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GameStar 2003 March
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Gamestar_49_2003-03_cd2.bin
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mission
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m00_killhousedbl.tht
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Text File
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1999-11-30
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6KB
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209 lines
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"killhouse_2story_dbl.map" // Map Filename
"m00" // Map Directory
"MSN_NAME_KILLHOUSEDBLTHT" // Mission Name
"m00_killhousedbl_tht.pln" // Default Plan
"[None]" // // Sound to play at mission start
// Renderer options
15 // Near hardware clipping distance
15000 // Far hardware clipping distance
15 // Near software clipping distance
15000 // Far software clipping distance
0 // Is fog on?
121 119 136 // Fog Color
1000 // Fog Start
6000 // Fog End
55 55 55 // Ambient light color
0 0 0 // Background color
// Skybox information
1 // Skybox on?
"sky_night_rainy.qob" // Skybox model filename
0
RoomFlags
17 66
End
BackgroundColors
End
EAXRooms
18 ROOM
22 ROOM
19 ROOM
21 ROOM
20 ROOM
25 ROOM
23 HALLWAY
29 ROOM
30 ROOM
27 ROOM
28 ROOM
26 HALLWAY
24 ROOM
1 ROOM
5 ROOM
2 ROOM
4 ROOM
3 ROOM
8 ROOM
6 HALLWAY
10 ROOM
11 ROOM
13 ROOM
14 ROOM
15 HALLWAY
17 CITY
7 ROOM
End
ZoneRooms
End
DoorStates
End
// Rain or Snow direction
0 -1 0
// AI Info
4000 // Max LOS Distance
0 // Terrorists speak Russian?
// Rules info
0 // Is under surveillance?
// Gore info
0 // Is gore disabled?
// Plan map info.
3000 // Initial zoom distance( cm )
500 // Minimum zoom distance( cm )
8000 // Maximum zoom distance( cm )
0 // Initial camera rotation( degrees )
0 // Rotation to north( degrees )
1 2.5
2.5 6
1 2.5
0 // Number of weeks since last mission
// Filtered Kits
6 // Number of filtered kits
12
13
14
27
28
29
// Roster modifiers
0 // restrict to operatives that went on the previous mission
0 // only allow operatives that went on the previous mission
0 // Number operatives to add
0 // Number operatives to remove
0 // Difficulty Setting Exist
//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"VicCondTHT.txt" // Victory Conditions file name
//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------
0 // Number of landmarks
//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------
0 // Number of mission objective objects
//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------
BeginTeams
"Random1Team" "TER_training_01.ter" "TER_training_pistol.kit"
"Random2Team" "TER_training_02.ter" "TER_training_AK47.kit"
"Random3Team" "TER_training_03.ter" "TER_training_M4.kit"
"Random4Team" "TER_training_01.ter" "TER_training_shotgun.kit"
"Random5Team" "TER_training_02.ter" "TER_training_pistol.kit"
"Random6Team" "TER_training_03.ter" "TER_training_AK47.kit"
"Random7Team" "TER_training_01.ter" "TER_training_M4.kit"
"Random8Team" "TER_training_02.ter" "TER_training_shotgun.kit"
"Random9Team" "TER_training_03.ter" "TER_training_pistol.kit"
"Random10Team" "TER_training_01.ter" "TER_training_AK47.kit"
"Random11Team" "TER_training_02.ter" "TER_training_M4.kit"
"Random12Team" "TER_training_03.ter" "TER_training_shotgun.kit"
"Random13Team" "TER_training_01.ter" "TER_training_pistol.kit"
"Random14Team" "TER_training_02.ter" "TER_training_AK47.kit"
"Random15Team" "TER_training_03.ter" "TER_training_M4.kit"
"Random16Team" "TER_training_01.ter" "TER_training_shotgun.kit"
"Random17Team" "TER_training_02.ter" "TER_training_pistol.kit"
"Random18Team" "TER_training_03.ter" "TER_training_AK47.kit"
"Random19Team" "TER_training_01.ter" "TER_training_M4.kit"
"Random20Team" "TER_training_02.ter" "TER_training_shotgun.kit"
"Random21Team" "TER_training_03.ter" "TER_training_pistol.kit"
"Random22Team" "TER_training_01.ter" "TER_training_AK47.kit"
"Random23Team" "TER_training_02.ter" "TER_training_M4.kit"
"Random24Team" "TER_training_03.ter" "TER_training_shotgun.kit"
"Random25Team" "TER_training_01.ter" "TER_training_pistol.kit"
"Random26Team" "TER_training_02.ter" "TER_training_AK47.kit"
"Random27Team" "TER_training_03.ter" "TER_training_M4.kit"
"Random28Team" "TER_training_01.ter" "TER_training_shotgun.kit"
"Random29Team" "TER_training_02.ter" "TER_training_pistol.kit"
"Random30Team" "TER_training_03.ter" "TER_training_AK47.kit"
EndTeams
//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------
0 // Number of Vehicles
//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------
0 // Number of Touchplates
//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------
0 // Number of Sound Emitters
//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
1 // Number of Insertion Zones
32399.6 32767 29219.8
32027.5 32777 29506.2
//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0 // Extraction Zone Defined
//---------------------------------------------------------
//-- Adversarial Data ------------------------------------
//---------------------------------------------------------
0 // This is an adversarial mission?