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2vbasket.txt
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1995-01-06
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~T.V. Sports Basketball
Edit Cheat.
Using a disk editor like Norton DiskEdit, edit the files SEAS.BLT.
If you scrool through the file, you will see the player names.
They are grouped by team. You should also notice there will be a
section of names followed by a section of seemingly useless hex
codes. This "useless" section is really the attributes for each
player on the team directly above. Take note: Each player has a
12 byte attribute string associated with him. If you look closely
you sill see that the player attribute strings are separated by
two groups of zeros (i.e. 00 00).
Below is a listing of the attribute bytes in order and what each is:
Stamina - the higher hex number means this player can stay in the
game longer before tiring. I've noticed that players with
higher stamina are more likely to commit fouls, violations
etc. . . In other words find a happy medium.
Height - still must be in the range of 5'7" to 7'7". The hex code
for 6'6" is 0E. Count up or down from there in hex for
heights. Trying greater than 7'7" will give a figure with
no head or arms, just long legs and midsection.
Jersey #- hex code 07 will show a #10 jersey. Some numbers are not
available.
Release - as you may have noticed, not all players shoot alike. Some
hold the ball a little longer before releasing to be
successful on their shot. This byte determines how long.
Arc - how high the ball arcs when shooting. A hex code of 01 or
02 indicates almost a line drive, while an 04 is one rainbow
of a shot. The catch is high arcing shots are much harder to
block, but line drive shooters draw more fouls.
Velocity -determines how the ball will drop into the basket. Higher
arcs need less velocity so they will tend to drop straight
into the basket. Line drives need to drift forward and glide
more horizontally into the basket.
The next six bytes you will recognize as the "pencil" attributes.
Shooting -outside shooting.
Passing - ball-handling and passing.
Defense - self-explanatory.
Rebounding - " "
11. Quickness - " "
12. Jumping - " "
Though it is possible to put in attributes on the ratings of 9
or more, I'm not so sure it helps after a certain point. To keep
the game exciting, I still stick to 8 as the upper limit, I just
have more than one #3 and #4 players : ). The best part of this
is, you can save the seas.blt file under different names, thus
once you have gotten the file edited the way you want it, you
can have one file with just college teams and players in it,
another with pros, and so on. The schedule and season are also
saved in this file after each game, so if you make a .bat file
that will copy the version of the modified seas.blt to
SEAS.BLT you can switch around between pros and college.