home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2003 March
/
Gamestar_49_2003-03_cd2.bin
/
data
/
mission
/
RM15_MUL.mis
< prev
next >
Wrap
Text File
|
1999-11-30
|
6KB
|
280 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"rm15.map" // Map Filename
"rm15" // Map Directory
"MSN_NAME_RM15_MUL" // Mission Name
"NONE" // Default Plan
"[None]" // // Sound to play at mission start
// Renderer options
15 // Near hardware clipping distance
35000 // Far hardware clipping distance
15 // Near software clipping distance
35000 // Far software clipping distance
1 // Is fog on?
97 95 122 // Fog Color
1000 // Fog Start
20000 // Fog End
15 15 20 // Ambient light color
0 0 0 // Background color
// Skybox information
1 // Skybox on?
"sky_dusk_snow_mountains.qob" // Skybox model filename
0
RoomFlags
504 1035
506 8
508 8
501 11
502 1035
507 1035
62 8
End
BackgroundColors
End
EAXRooms
504 MOUNTAINS
506 STONEROOM
508 STONEROOM
100 STONECORRIDOR
101 STONEROOM
102 STONEROOM
103 STONEROOM
104 STONEROOM
105 STONEROOM
106 STONEROOM
110 STONEROOM
200 STONECORRIDOR
201 STONECORRIDOR
202 STONECORRIDOR
203 STONEROOM
204 STONEROOM
205 STONEROOM
401 STONEROOM
402 STONEROOM
403 STONEROOM
405 STONECORRIDOR
406 STONEROOM
407 STONEROOM
410 STONEROOM
411 STONEROOM
420 STONEROOM
421 STONECORRIDOR
422 STONECORRIDOR
501 STONEROOM
502 MOUNTAINS
503 STONECORRIDOR
505 STONEROOM
600 STONEROOM
601 STONEROOM
400 STONEROOM
700 STONEROOM
701 STONECORRIDOR
702 STONEROOM
507 MOUNTAINS
50 STONEROOM
51 STONEROOM
60 STONEROOM
70 STONEROOM
80 STONEROOM
62 STONEROOM
90 STONEROOM
75 STONEROOM
416 STONEROOM
300 STONEROOM
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0.196116 -0.980581 0
// AI Info
4000 // Max LOS Distance
1 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
3000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
6000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
0 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
30
31
32
33
34
35
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // Number operatives to add
0 // Number operatives to remove
0 // Difficulty Setting Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"[Base on Game Type]"
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
0 // Number of landmarks
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
2 // Number of mission objective objects
"Disarm Bomb"
"GoldBomb"
"bomb_sticky_yellow.mso"
21782.9 28906 29422.4
0 1 0 0
0
"Disarm Bomb"
"BlueBomb"
"bomb_sticky_blue.mso"
24344.1 28207 35042.6
0 0 0 1
0
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
0 // Number of Insertion Zones
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
1 // This is an adversarial mission?
33 // Number of spawn points
21548 28777 28847.1
21853.6 28777 29297.8
25067.9 28777 30134.8
23879.3 28777 31191.2
23722.9 28777 31633.5
23705.8 28457 32835.7
23938.2 28457 33709.2
23619.5 28457 33709.7
23975.7 28457 34958.1
24142.4 28537 35434.8
23731 28537 36665.8
24700.9 28577 36630.8
25187 28577 36585.9
24915 28577 35602.3
25784.2 28577 35512.9
25662.5 28457 34671.6
25978.7 28777 32839.4
26774.2 28777 33650.2
27309.7 28777 36303.3
26934.4 28777 34220.2
21451.3 28537 35617.7
22100.2 28537 36013.6
20867.3 28537 34404
20781.3 28537 33699.8
20724.1 28537 32737
20133 28537 32694.2
20077.6 28537 33541.1
20096 28537 34077.7
20271 28537 31539.9
22977.2 28087 35016.5
20424.1 28087 34202.3
24022.9 28907 34275.8
23656.6 28907 34072.3
3 // Number of base pairs
"ZONE_RM15_GROUP_3_DESC"
21704.6 28647 33700.5
22609.1 28647 32378.7
"ZONE_RM15_COURTYARD"
23097.4 28097 35532
24166.3 28097 34972.2
"ZONE_RM15_DOWN_BELOW"
"ZONE_RM15_GROUP_2_DESC"
26066.8 28787 30528.2
27453.1 28787 31257.4
"ZONE_RM15_OUTDOOR_STORAGE"
24843.7 28467 34239.5
25413.1 28467 33619.1
"ZONE_RM15_SNOWMOBILES"
"ZONE_RM15_GROUP_1_DESC"
21889.7 28787 30782.1
22732.3 28787 28952.7
"ZONE_RM15_ENTRANCE"
23097.4 28097 35532
24166.3 28097 34972.2
"ZONE_RM15_DOWN_BELOW"