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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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RM19Easy.mdf
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1999-11-30
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661 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
VicCondRM19.txt
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
3 // Number of landmarks
"rear_trigger"
28854.8 34237 15958.9
0 // Is Primary Objective
"front_trigger"
30045.3 32777 36531.9
0 // Is Primary Objective
"insertion_zone"
23520.7 32677 45503.4
0 // Is Primary Objective
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
2 // Number of mission objective objects
"Switch"
"rear_control_room_switch"
"keyboard.mso"
28873.5 34243 16082.6
0 0 0 1
0
"Switch"
"front_control_room_switch"
"keyboard.mso"
30159.3 32815 36537.1
0.31333 0.633187 0.357042 -0.611083
0
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
// teams can be listed in any order - terrorists do not have to be before hostages
"front_control_room_triggerer" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"front_control_room_triggerer" // Character Name
"TER_maf_lead.ter" // Actor file
"TER_maf_lead_de.kit" // Kit file
1 // Is Primary Objective
Ready // initial alertness state
CellPhone // Radio Type
Kneel // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
28861.2 32777 37574.6 0
BeginPlan
ROE Defend
ROE Normal
GuardSpot plus 0 0
EndPlan
BeginTriggerPlan
Name "trigger_reactor"
Priority 0
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 30076.5 32777 36310.3 0
MoveTo 29965.7 32777 36482.1 0
MoveTo 29976.3 32777 36603.3 0
MoveTo 30081.7 32777 36529 0
EndPlan
EndTriggerPlan
EndTeamPlan
"max" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"max" // Character Name
"TER_maf_max.ter" // Actor file
"TER_maf_max_de.kit" // Kit file
1 // Is Primary Objective
Ready // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
28870.8 34237 16428.2 0
BeginPlan
ROE Advance
ROE Normal
RadioCheckIn
1 15 // Check-in start times
120 // Check-in Interval
EndPlan
BeginTriggerPlan
Name "start_meltdown"
Priority 0
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 29119.1 34237 16364.2 0
MoveTo 29134 34237 15992.2 0
MoveTo 28669 34237 15945.1 0
Cover 28960.5 34227 16237.3 28525.3 34237 15979.1 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"parking_patroller" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"parking_patroller" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
25406.2 32877 41072.8 0
BeginPlan
ROE Advance
ROE Normal
PlanLoop
MoveTo 25388.1 32877 41072.8 0
MoveTo 25391.6 32877 40007 1
MoveTo 25391.9 32877 39907 1
MoveTo 25397 32877 38317 1
MoveTo 25397 32877 38197 1
MoveTo 25363.3 32877 38098.8 0
MoveTo 25257.7 32877 37480.2 0
MoveTo 25167 32877 37317 1
MoveTo 25047 32877 37317 1
MoveTo 24867.6 32866.9 37577.7 0
MoveTo 24705.2 32777 37889.3 1
MoveTo 24747.8 32777 37982.7 1
MoveTo 24755.7 32775.3 38145 1
MoveTo 24685.7 32777 38975.9 0
MoveTo 21540.8 32677 39159 0
MoveTo 21260.1 32700.9 37213.7 0
MoveTo 24305.2 32777 36749.2 0
MoveTo 24620.3 32765.9 38390.5 0
MoveTo 24935.7 32777 38353.9 0
MoveTo 24958 32877 37417.8 0
MoveTo 25047 32877 37317 1
MoveTo 25167 32877 37317 1
MoveTo 25417.6 32877 37725.3 0
MoveTo 25629.6 32917 36731.9 0
MoveTo 25968 32917 36679.7 1
MoveTo 26066 32903.3 36664.6 1
MoveTo 26670.6 32777 36571.3 0
MoveTo 26914.1 32777 36604.2 0
MoveTo 26066.7 32903.1 36643.6 1
MoveTo 25967.3 32917 36648.2 1
MoveTo 25562.9 32917 36667 0
MoveTo 25397 32877 38197 1
MoveTo 25397 32877 38317 1
MoveTo 25410.1 32877 38817.4 0
MoveTo 25419.5 32877 39907 1
MoveTo 25420.3 32877 40007 1
MoveTo 25429.6 32877 41087.6 0
EndLoop
EndPlan
BeginTriggerPlan
Name "teams_spotted"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
"front_control_room_guards" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"fcrg1" // Character Name
"TER_maf_int2_02.ter" // Actor file
"TER_maf_int2_uzi.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"fcrg2" // Character Name
"TER_maf_int2_01.ter" // Actor file
"TER_maf_int2_dragonov.kit" // Kit file
0 // Is Primary Objective
Bored // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"fcrg3" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int2_uzi.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
28869.2 32877 38759.3 110
27821.7 32877 37680.7 88
BeginPlan
ROE Defend
ROE Blitz
EndPlan
EndTeamPlan
"front_control_catwalk_guards" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"fccg1" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"fccg2" // Character Name
"TER_maf_int2_02.ter" // Actor file
"TER_maf_int2_dragonov.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"fccg3" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
4 // Number Starting Locations
30036.7 33507 38689.8 0
27714.6 33507 36325.5 0
30106.7 33507 36373.1 0
27795.7 33507 38511.4 0
BeginPlan
ROE Advance
ROE Normal
PlanLoop
MoveTo 28098.1 33507 38780.1 0
MoveTo 30085.5 33507 38806.4 0
MoveTo 30067.7 33507 36398.4 0
MoveTo 29848 33507 36362 1
MoveTo 27738.4 33507 36349.3 0
MoveTo 27692.2 33507 38345.7 0
EndLoop
EndPlan
BeginTriggerPlan
Name "reaction_1"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 28894.4 33507 36195.8 0
MoveTo 28886 33507 36066.9 1
MoveTo 28879.4 33507 35967.1 1
MoveTo 28867 33507 35777 1
MoveTo 28867 33507 35657 1
MoveTo 28867 33507 34877 1
MoveTo 28867 33507 34757 1
MoveTo 28871.9 33507 34567 1
MoveTo 28874.4 33507 34467 1
Snipe 28857.8 33497 36304.6 28877.2 33507 34361.6 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"office_patroller" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"office_patroller" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
BeginTeamPlan
3 // Number Starting Locations
27237.7 32877 39226.9 0
26256.8 32877 40305.7 0
29859.3 32877 40375.6 0
BeginPlan
ROE Advance
ROE Normal
AddZone 1
PatrolZones
EndPlan
BeginTriggerPlan
Name "office_patroller_react"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Defend
ROE Blitz
MoveTo 27127.9 32877 39571.6 0
MoveTo 27566.2 32877 39106.9 1
MoveTo 27634.8 32877 39034.2 1
MoveTo 27728.6 32877 38934.7 0
MoveTo 27957 32877 39107 1
MoveTo 28077 32877 39107 1
MoveTo 29883.9 32877 39080.2 0
MoveTo 29873.7 32877 38966.8 1
MoveTo 29864.7 32877 38867.2 1
Cover 28652.2 32867 37858.2 29667.2 32777 36673.3 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"large_area_patrol" // Team Name
Terrorist // Team Type
1 // Starts Active
1 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"lap1" // Character Name
"TER_maf_int2_01.ter" // Actor file
"TER_maf_int2_shotgun.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"lap2" // Character Name
"TER_maf_int1_01.ter" // Actor file
"TER_maf_int1_Uzi.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
Earpiece // Radio Type
Stand // Initial Stance
BeginTeamPlan
1 // Number Starting Locations
28810.4 32777 34331.7 0
BeginPlan
ROE Advance
ROE Normal
PlanLoop
MoveTo 28499.8 32777 34051.9 0
MoveTo 26328.3 32777 33489.3 0
MoveTo 26321.1 32777 33167 1
MoveTo 26318.8 32777 33067 1
MoveTo 26259.9 32777 30440.3 0
MoveTo 26281.5 32777 30066.9 1
MoveTo 26287.3 32777 29967.1 1
MoveTo 26312.8 32777 29526.8 0
MoveTo 26067 32777 28577 1
MoveTo 26067 32777 28457 1
MoveTo 26077 32777 27227 1
MoveTo 26077 32777 27107 1
MoveTo 25677 32777 26927 1
MoveTo 25672.7 32777 26866.9 1
MoveTo 25665.5 32777 26767.1 1
MoveTo 25650 32777 26550.6 0
MoveTo 25775.2 32777 25488.7 0
MoveTo 25957 32777 23957.6 1
MoveTo 26777 32777 23957.6 1
MoveTo 26855.1 32777 24057.9 0
MoveTo 27107 32777 25177 1
MoveTo 29211.6 32777 25344.3 0
MoveTo 30218 32777 25286.7 0
MoveTo 30627 32777 25177 1
MoveTo 30957 32777 23957 1
MoveTo 31777 32777 23957 1
MoveTo 32144.1 32777 24807.6 0
MoveTo 32063.6 32777 26767 1
MoveTo 32059.5 32777 26867 1
MoveTo 32057 32777 26927 1
MoveTo 31657 32777 27107 1
MoveTo 31657 32777 27227 1
MoveTo 31619.2 32777 27616.6 0
MoveTo 31667 32777 28457 1
MoveTo 31667 32777 28577 1
MoveTo 31077 32777 29267 1
MoveTo 30957 32800.1 29267 1
MoveTo 29177 33483.9 29267 1
MoveTo 29057 33507 29267 1
MoveTo 29067 33507 29267 0
MoveTo 28873.1 33507 30548 0
MoveTo 28819.2 33507 33314.7 0
MoveTo 28761.1 33507 29411.3 0
MoveTo 28677 33507 29267 1
MoveTo 28557 33483.9 29267 1
MoveTo 26763.9 32795 29267 1
MoveTo 26670.1 32777 29267 1
MoveTo 26667 32777 29267 0
MoveTo 26657 32777 29577 1
MoveTo 26957 32777 29777 1
MoveTo 28420.2 32777 29762.2 0
MoveTo 30457 32777 29777 1
MoveTo 31383.8 32777 30001.6 0
MoveTo 31382.6 32777 29967 1
MoveTo 31386.1 32777 30067 1
MoveTo 31488.5 32777 32980.9 0
MoveTo 31517 32777 33057 1
MoveTo 31517 32777 33177 1
MoveTo 29168 32777 34179.9 0
EndLoop
EndPlan
BeginTriggerPlan
Name "large_patrol_react"
Priority 0
Trigger ImmediateThreat
Trigger DeadlyThreat
EndTriggers
BeginPlan
ROE Advance
ROE Blitz
MoveTo 28854.8 32777 34135.4 0
MoveTo 28863.1 32777 33167 1
MoveTo 28864 32777 33067 1
MoveTo 28870.4 32777 32332.9 0
MoveTo 28868.7 32777 31867 1
MoveTo 28868.4 32777 31767 1
MoveTo 28864.5 32777 31367 1
MoveTo 28863.5 32777 31267 1
MoveTo 28854.8 32777 30358.4 0
MoveTo 28854.8 32777 30114 0
MoveTo 28867 32777 30077 1
MoveTo 28867 32777 29957 1
MoveTo 30777 32777 29777 1
MoveTo 31077 32777 29577 1
MoveTo 31355 32777 29243.7 0
MoveTo 31667 32777 28577 1
MoveTo 31667 32777 28457 1
MoveTo 31606.6 32777 27508.2 0
MoveTo 31657 32777 27227 1
MoveTo 31657 32777 27107 1
MoveTo 32057 32777 26927 1
MoveTo 32057 32777 26877 1
MoveTo 32057 32777 26757 1
MoveTo 31905.5 32777 26461.9 0
MoveTo 31938.5 32777 25952.1 0
MoveTo 31777 32777 26577 1
MoveTo 30957 32777 26577 1
MoveTo 30627 32777 25357 1
MoveTo 30328.9 32777 25271.1 0
MoveTo 29057 32777 25177 1
MoveTo 28991.7 32777 24389.4 0
MoveTo 28867 32777 23777 1
MoveTo 28867 32777 23657 1
MoveTo 28957 32777 23217 1
MoveTo 29077 32777 23217 1
MoveTo 29288.3 32777 23317.4 0
MoveTo 29429.5 32777 23317.2 1
MoveTo 29524.5 32797 23317.1 1
MoveTo 29704.6 32917 23317 1
MoveTo 29789.4 32957 23317 1
MoveTo 29797 32957 23317 0
MoveTo 29777 32957 23117 1
MoveTo 29657 33017 23117 1
MoveTo 29520.5 33097 23117 1
MoveTo 29433.5 33137 23117 1
MoveTo 29427 33137 23117 0
MoveTo 29411 33137 23276 1
MoveTo 29462.8 33137 23283.7 1
MoveTo 29551.2 33177 23296.8 1
MoveTo 29704.4 33277 23309.4 1
MoveTo 29789.6 33317 23316.4 1
MoveTo 29797 33317 23317 0
MoveTo 29777 33317 23117 1
MoveTo 29657 33377 23117 1
MoveTo 29520.5 33457 23117 1
MoveTo 29433.5 33497 23117 1
MoveTo 29427 33497 23117 0
MoveTo 29411 33497 23276 1
MoveTo 29462.8 33497 23283.7 1
MoveTo 29551.2 33537 23296.8 1
MoveTo 29704.4 33637 23309.4 1
MoveTo 29789.6 33677 23316.4 1
MoveTo 29797 33677 23317 0
MoveTo 29777 33677 23117 1
MoveTo 29657 33737 23117 1
MoveTo 29520.5 33817 23117 1
MoveTo 29433.5 33857 23117 1
MoveTo 29427 33857 23117 0
MoveTo 29244.2 33857 23180.8 1
MoveTo 29149.8 33857 23213.8 1
Defend 28894.7 33857 23302.8 -1
EndPlan
EndTriggerPlan
EndTeamPlan
"stronghold2" // Team Name
Terrorist // Team Type
1 // Starts Active
0 // Is Location Known?
1 // Is Icon Shown?
"Terrorist" // character Type
"stronghold2_1" // Character Name
"TER_maf_int2_01.ter" // Actor file
"TER_maf_int2_shotgun.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"stronghold2_2" // Character Name
"TER_maf_int2_02.ter" // Actor file
"TER_maf_int2_dragonov.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
"Terrorist" // character Type
"stronghold2_3" // Character Name
"TER_maf_int1_02.ter" // Actor file
"TER_maf_int1_shotgun.kit" // Kit file
0 // Is Primary Objective
Ready // initial alertness state
None // Radio Type
Stand // Initial Stance
BeginTeamPlan
2 // Number Starting Locations
27604.2 34237 22351.9 0
30035.5 34237 22266.7 0
BeginPlan
ROE Advance
ROE Normal
AddZone 3
PatrolZones
EndPlan
BeginTriggerPlan
Name "stronghold2_react"
Priority 0
Trigger GloballySuspicious
Trigger GloballyAware
EndTriggers
BeginPlan
ROE Investigate
ROE Blitz
EndPlan
EndTriggerPlan
EndTeamPlan
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
23138.9 32667 45815
24115.5 32677 45114.2
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?