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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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RM09Easy.mdf
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1999-11-30
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//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM09.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
5 // Number of landmarks
"RightTower"
32937.5 32537 36035.9
0 // Is Primary Objective
"LeftTower"
31393.9 32537 36059.6
0 // Is Primary Objective
"ExtractionZone"
36293.1 32037 38826.8
0 // Is Primary Objective
"InsertionZone"
38364.4 32037 40350.1
0 // Is Primary Objective
"FrontGate"
32205.5 32037 36229.7
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
3 // Number of mission objective objects
"Switch"
"AlarmSwitch3"
"klaxSwitch.mso"
32612.1 31223 27758.1
0 -0.983847 -0.179017 0
5
"klax1"
"klax2"
"klax3"
"klax4"
"klax5"
"Switch"
"AlarmSwitch1"
"klaxSwitch.mso"
32231.7 31246 24942.8
0 -1 0 0
5
"klax1"
"klax2"
"klax3"
"klax4"
"klax5"
"Switch"
"AlarmSwitch2"
"klaxSwitch.mso"
33000 31248 24668.2
0 0.707107 0 -0.707107
5
"klax1"
"klax2"
"klax3"
"klax4"
"klax5"
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"FrontGateGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"FrontGateGuard1" // Character Name
"TER_rus_int1_01.ter" // Actor file
"TER_rus_int1_9mm.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Lean // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
31651 32037 36485.6 190
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "CallReinforcements"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 31613.7 32037 36515.3 0
MoveTo 31744.4 32037 36692 0
UseRadio
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"FrontGatePatrol2Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"FrontGatePatrol2" // Character Name
"TER_rus_ext2_01.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32671 32037 35858.1 63
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 32667.2 32037 35868.6 0
MoveTo 32821.9 32037 36120.2 1
MoveTo 32961 32037 36518 1
MoveTo 33081 32117 36518 1
MoveTo 33464.1 32477 36518 1
MoveTo 33537.9 32537 36518 1
MoveTo 33551 32537 36518 0
MoveTo 33602.3 32537 36672.8 0
MoveTo 32639.8 32537 36685.1 0
GuardSpot plus 2 0
MoveTo 32641 32537 36693.7 0
MoveTo 33598.3 32537 36665.6 0
MoveTo 33561 32537 36518 1
MoveTo 33441 32477 36518 1
MoveTo 33057.9 32087 36518 1
MoveTo 32984.1 32037 36518 1
MoveTo 32971 32037 36518 0
MoveTo 32847.3 32037 36143.6 1
MoveTo 32838.8 32037 36000.6 0
MoveTo 32828.7 32037 35845.5 0
MoveTo 32656.2 32037 35836.1 0
GuardSpot plus 2 0
EndTrack
EndPlan
BeginTriggerPlan
Name "CallReinforcements"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 32669.7 32037 35941.8 0
UseRadio
Cover 32872.5 32027 36554.5 32734.3 32037 35924.5 -1
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MidIntGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"MidIntGuard1" // Character Name
"TER_rus_int1_02.ter" // Actor file
"TER_rus_int1_Skorp.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
31237.7 32087 27465.3 235
31272 32087 27693.5 231
31245.7 32087 28010.2 153
BeginPlan
ROE Defend
ROE Normal
GuardSpot plus 0 0
EndPlan
BeginTriggerPlan
Name "RunLowerLevel"
Priority 1
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 31224.3 32087 27405.5 0
MoveTo 31201 32087 27303 1
MoveTo 31201 32087 27183 1
MoveTo 31647.1 32087 26840.2 0
MoveTo 32594.3 32087 26464.5 0
MoveTo 32691 32087 26403 1
MoveTo 32691 32087 26283 1
MoveTo 32861 32087 25752.7 1
MoveTo 32691 32087 25353 1
MoveTo 32691 32087 25233 1
MoveTo 32692.9 32087 24554.4 0
MoveTo 32501 32087 24553.6 1
MoveTo 32401 32087 24553.1 1
MoveTo 31411.3 32087 24548.5 0
MoveTo 31409.3 32087 24693 1
MoveTo 31407.9 32087 24793 1
MoveTo 31401 32087 25283 1
MoveTo 31401 32087 25403 1
MoveTo 31406 32087 25533 1
MoveTo 31406 32027 25653 1
MoveTo 31406 31697 25983 1
MoveTo 31406 31637 26103 1
MoveTo 31796 31637 26103 1
MoveTo 31796 31577 25983 1
MoveTo 31796 31217 25623 1
MoveTo 31796 31127 25503 1
MoveTo 31796 31127 25513 0
MoveTo 31631 31127 25473 1
Cover 31794.5 31117 25434.3 31399.1 31127 26067.2 -1
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "UseRadio"
Priority 2
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
UseRadio
ROE Defend
ROE Cautious
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"BackGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"BackGuard1_1" // Character Name
"TER_rus_ext1_02.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
33510.5 32087 24278.6 126
33705.2 32087 24270.8 126
33907.8 32087 24270.8 136
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "SetupDefense"
Priority 1
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 33525.6 32087 24417.7 0
MoveTo 33527 32087 24543 1
MoveTo 33528.2 32087 24643 1
MoveTo 33571 32037 28303 1
MoveTo 34041 32037 29393 1
MoveTo 34161 32037 29393 1
MoveTo 34261 32037 29255 1
Cover 33785.5 32027 30110.4 34327.2 32037 28971 -1
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "DefendMidSection"
Priority 2
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"RecGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"RecGuard1" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
33027.7 32087 26182.7 126
32770.5 32087 25844.7 190
32496.8 32087 26225.1 126
32307.7 32087 25845.2 54
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Zone2Breach"
Priority 1
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 32688.5 32087 26187.3 0
MoveTo 32691 32087 26283 1
MoveTo 32691 32087 26403 1
MoveTo 33061 32087 26783 1
MoveTo 33061 32087 27603 1
Cover 33204.5 32027 30079.5 33014.7 32087 28085.5 -1
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Zone1Breach"
Priority 2
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MidGuard2Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"MidGuard2_1" // Character Name
"TER_rus_ext1_03.ter" // Actor file
"TER_rus_ext1_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
31350 32087 26719.5 189
BeginPlan
ROE Defend
ROE Normal
PlanTrack
GuardSpot plus 2 0
MoveTo 31218.4 32087 26731.6 0
MoveTo 31395.5 32087 26741.7 0
MoveTo 32203.2 32087 27759.8 0
MoveTo 33557.7 32087 27767.8 0
EndTrack
EndPlan
BeginTriggerPlan
Name "Zone1Breach"
Priority 2
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 1
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "Zone2Breach"
Priority 1
Trigger ThreatInZone 2
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
Cover 30950.8 32027 30197.3 32023.1 32087 28087.9 -1
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"RusGenTeam" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"GenBodyguard1" // Character Name
"TER_rus_int1_01.ter" // Actor file
"TER_rus_int1_AK74.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32141.3 31127 27671.5 97
BeginPlan
ROE Advance
ROE Normal
MoveTo 32320.7 31127 27485.2 0
EndPlan
BeginTriggerPlan
Name "RunOnThreatZone4"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 4
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
EscortHostage "General"
BeginPlan
MoveTo 32778.3 31127 27494 0
MoveTo 32931 31127 27203 1
MoveTo 33007.5 31127 27159.8 1
MoveTo 33094.5 31127 27110.7 1
MoveTo 33551 31127 26853 1
MoveTo 33551 31127 26733 1
MoveTo 33554.6 31127 26343 1
MoveTo 33555.5 31127 26243 1
MoveTo 33555.5 31127 26236.5 0
MoveTo 33908.6 31127 26185.6 0
MoveTo 33942.3 31037 25744.3 0
MoveTo 33883.8 31037 25186.8 0
MoveTo 33675.7 31037 25042.9 0
ROE Defend
ROE Blitz
EndPlan
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "RunOnThreatZone3"
RemoveSamePriorityTriggers
Priority 2
Trigger ThreatInZone 3
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
EscortHostage "General"
BeginPlan
MoveTo 32171.1 31127 27405.4 0
MoveTo 32151 31127 26853 1
MoveTo 32151 31127 26733 1
MoveTo 32341 31127 26593 1
MoveTo 32461 31127 26593 1
MoveTo 32651 31127 26353 1
MoveTo 32651 31127 26233 1
MoveTo 32101 31127 25903 1
MoveTo 32101 31127 25783 1
MoveTo 32154.6 31127 25218.7 0
MoveTo 32991 31127 25153 1
MoveTo 33111 31127 25153 1
MoveTo 33540.3 31037 25273.2 0
MoveTo 33978.3 31037 25266.6 0
ROE Defend
ROE Blitz
EndPlan
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "RunOnAlarmSound"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
EscortHostage "General"
BeginPlan
MoveTo 32764.6 31127 27498 0
MoveTo 32931 31127 27203 1
MoveTo 33007.5 31127 27159.8 1
MoveTo 33094.5 31127 27110.7 1
MoveTo 33551 31127 26853 1
MoveTo 33551 31127 26733 1
MoveTo 33543.7 31127 26343 1
MoveTo 33541.8 31127 26243 1
MoveTo 33541.8 31127 26242.6 0
MoveTo 33917.5 31127 26171.3 0
MoveTo 33945.6 31037 25750 0
MoveTo 33882.3 31037 25219.8 0
MoveTo 33671.7 31037 25036.6 0
ROE Defend
ROE Blitz
EndPlan
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "RunUnknownThreat"
Priority 3
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
EscortHostage "General"
BeginPlan
MoveTo 32766.5 31127 27491.7 0
MoveTo 32891 31127 27183 1
MoveTo 32991 31127 27143 1
MoveTo 33111 31127 27143 1
MoveTo 33551 31127 26853 1
MoveTo 33551 31127 26733 1
MoveTo 33550 31127 26343 1
MoveTo 33549.7 31127 26243 1
MoveTo 33549.7 31127 26231.3 0
MoveTo 33934.3 31127 26190.5 0
MoveTo 33942.5 31037 25776.6 0
MoveTo 33899.6 31037 25215.1 0
MoveTo 33674.6 31037 25042.6 0
ROE Defend
ROE Blitz
EndPlan
EndPlan
EndTriggerPlan
EndTeamPlan
"GeneralTeam" // Team Name
Hostage // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Hostage" // character Type
"General" // Character Name
"TER_Rus_gen.ter" // Actor file
"TER_Rus_gen_nw.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32428.6 31127 27664.3 14
BeginPlan
ROE Hostage
ROE Normal
EndPlan
EndTeamPlan
"LowLevelPatrol1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"LowLevelPatrol1" // Character Name
"TER_rus_int1_01.ter" // Actor file
"TER_rus_int1_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
31445.3 31127 24527 63
32502.8 31127 25077.9 4
32884.3 31127 26465.4 190
BeginPlan
ROE Defend
ROE Normal
AddZone 4
PatrolZones
EndPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"Scientist1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Scientist1_1" // Character Name
"TER_rus_scientist_01.ter" // Actor file
"TER_rus_scientist.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32615.3 31127 27676.8 236
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "HitAlarm"
Priority 0
Trigger ImmediateThreat
Trigger DeadlyThreat
Trigger ThreatInZone 5
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
ManipulateObject "AlarmSwitch3"
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"LowLevelGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"LowLevelGuard1" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
5 // Number Starting Locations
33128.2 31127 24689.6 66
33128.2 31127 25359.1 63
33165.1 31127 26191.2 108
34036.2 31127 26203.9 126
34181.4 31037 24612.8 190
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"MidGuard1Team" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"MidGuard1_1" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
32035.1 32037 31802.4 0
31679.5 32037 32118 11
32565.1 32037 31870.6 228
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Defend"
Priority 2
Trigger GloballyAware
Trigger DistantThreat
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"LowIntGuard2Team" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"LowIntGuard2_1" // Character Name
"TER_rus_int1_02.ter" // Actor file
"TER_rus_int1_AK74.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32404.5 31127 24869.5 248
BeginPlan
ROE Defend
ROE Normal
GuardSpot plus 1e+006 0
EndPlan
BeginTriggerPlan
Name "InvestigateAlarm"
Priority 0
Trigger Sound Alarm
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
BeginTriggerPlan
Name "TriggerAlarm"
Priority 1
Trigger DeadlyThreat
Trigger ThreatInZone 5
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
ManipulateObject "AlarmSwitch1"
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
1 // Number of Vehicles
car
0 // Is icon shown
0 // Is primary objective
0 // Does avoid humans
"RusArmorTruck" "rusArmorTruck.vcl"
2 // Number of actors passengers
"GenBodyguard1"
"General"
NONE // Target vehicle name
0 // Time delay
33718.2 31037 25530.9 128
NONE //No SOP
12
ChangeSpeed 268.225
PatrolPath Once 8
33718.2 31037 25530.9 0
33716.8 31037 24868.4 0
33730 31037 24314 0
33717.5 31037 24242.3 1
33700.3 31037 24143.7 1
33660.9 31037 23918 0
33478.3 31037 23532.3 0
33129.3 31037.9 23462.2 0
ChangeSpeed 357.633
PatrolPath Once 12
32911.3 31067.5 23492.8 0
32112.5 31175.8 23535.8 0
31635.8 31240.5 23515.4 0
31197.9 31299.9 23572.2 0
31146.1 31306.9 23596.9 1
31055.9 31313 23639.9 1
30842 31313 23741.8 0
30627.7 31313 24088.4 0
30621 31313 24143.8 1
30609.2 31321.5 24242.2 1
30557.7 31395.3 24671.1 0
30541.2 31505.5 25311 0
ChangeSpeed 625.857
PatrolPath Once 4
30525.1 31578.1 25733.1 0
30530.6 31780.9 27459.4 0
30628.4 32037 29111.4 0
30628.3 32037 30756.3 0
ChangeSpeed 312.929
PatrolPath Once 19
30617.8 32037 31025.7 0
30618.5 32037 31043 1
30622.6 32037 31143 1
30643.3 32037 31843 1
30646.2 32037 31943 1
30645.9 32037 31932.5 0
30755.8 32037 32257.1 0
30949.7 32037 32431.8 0
31258.1 32037 32543.4 0
31301 32037 32545.2 1
31401 32037 32549.2 1
31623.4 32037 32558.3 0
31874.8 32037 32633.6 0
32018.8 32037 32880.5 0
32008.7 32037 32844.9 1
32035.9 32037 32941.1 1
32134.9 32037 33291 0
32152 32037 33803 0
32160.7 32037 34763.4 0
ChangeSpeed 312.929
PatrolPath Once 8
32163.8 32037 34935.3 0
32180.4 32037 35643 1
32182.7 32037 35743 1
32198.6 32037 36424 0
32213.1 32037 36743.1 1
32217.6 32037 36842.9 1
32227.6 32037 37062.4 0
32376.5 32037 37492.1 0
ChangeSpeed 804.674
PatrolPath Once 6
32665.5 32037 37987.9 0
33309.2 32037 38483.8 0
34225 32037 38855.3 0
37284.8 32037 39987.3 0
38113.2 32037 40392.8 0
38712.3 32037 40432.2 0
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
5 // Number of Sound Emitters
"klax1" // Unique Name
30950.5 32378.8 28276.5 // Location
0 // Starts Playing
2 // Sound Types
2 // Playback Type
"L_aklax.wav" // Sound Filename
"klax2" // Unique Name
33241.7 32403 26388 // Location
0 // Starts Playing
2 // Sound Types
0 // Playback Type
"L_aklax.wav" // Sound Filename
"klax3" // Unique Name
32078.6 32489 33400.9 // Location
0 // Starts Playing
2 // Sound Types
2 // Playback Type
"L_aklax.wav" // Sound Filename
"klax4" // Unique Name
33707.9 31980 25325.6 // Location
0 // Starts Playing
2 // Sound Types
2 // Playback Type
"L_aklax.wav" // Sound Filename
"klax5" // Unique Name
30000.4 31998 22986.2 // Location
0 // Starts Playing
2 // Sound Types
2 // Playback Type
"L_aklax.wav" // Sound Filename
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
38202.8 32027 39803.5
38535 32037 40972.4
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
1 // Extraction Zone Defined
0 // Extraction Zone Required for Game End
36059.1 32027 39110
36541.3 32037 38560.8
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?