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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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RM13Med.mdf
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1999-11-30
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20KB
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960 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM13.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
3 // Number of landmarks
"landmark3"
33416.2 33177 34412.4
0 // Is Primary Objective
"landmark2"
30694.6 32877 33443.2
0 // Is Primary Objective
"landmark0"
30229.4 34877 24365
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
12 // Number of mission objective objects
"Switch"
"Switch1"
"mineswitch.mso"
33283 33317 34870
0 0.707106 0 -0.707107
1
"Mine2"
"Switch"
"Switch2"
"mineswitch.mso"
33358 33317 34870
0 0.707106 0 -0.707107
2
"Mine3"
"Mine4"
"Switch"
"Switch3"
"mineswitch.mso"
33433 33317 34870
0 0.707106 0 -0.707107
2
"Mine5"
"Mine6"
"Switch"
"Switch4"
"mineswitch.mso"
33508 33317 34870
0 0.707106 0 -0.707107
2
"Mine7"
"Mine8"
"Disarm Bomb"
"Mine2"
"landmine.mso"
30356.4 34064.4 28108.5
0.329927 0.0135294 0.104086 0.938164
0
"Disarm Bomb"
"Mine3"
"landmine.mso"
33763.9 33514.9 29837
0.106105 0.00329973 0.0309082 0.993875
0
"Disarm Bomb"
"Mine4"
"landmine.mso"
30879.2 33624.5 29427.1
0.218455 -0.0168331 -0.0749614 0.972822
0
"Disarm Bomb"
"Mine5"
"landmine.mso"
32590.9 33429.6 30165.5
0.102901 0 0 0.994694
0
"Disarm Bomb"
"Mine6"
"landmine.mso"
31156.4 33094.4 31095.9
0.199886 -0.00261665 -0.0128254 0.979735
0
"Disarm Bomb"
"Mine7"
"landmine.mso"
33500.1 32985.1 31434.4
0.106152 0.000144569 -0.00981641 0.994318
0
"Disarm Bomb"
"Mine8"
"landmine.mso"
31562.1 32906.6 31991.5
0.0784595 0 0 0.996922
0
"Place Explosives"
"ElectricalPanel"
"sb1panel.mso"
33329 33275.8 34376.9
0 0 0 1
0
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"DrivewayPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"DrivewayPatrol" // Character Name
"TER_rus_ext2_02.ter" // Actor file
"TER_rus_ext2_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
30476.4 32341.5 34082.9 0
BeginPlan
ROE Investigate
ROE Normal
PlanTrack
MoveTo 30476.4 32341.5 34082.9 0
MoveTo 32549.7 32647 34023.3 0
EndTrack
EndPlan
EndTeamPlan
"BackPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"BackPatrol" // Character Name
"TER_rus_ext2_01.ter" // Actor file
"TER_rus_ext2_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
31851.1 33688.7 28939 0
BeginPlan
ROE Investigate
ROE Normal
PlanLoop
MoveTo 31851.1 33688.7 28939 0
MoveTo 30864.8 33564.8 29599.2 0
MoveTo 30962.1 33362.6 30399.7 0
MoveTo 33723.3 33411.4 30320.6 0
MoveTo 32695.9 33607.1 28882.5 0
EndLoop
EndPlan
EndTeamPlan
"LedgePatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"LedgePatrol" // Character Name
"TER_rus_ext2_03.ter" // Actor file
"TER_rus_ext2_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
35078 32768.6 32907.1 0
BeginPlan
ROE Investigate
ROE Normal
PlanTrack
MoveTo 35078 32768.6 32907.1 0
MoveTo 35013 32767 34473.2 0
MoveTo 34523.9 32631.2 35117.1 0
MoveTo 33566.2 32473.5 35279.3 0
MoveTo 31916.4 32577.9 34811 0
MoveTo 30459.3 32307.8 34553.1 0
EndTrack
EndPlan
EndTeamPlan
"DoorSentry406" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"DoorSentry406" // Character Name
"TER_rus_ext1_03.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
31778.1 33357 30989.4 126
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"DoorSentry305" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"DoorSentry305" // Character Name
"TER_rus_ext1_02.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34012.6 33167 33513.8 252
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"DoorSentry104" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"DoorSentry104" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
33953.8 33167 33963.3 63
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"Leader" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Leader" // Character Name
"TER_rus_int1_02.ter" // Actor file
"TER_rus_int1_9mm.kit" // Kit file
1 // Is Primary Objective
Ready // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
33337.2 33167 34805.9 73
BeginPlan
ROE Defend
ROE Normal
RadioCheckIn
3 15 30 45 // Check-in start times
60 // Check-in Interval
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
ManipulateObject "Switch1"
ManipulateObject "Switch2"
ManipulateObject "Switch3"
ManipulateObject "Switch4"
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"TowerSentry" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"TowerSentry" // Character Name
"TER_rus_ext2_02.ter" // Actor file
"TER_rus_ext2_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
30577.7 32867 33283.8 105
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"RadarPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"RadarPatrol" // Character Name
"TER_rus_ext2_01.ter" // Actor file
"TER_rus_ext2_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
CellPhone // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
33425.8 34597 33889.9 122
BeginPlan
ROE Defend
ROE Normal
PlanLoop
MoveTo 33425.8 34597 33889.9 0
MoveTo 33815.2 34597 34020.4 0
MoveTo 33959.6 34597 34412.4 0
MoveTo 33814.1 34597 34799.4 0
MoveTo 33415.4 34597 34983.3 0
MoveTo 33027.6 34597 34830 0
MoveTo 32811 34597 34420.9 0
MoveTo 33017.6 34597 34037.8 0
EndLoop
EndPlan
EndTeamPlan
"Response1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response1" // Character Name
"TER_rus_ext1_02.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34739 32767 33890.3 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34739 32767 33890.3 0
MoveTo 34577 32767 33997 1
MoveTo 34457 32767 33997 1
MoveTo 34416.1 32767 33969 0
MoveTo 34007 32657 33967 1
MoveTo 33887 32657 33967 1
MoveTo 33067 32657 34257 1
MoveTo 33067 32717 34377 1
MoveTo 33067 32877 34634.1 1
MoveTo 33067 32917 34719.9 1
MoveTo 33067 32917 34727 0
MoveTo 33067 32917 34737 1
MoveTo 32897 32917 34777 1
MoveTo 32867 33157 34377 1
MoveTo 32867 33177 34257 1
MoveTo 33457 33177 34197 1
MoveTo 33577 33177 34197 1
MoveTo 33577 33177 34397 1
MoveTo 33560 33177 34407.1 1
MoveTo 33474 33177 34458.1 1
MoveTo 33279.7 33177 34573.4 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response2" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34780.9 32767 33580.3 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34780.9 32767 33580.3 0
MoveTo 34577 32777 33997 1
MoveTo 34457 32777 33997 1
MoveTo 34287 32737 34117 1
MoveTo 34097 32657 34077 1
MoveTo 34007 32657 33967 1
MoveTo 33887 32657 33967 1
MoveTo 33067 32657 34257 1
MoveTo 33067 32717 34377 1
MoveTo 33067 32877 34634.1 1
MoveTo 33067 32917 34719.9 1
MoveTo 33067 32917 34727 0
MoveTo 33067 32917 34737 1
MoveTo 32897 32917 34777 1
MoveTo 32867 33157 34377 1
MoveTo 32867 33177 34257 1
MoveTo 33457 33177 34197 1
MoveTo 33577 33177 34197 1
MoveTo 33806.6 33177 34703.7 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response3" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response3" // Character Name
"TER_rus_ext1_03.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34788.3 32767 33352 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34788.3 32767 33352 0
MoveTo 34577 32777 33997 1
MoveTo 34457 32777 33997 1
MoveTo 34287 32737 34117 1
MoveTo 34097 32657 34077 1
MoveTo 34007 32657 33967 1
MoveTo 33887 32657 33967 1
MoveTo 33067 32657 34257 1
MoveTo 33067 32717 34377 1
MoveTo 33067 32877 34634.1 1
MoveTo 33067 32917 34719.9 1
MoveTo 33067 32917 34727 0
MoveTo 33067 32917 34737 1
MoveTo 32897 32917 34777 1
MoveTo 32867 33157 34377 1
MoveTo 32867 33177 34257 1
MoveTo 33401.3 33177 34215.6 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response4" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response4" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34617.9 32767 33795.7 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34649.1 32777 33721.1 0
MoveTo 34577 32777 33997 1
MoveTo 34457 32777 33997 1
MoveTo 34287 32737 34117 1
MoveTo 34097 32657 34077 1
MoveTo 34007 32657 33967 1
MoveTo 33887 32657 33967 1
MoveTo 33067 32657 34257 1
MoveTo 33067 32717 34377 1
MoveTo 33067 32877 34634.1 1
MoveTo 33067 32917 34719.9 1
MoveTo 33067 32917 34727 0
MoveTo 33067 32917 34737 1
MoveTo 32897 32917 34777 1
MoveTo 32867 33157 34377 1
MoveTo 32867 33177 34257 1
MoveTo 33027 33177 34247 1
MoveTo 33357 33177 34047 1
MoveTo 33357 33177 33927 1
MoveTo 33816.9 33177 33883.4 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response5" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response5" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
34800.1 32767 33096.6 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 34800.1 32767 33096.6 0
MoveTo 34577 32777 33997 1
MoveTo 34457 32777 33997 1
MoveTo 34287 32737 34117 1
MoveTo 34097 32657 34077 1
MoveTo 34007 32657 33967 1
MoveTo 33887 32657 33967 1
MoveTo 33067 32657 34257 1
MoveTo 33067 32717 34377 1
MoveTo 33067 32877 34634.1 1
MoveTo 33067 32917 34719.9 1
MoveTo 33067 32917 34727 0
MoveTo 33067 32917 34737 1
MoveTo 32897 32917 34777 1
MoveTo 32894.5 33157 34362.8 1
MoveTo 32894 33177 34271.2 1
MoveTo 32893.3 33177 34160.4 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response6" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response6" // Character Name
"TER_rus_ext1_02.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32850 32967 31438 68
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 32706.3 32977 31364.4 0
MoveTo 32697 32977 31347 1
MoveTo 32577 32977 31347 1
MoveTo 32497 32977 30957 1
MoveTo 32442.6 32977 30932.3 0
MoveTo 32486.9 32977 30933.7 1
MoveTo 32387.1 32977 30930.5 1
MoveTo 32277 32977 30927 1
MoveTo 32157 32977 30927 1
MoveTo 32116.4 32977 31460.8 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Response7" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Response7" // Character Name
"TER_rus_ext1_03.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32907.1 32967 31198.3 29
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 32731.1 32977 31184.1 0
MoveTo 32697 32977 31347 1
MoveTo 32577 32977 31347 1
MoveTo 32497 32977 30917 1
MoveTo 32377 32977 30917 1
MoveTo 32277 32977 30927 1
MoveTo 32157 32977 30927 1
MoveTo 32004.6 32977 30789.9 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"Courier" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Courier" // Character Name
"TER_rus_int1_01.ter" // Actor file
"TER_rus_int1_9mm.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
33470.3 33167 34680.3 182
BeginPlan
ROE Defend
ROE Normal
PlanLoop
MoveTo 32983.8 33167 33883.8 0
GuardSpot plus 10 0
MoveTo 33480.3 32647 34688.7 0
MoveTo 33749.6 32647 34562.9 0
GuardSpot plus 15 0
MoveTo 33470.3 33167 34680.3 0
GuardSpot plus 10 0
EndLoop
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 33470.3 33167 34680.3 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"TowerLowerGuard" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"TowerLowerGuard" // Character Name
"TER_rus_ext1_02.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
30771.1 32437 33347.3 0
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "Trigger"
Priority 1
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 30500.8 32437 33309.3 0
MoveTo 30495.1 32437 33470 0
MoveTo 30843 32867 33467 0
ROE Defend
ROE Normal
EndPlan
EndTriggerPlan
EndTeamPlan
"LowerFloorPatrol" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"LowerFloorPatrol" // Character Name
"TER_rus_ext1_01.ter" // Actor file
"TER_rus_ext1_ak74.kit" // Kit file
1 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
32984.5 32647 33979 0
BeginPlan
ROE Defend
ROE Normal
PlanTrack
MoveTo 32984.5 32647 33979 0
MoveTo 34054.2 32647 33931.1 0
MoveTo 34134 32647 34048.8 0
MoveTo 34287 32727 34077 1
MoveTo 34422.6 32767 34048.8 0
MoveTo 34435.7 32767 33033.9 0
MoveTo 34091.5 32647 33038.9 0
MoveTo 34007 32647 33177 1
MoveTo 33887 32647 33177 1
MoveTo 33537 32647 33117 1
MoveTo 33537 32647 32997 1
MoveTo 33587 32647 32807 1
MoveTo 33650.9 32647 32519.3 0
EndTrack
EndPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
29983.8 34867 24594.9
30463.5 34877 24066.7
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?