_skin1_Skorp.kit"
"Random10Team" "TER_skin1_01.ter" "TER_skin1_Skorp.kit"
"Random11Team" "TER_skin1_02.ter" "TER_skin1_Skorp.kit"
"Random12Team" "TER_skin1_03.ter" "TER_skin1_Skorp.kit"
"Random13Team" "TER_skin1_01.ter" "TER_skin1_Skorp.kit"
"Random14Team" "TER_skin1_02.ter" "TER_skin1_Skorp.kit"
"Random15Team" "TER_skin1_03.ter" "TER_skin1_Skorp.kit"
"Random16Team" "TER_skin2_01.ter" "TER_skin2_shotgun.kit"
"Random17Team" "TER_skin2_02.ter" "TER_skin2_shotgun.kit"
"Random18Team" "TER_skin2_03.ter" "TER_skin2_shotgun.kit"
"Random19Team" "TER_skin2_01.ter" "TER_skin2_shotgun.kit"
"Random20Team" "TER_skin2_02.ter" "TER_skin2_shotgun.kit"
"Random21Team" "TER_skin2_03.ter" "TER_skin2_shotgun.kit"
"Random22Team" "TER_skin2_01.ter" "TER_skin2_shotgun.kit"
"Random23Team" "TER_skin2_02.ter" "TER_skin2_shotgun.kit"
"Random24Team" "TER_skin2_03.ter" "TER_skin2_uzi.kit"
"Random25Team" "TER_skin2_01.ter" "TER_skin2_uzi.kit"
"Random26Team" "TER_skin2_02.ter" "TER_skin2_uzi.kit"
"Random27Team" "TER_skin2_03.ter" "TER_skin2_uzi.kit"
"Random28Team" "TER_skin2_01.ter" "TER_skin2_uzi.kit"
"Random29Team" "TER_skin2_02.ter" "TER_skin2_uzi.kit"
"Random30Team" "TER_skin2_03.ter" "TER_skin2_uzi.kit"
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
32454.3 33777 29723.4
33886.1 33777 31167.3
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?