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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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VicCondRM02.txt
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1999-11-30
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// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
"FAILURE CONDITION TEXT" VC_GEN_HOSTAGE_KILLED
SOUND_FILE na_comp.wav
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER ALL
RESULT PARTIAL_SUCCESS
// Condition 1: Kill the leader to prevent the bomb from detonating
SPECIFIC_HUMAN_CONDITION
DESCRIPTION VC_RM12_PREVENT_SHIP_DETONATION
"FAILURE CONDITION TEXT" VC_RM12_SHIP_BLOWN_UP
SOUND_FILE na_comp.wav
GOAL_TYPE PRIMARY_GOAL
ACTOR Leader
HAS_BEEN_KILLED 1
RESULT PARTIAL_SUCCESS
// Condition 2: Kill all the terrorists
HUMAN_CLASS_CONDITION TERRORISTS
DESCRIPTION VC_GEN_KILL_ALL_TERRORISTS
SOUND_FILE na_comp.wav
HAS_BEEN_KILLED 1
NUMBER ALL
RESULT NO_RESULT
COMPLETES 2 0
COMPLETES 2 1
// Condition 3: Any hostage killed
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_HOSTAGE_KILLED
SOUND_FILE na_host.wav
HAS_BEEN_KILLED 1
NUMBER 1
RESULT FAILURE
FAILS_CONDITION 3 0
// Condition 4: Manipulate the switch loses
OBJECT_CONDITION
DESCRIPTION VC_RM12_SHIP_BLOWN_UP
SOUND_FILE na_ship.wav
OBJECT "ExplosiveSwitch"
RESULT FAILURE
FAILS_CONDITION 4 1