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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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VicCondRM11.txt
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1999-11-30
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//-- Failure Conditions --
//-- Seen, shot at, or open a outside door with out deactivating the security system.
//------------------------
// Condition 0: Bug phone 1
OBJECT_CONDITION
DESCRIPTION VC_GEN_BUG_PHONE
SOUND_FILE na_comp.wav
OBJECT "Upstairs Phone"
GOAL_TYPE PRIMARY_GOAL
RESULT PARTIAL_SUCCESS
// Condition 1: Bug phone 2
OBJECT_CONDITION
DESCRIPTION VC_GEN_PLACE_CAMERA
SOUND_FILE na_comp.wav
OBJECT "Library Phone"
GOAL_TYPE PRIMARY_GOAL
RESULT PARTIAL_SUCCESS
// Condition 2: Whole team reaches the extration zone.
HUMAN_CLASS_CONDITION TEAM_MEMBERS
DESCRIPTION VC_GEN_REACH_EXTRACTION_ZONE
SOUND_FILE na_comp.wav
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER ALL
RESULT PARTIAL_SUCCESS
PREDECESSOR 1 2
// Condition 3
TERRORIST_CASUALTY_COUNT
DESCRIPTION VC_GEN_AVOID_TERRORISTS
"FAILURE CONDITION TEXT" VC_GEN_TERRORIST_KILLED
SOUND_FILE na_forc.wav
THRESHOLD ANY
KILLED_BY_TEAM 1
RESULT FAILURE
FAILS_CONDITION 3 0
FAILS_CONDITION 3 1
FAILS_CONDITION 3 2
// Condition 4
HUMAN_CLASS_CONDITION TEAM_MEMBERS
DESCRIPTION VC_GEN_DONT_BE_SEEN
"FAILURE CONDITION TEXT" VC_GEN_TEAM_MEMBER_SEEN
SOUND_FILE na_obsv.wav
HAS_BEEN_SEEN 1
NUMBER ANY
RESULT FAILURE
FAILS_CONDITION 4 0
FAILS_CONDITION 4 1
FAILS_CONDITION 4 2
FAILS_CONDITION 0 4
FAILS_CONDITION 1 4
FAILS_CONDITION 2 4