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Text File  |  1999-11-30  |  1KB  |  59 lines

  1. //-- Failure Conditions --
  2. //-- Seen, shot at, or open a outside door with out deactivating the security system.
  3. //------------------------
  4.  
  5.  
  6. // Condition 0: Bug phone 1
  7. OBJECT_CONDITION
  8.     DESCRIPTION    VC_GEN_BUG_PHONE
  9.     SOUND_FILE    na_comp.wav
  10.     OBJECT    "Upstairs Phone"
  11.     GOAL_TYPE    PRIMARY_GOAL
  12.     RESULT        PARTIAL_SUCCESS
  13.  
  14. // Condition 1: Bug phone 2
  15. OBJECT_CONDITION
  16.     DESCRIPTION    VC_GEN_PLACE_CAMERA
  17.     SOUND_FILE    na_comp.wav
  18.     OBJECT    "Library Phone"
  19.     GOAL_TYPE    PRIMARY_GOAL
  20.     RESULT        PARTIAL_SUCCESS
  21.  
  22. // Condition 2: Whole team reaches the extration zone.
  23. HUMAN_CLASS_CONDITION TEAM_MEMBERS
  24.     DESCRIPTION    VC_GEN_REACH_EXTRACTION_ZONE
  25.     SOUND_FILE    na_comp.wav
  26.     GOAL_TYPE     PRIMARY_GOAL
  27.      HAS_REACHED_EXTRACTION_ZONE 1
  28.     NUMBER        ALL
  29.       RESULT         PARTIAL_SUCCESS
  30. PREDECESSOR 1 2
  31.  
  32. // Condition 3
  33. TERRORIST_CASUALTY_COUNT
  34.     DESCRIPTION VC_GEN_AVOID_TERRORISTS
  35.     "FAILURE CONDITION TEXT" VC_GEN_TERRORIST_KILLED
  36.     SOUND_FILE na_forc.wav
  37.      THRESHOLD ANY
  38.     KILLED_BY_TEAM 1
  39.     RESULT FAILURE
  40. FAILS_CONDITION 3 0
  41. FAILS_CONDITION 3 1
  42. FAILS_CONDITION 3 2
  43.  
  44. // Condition 4
  45. HUMAN_CLASS_CONDITION TEAM_MEMBERS
  46.     DESCRIPTION    VC_GEN_DONT_BE_SEEN
  47.     "FAILURE CONDITION TEXT" VC_GEN_TEAM_MEMBER_SEEN
  48.     SOUND_FILE na_obsv.wav
  49.     HAS_BEEN_SEEN 1
  50.     NUMBER ANY
  51.     RESULT    FAILURE
  52. FAILS_CONDITION 4 0
  53. FAILS_CONDITION 4 1
  54. FAILS_CONDITION 4 2
  55. FAILS_CONDITION 0 4
  56. FAILS_CONDITION 1 4
  57. FAILS_CONDITION 2 4
  58.  
  59.