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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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RM18Med.mdf
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1999-11-30
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15KB
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672 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM18.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
7 // Number of landmarks
"landmark0"
33257.5 31941.3 40074.6
0 // Is Primary Objective
"landmark1"
29626.1 32777 35177.3
0 // Is Primary Objective
"landmark2"
24389.2 31617 32484.9
0 // Is Primary Objective
"landmark3"
29732.6 32277 32700.4
0 // Is Primary Objective
"landmark4"
28507.9 32777 32816.2
0 // Is Primary Objective
"landmark5"
29500.6 32837 31241.1
0 // Is Primary Objective
"landmark6"
29572 33827 29241
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"Samed" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Samed" // Character Name
"TER_samed.ter" // Actor file
"TER_samed_de.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
29602.6 33827 29155.8 0
29737.8 34247 29329 0
BeginPlan
ROE Defend
ROE Cautious
EndPlan
EndTeamPlan
"WallBottomPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"WallBottomPatrol1" // Character Name
"TER_arab1_01.ter" // Actor file
"TER_arab1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
5 // Number Starting Locations
25811.2 32837 31105.8 32
25815.4 32837 31815 100
26476 32837 32726.2 176
26238.2 32837 33947.8 136
27400.4 32837 35062 136
BeginPlan
ROE Defend
ROE Normal
AddZone 1
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendTheLeader"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 28402.1 32777 31478.2 0
MoveTo 29037 32777 30857 1
MoveTo 29417 32837 30857 1
MoveTo 29417 32837 30977 1
MoveTo 29417 32837 31027 1
Cover 29308.8 32827 31100.6 29786.3 32837 31033.9 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"GatehousePatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"GatehousePatrol1" // Character Name
"TER_arab2_03.ter" // Actor file
"TER_arab2_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
27903.1 32837 35481.2 91
28908.7 32777 34912.7 51
30385.9 32777 35383.3 153
31258.9 32837 34973.4 190
BeginPlan
ROE Defend
ROE Normal
AddZone 2
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendTheLeader"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 29002.3 32777 33452 0
MoveTo 29037 32837 31707 1
MoveTo 29157 32837 31707 1
Cover 29215.8 32827 31648.3 29550.4 32837 31931.1 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"KeepGuard1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"KeepGuard11" // Character Name
"TER_sam_elite_08.ter" // Actor file
"TER_sam_elite_M4.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"KeepGuard12" // Character Name
"TER_sam_elite_06.ter" // Actor file
"TER_sam_elite_M4.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
30050.1 32777 31269.4 253
30101.2 33167 31446.6 253
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"WallTopPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"WallTopPatrol11" // Character Name
"TER_sam_des1_03.ter" // Actor file
"TER_sam_des1_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"WallTopPatrol12" // Character Name
"TER_sam_des2_02.ter" // Actor file
"TER_sam_des2_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
5 // Number Starting Locations
26372.5 33677 31113.3 223
25770.6 33677 33347.1 115
26534.5 33677 33302.1 159
27472.1 33677 34757 168
26491.4 33677 33779.5 253
BeginPlan
ROE Defend
ROE Normal
AddZone 3
PatrolZones
EndPlan
EndTeamPlan
"GatehouseTopPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"GatehouseTopPatrol11" // Character Name
"TER_sam_des1_02.ter" // Actor file
"TER_sam_des1_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"GatehouseTopPatrol12" // Character Name
"TER_sam_des2_01.ter" // Actor file
"TER_sam_des2_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
31343.5 33677 34769.4 219
29988.4 33677 34971.1 220
28400.6 33677 34794.9 235
27896.4 33677 35482.5 103
BeginPlan
ROE Defend
ROE Normal
AddZone 4
PatrolZones
EndPlan
EndTeamPlan
"BasementGuards" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"BasementGuard1" // Character Name
"TER_arab1_04.ter" // Actor file
"TER_arab1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"BasementGuard2" // Character Name
"TER_arab2_02.ter" // Actor file
"TER_arab2_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"BasementGuard3" // Character Name
"TER_arab2_03.ter" // Actor file
"TER_arab2_Uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
29663.1 32277 32645.3 233
BeginPlan
ROE Investigate
ROE Normal
AddZone 5
PatrolZones
EndPlan
BeginTriggerPlan
Name "Defense"
Priority 0
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
Cover 29311.7 32267 33394.5 29664.1 32277 32880 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"GatehouseGuardLeft" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"GatehouseGuardLeft" // Character Name
"TER_sam_des1_01.ter" // Actor file
"TER_sam_des1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
28655.2 33257 35019.3 56
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"GatehouseGuardRight" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"GatehouseGuardRight" // Character Name
"TER_sam_des1_03.ter" // Actor file
"TER_sam_des1_AK47.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
30564.5 33257 35215.6 188
BeginPlan
ROE Defend
ROE Normal
EndPlan
EndTeamPlan
"KeepGuard2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"KeepGuard21" // Character Name
"TER_sam_elite_06.ter" // Actor file
"TER_sam_elite_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"KeepGuard22" // Character Name
"TER_sam_elite_08.ter" // Actor file
"TER_sam_elite_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
29770.5 33587 31692.2 103
BeginPlan
ROE Defend
ROE Normal
AddZone 6
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendKeep"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
Cover 29952.5 33577 31115.5 29551.6 33587 31582.2 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"KeepGuard3" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"KeepGuard31" // Character Name
"TER_sam_elite_02.ter" // Actor file
"TER_sam_elite_uzi.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"KeepGuard32" // Character Name
"TER_sam_elite_05.ter" // Actor file
"TER_sam_elite_M4.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
29909.5 34007 31445.6 0
BeginPlan
ROE Defend
ROE Normal
AddZone 7
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendZone"
Priority 0
Trigger DeadlyThreat
Trigger ThreatInZone 7
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"CourtyardPatrol1" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"CourtyardPatrol11" // Character Name
"TER_sam_des1_02.ter" // Actor file
"TER_sam_des1_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
27996.4 32777 32173.7 0
27631.4 32777 32746 0
27632.3 32777 31058.6 0
BeginPlan
ROE Defend
ROE Normal
AddZone 8
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendKeep"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 28280.6 32777 31197.5 0
Cover 28166.9 32767 31671.1 29065.5 32777 30645.9 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"CourtyardPatrol2" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"CourtyardPatrol21" // Character Name
"TER_sam_des2_03.ter" // Actor file
"TER_sam_des2_G3.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
30391.6 32777 33946.2 0
29590.2 32777 33432.5 0
28653.4 32777 33907.6 0
30130.4 32777 32977.9 0
BeginPlan
ROE Defend
ROE Normal
AddZone 8
PatrolZones
EndPlan
BeginTriggerPlan
Name "DefendKeep"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 29289 32777 33028.6 0
Cover 29233.5 32767 34281.8 29368.6 32777 32379.8 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"Sniper" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
0 // Is Icon Shown?
"Terrorist" // character Type
"Sniper" // Character Name
"TER_sam_des1_04.ter" // Actor file
"TER_sam_des1_psg.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Lean // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
25635.6 33677 32867.9 57
BeginPlan
ROE Defend
ROE Normal
EndPlan
BeginTriggerPlan
Name "CoverKeep"
Priority 0
Trigger GloballyAware
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 25891.2 33677 32678.6 0
MoveTo 25907 33677 32527 1
MoveTo 25907 33677 32407 1
Snipe 29002 32827 31633.6 26501.7 33677 32066.3 -1
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
33015.4 31967 40263.5
33488.9 31905.5 39891.3
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?