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Text File  |  1999-11-30  |  8KB  |  311 lines

  1. //---------------------------------------------------------
  2. // MISSION DATA
  3. //---------------------------------------------------------
  4. "RM13.map"    // Map Filename
  5. "RM13"    // Map Directory
  6. "MSN_NAME_RM13_MULT"    // Mission Name
  7. "[None]"    // Default Plan
  8. "[None]"    // // Sound to play at mission start
  9.  
  10. // Renderer options
  11. 10    // Near hardware clipping distance
  12. 35000    // Far hardware clipping distance
  13. 10    // Near software clipping distance
  14. 35000    // Far software clipping distance
  15. 1    // Is fog on?
  16. 216 216 216     // Fog Color
  17. 1000    // Fog Start
  18. 10000    // Fog End
  19. 15 15 20     // Ambient light color
  20. 0 0 0     // Background color
  21.  
  22. // Skybox information
  23. 1                        // Skybox Exists?
  24. sky_day_snow_mountains.qob        // Skybox Filename
  25. 0                        // Satellite Exists?
  26.  
  27. RoomFlags
  28.     201    8
  29.     104    8
  30.     102    8
  31.     100    8
  32.     301    8
  33.     300    8
  34.     305    8
  35.     303    8
  36.     302    8
  37.     401    8
  38.     402    8
  39.     400    8
  40.     403    8
  41.     404    8
  42.     406    8
  43.     405    8
  44.     500    8
  45.     2    9
  46.     103    8
  47.     105    8
  48.     200    8
  49.     83    1035
  50.     84    1035
  51.     80    1035
  52.     82    1035
  53.     81    1035
  54.     600    11
  55.     92    1035
  56.     93    1035
  57.     94    1035
  58.     95    1024
  59.     96    1035
  60.     1    1035
  61. End
  62. BackgroundColors
  63. End
  64. EAXRooms
  65.     201    STONEROOM
  66.     101    STONEROOM
  67.     104    STONECORRIDOR
  68.     102    STONEROOM
  69.     100    STONEROOM
  70.     301    BATHROOM
  71.     300    STONEROOM
  72.     305    STONEROOM
  73.     304    STONEROOM
  74.     303    STONECORRIDOR
  75.     302    STONEROOM
  76.     401    STONEROOM
  77.     402    STONEROOM
  78.     400    STONECORRIDOR
  79.     403    BATHROOM
  80.     404    STONECORRIDOR
  81.     406    STONECORRIDOR
  82.     405    STONEROOM
  83.     500    STONEROOM
  84.     2    STONECORRIDOR
  85.     103    STONECORRIDOR
  86.     105    STONEROOM
  87.     200    STONEROOM
  88.     83    MOUNTAINS
  89.     84    CAVE
  90.     80    FOREST
  91.     82    MOUNTAINS
  92.     81    CAVE
  93.     600    CAVE
  94.     90    MOUNTAINS
  95.     92    MOUNTAINS
  96.     91    MOUNTAINS
  97.     93    MOUNTAINS
  98.     94    MOUNTAINS
  99.     95    MOUNTAINS
  100.     96    MOUNTAINS
  101.     1    MOUNTAINS
  102. End
  103. ZoneRooms
  104. End
  105. DoorStates
  106. End
  107.  
  108. // Rain or Snow direction
  109. 0 -1 0
  110.  
  111. // AI Info
  112. 4000    // Max LOS Distance
  113. 1    // Terrorists speak Russian?
  114.  
  115. // Rules info
  116. 0    // Is under surveillance?
  117.  
  118. // Gore info
  119. 0    // Is gore disabled?
  120.  
  121. // Plan map info.
  122. 4000    // Initial zoom distance( cm )
  123. 500    // Minimum zoom distance( cm )
  124. 4000    // Maximum zoom distance( cm )
  125. 0    // Initial camera rotation( degrees )
  126. 0    // Rotation to north( degrees )
  127.  
  128. 1    2.5
  129. 2.5    6
  130. 1    2.5
  131.  
  132. 1    // Number of weeks since last mission
  133.  
  134. // Filtered Kits
  135. 6    // Number of filtered kits
  136. 6
  137. 7
  138. 8
  139. 30
  140. 31
  141. 32
  142.  
  143. // Roster modifiers
  144. 0    // restrict to operatives that went on the previous mission
  145. 0    // only allow operatives that went on the previous mission
  146. 0    // Number operatives to add
  147.  
  148. 0    // Number operatives to remove
  149.  
  150. 0    // Difficulty Setting Exist
  151.  
  152.  
  153. //---------------------------------------------------------
  154. // MISSION DATA
  155. //---------------------------------------------------------
  156.  
  157. "[Base on Game Type]"
  158.  
  159. //---------------------------------------------------------
  160. //-- Landmarks --------------------------------------------
  161. //---------------------------------------------------------
  162.  
  163. 0    // Number of landmarks
  164.  
  165. //---------------------------------------------------------
  166. //-- Mission Objective Objects ----------------------------
  167. //---------------------------------------------------------
  168.  
  169. 2    // Number of mission objective objects
  170. "Disarm Bomb"
  171. "GoldBomb"
  172. "bomb_sticky_yellow.mso"
  173. 32124.3 33096.9 31581
  174. 0 -0.707107 0 0.707107
  175. 0
  176.  
  177. "Disarm Bomb"
  178. "BlueBomb"
  179. "bomb_sticky_blue.mso"
  180. 33330.2 32786.7 33752
  181. 0 0.707107 0 0.707107
  182. 0
  183.  
  184. //---------------------------------------------------------
  185. //-- Start Teams Data -------------------------------------
  186. //---------------------------------------------------------
  187.  
  188. BeginTeams
  189.  
  190. "Random1Team"        "TER_rus_ext2_01.ter"    "TER_rus_ext2_ak74.kit"
  191. "Random2Team"        "TER_rus_ext2_02.ter"    "TER_rus_ext2_ak74.kit"
  192. "Random3Team"        "TER_rus_ext2_03.ter"    "TER_rus_ext2_ak74.kit"
  193. "Random4Team"        "TER_rus_ext2_01.ter"    "TER_rus_ext2_ak74.kit"
  194. "Random5Team"        "TER_rus_ext2_02.ter"    "TER_rus_ext2_ak74.kit"
  195. "Random6Team"        "TER_rus_ext2_03.ter"    "TER_rus_ext2_ak74.kit"
  196. "Random7Team"        "TER_rus_ext2_01.ter"    "TER_rus_ext2_ak74.kit"
  197. "Random8Team"        "TER_rus_ext2_02.ter"    "TER_rus_ext2_ak74.kit"
  198. "Random9Team"        "TER_rus_ext2_03.ter"    "TER_rus_ext2_ak74.kit"
  199. "Random10Team"        "TER_rus_ext2_01.ter"    "TER_rus_ext2_ak74.kit"
  200. "Random11Team"        "TER_rus_ext2_02.ter"    "TER_rus_ext2_ak74.kit"
  201. "Random12Team"        "TER_rus_ext2_03.ter"    "TER_rus_ext2_ak74.kit"
  202. "Random13Team"        "TER_rus_ext2_01.ter"    "TER_rus_ext2_ak74.kit"
  203. "Random14Team"        "TER_rus_ext2_02.ter"    "TER_rus_ext2_ak74.kit"
  204. "Random15Team"        "TER_rus_ext2_03.ter"    "TER_rus_ext2_ak74.kit"
  205. "Random16Team"        "TER_rus_ext1_01.ter"    "TER_rus_ext1_ak74.kit"
  206. "Random17Team"        "TER_rus_ext1_02.ter"    "TER_rus_ext1_ak74.kit"
  207. "Random18Team"        "TER_rus_ext1_03.ter"    "TER_rus_ext1_ak74.kit"
  208. "Random19Team"        "TER_rus_ext1_01.ter"    "TER_rus_ext1_ak74.kit"
  209. "Random20Team"        "TER_rus_ext1_02.ter"    "TER_rus_ext1_ak74.kit"
  210. "Random21Team"        "TER_rus_ext1_03.ter"    "TER_rus_ext1_ak74.kit"
  211. "Random22Team"        "TER_rus_ext1_01.ter"    "TER_rus_ext1_ak74.kit"
  212. "Random23Team"        "TER_rus_ext1_02.ter"    "TER_rus_ext1_ak74.kit"
  213. "Random24Team"        "TER_rus_ext1_03.ter"    "TER_rus_ext1_ak74.kit"
  214. "Random25Team"        "TER_rus_ext1_01.ter"    "TER_rus_ext1_ak74.kit"
  215. "Random26Team"        "TER_rus_ext1_02.ter"    "TER_rus_ext1_ak74.kit"
  216. "Random27Team"        "TER_rus_ext1_03.ter"    "TER_rus_ext1_ak74.kit"
  217. "Random28Team"        "TER_rus_ext1_01.ter"    "TER_rus_ext1_ak74.kit"
  218. "Random29Team"        "TER_rus_ext1_02.ter"    "TER_rus_ext1_ak74.kit"
  219. "Random30Team"        "TER_rus_ext1_03.ter"    "TER_rus_ext1_ak74.kit"
  220.  
  221. EndTeams
  222.  
  223.  
  224. //---------------------------------------------------------
  225. //-- Vehicle Data -----------------------------------------
  226. //---------------------------------------------------------
  227.  
  228. 0    // Number of Vehicles
  229.  
  230.  
  231. //---------------------------------------------------------
  232. //-- Touchplate Data --------------------------------------
  233. //---------------------------------------------------------
  234.  
  235. 0    // Number of Touchplates
  236.  
  237.  
  238. //---------------------------------------------------------
  239. //-- Sound Emitter Data -----------------------------------
  240. //---------------------------------------------------------
  241.  
  242. 0    // Number of Sound Emitters
  243.  
  244.  
  245. //---------------------------------------------------------
  246. //-- Single Player Insertion Zones ------------------------
  247. //---------------------------------------------------------
  248. 0    // Number of Insertion Zones
  249.  
  250.  
  251. //---------------------------------------------------------
  252. //-- Extraction Zone --------------------------------------
  253. //---------------------------------------------------------
  254. 0        // Extraction Zone Defined
  255.  
  256.  
  257.  
  258. //---------------------------------------------------------
  259. //--  Adversarial Data ------------------------------------
  260. //---------------------------------------------------------
  261. 1        // This is an adversarial mission?
  262.  
  263. 22        // Number of spawn points
  264. 30038 34877 23727.1
  265. 34207.1 34677 27215
  266. 30750.6 32447 33410.3
  267. 31817.8 32977 30744.2
  268. 32802.8 32977 31219.9
  269. 32786 32977 30793.3
  270. 32399.6 32977 30687.8
  271. 34137.9 32657 32462.5
  272. 33631.3 32657 32593.1
  273. 34615.6 32777 33109.3
  274. 33679.2 32657 34587.2
  275. 30708.4 32877 33481.7
  276. 33379.4 33177 34579.6
  277. 33052.9 33177 33919.4
  278. 34175.5 33177 32671.3
  279. 34174.9 33177 32405.6
  280. 34183.1 33177 33254.7
  281. 33354.8 33177 33919.4
  282. 30319 32352.5 33501.7
  283. 33373.2 32482.9 35216.7
  284. 35051.7 32777 33665.3
  285. 34918.3 33109.8 30930
  286.  
  287.  
  288. 3        // Number of base pairs
  289. "ZONE_RM13_GROUP_3_DESC"
  290. 31987.7 32967 31504.3
  291. 32249.3 32977 31101.9
  292. "ZONE_RM13_SMALL_BUILDING"
  293. 33856.4 33167 34719.5
  294. 33375.3 33177 34384.8
  295. "ZONE_RM13_CONTROL_ROOM"
  296. "ZONE_RM13_GROUP_2_DESC"
  297. 32484.3 33357 30615.2
  298. 31957.5 33367 31538
  299. "ZONE_RM13_SMALL_BUILDING_TOP"
  300. 34875.1 33167 34187.9
  301. 33998.4 33177 33553
  302. "ZONE_RM13_BIG_BUILDING_TOP"
  303. "ZONE_RM13_GROUP_1_DESC"
  304. 31987.7 32967 31504.3
  305. 32249.3 32977 31101.9
  306. "ZONE_RM13_SMALL_BUILDING"
  307. 32881.8 32647 34226.8
  308. 33622.3 32657 33889.9
  309. "ZONE_RM13_BIG_BUILDING"
  310.  
  311.