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1998-03-14
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4KB
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166 lines
REM
REM FILENAME: F15FLWCS.B50 DESCRIPTION: Jane's F15 FOR FLCS/WCS/RCS
REM RUDDERS OPTIONAL
REM ________________________________________________________________________
REM
REM WRITTEN BY: Bill "COWBOY" Wilson Scottsdale, AZ Feb 1998
REM bwilson@axtek.com
REM NAME OF GAME AND PUBLISHER: Jane's / Electronic Arts F15
REM ___________________________
REM
REM ************************PRELIMINARY SETTINGS**************************
REM
REM
USE WCS
REM
REM
REM
RATE 0
REM
REM
MDEF F15FLWCS
REM
REM
REM
REM ****************************FLCS SETTINGS******************************
REM
REM FIRST TRIGGER CLICK Standard Analog Fires Guns or Selected Weapon
REM
BTN TG1 /A
REM
REM BUTTONS S1 THRU S4 (S1=INDEX FINGER, S2=THUMB, S3=PINKY, AND
REM S4=PADDLE SWITCH ON FLCS).
REM
BTN S1 /U /I CycleAA
/O GUN_SELECT REM CYCLE Weapons
/M /I MISSILE_REJECT
/O AIM9_SCAN
/D LASER_TOGGLE
BTN S2 /A REM Button 2 is ANALOG
BTN S3 /N NoOp REM "SHIFTED" BUTTON FOR S3/ BUTTON FUNC.
BTN S4 /I PAUSE
/O AUTOPILOT
REM
REM HAT SWITCHES H1 THRU H4. EACH HAT SWITCH FUNCTIONS AS A 5-WAY SWITCH,
REM THE POSITIONS CORRESPONDING TO THE 4 BASIC DIRECTIONS, AND THE MIDDLE
REM POSITION.
REM
REM H1=LARGE HAT AT TOP OF FLCS
BTN H1U /U /I ACM_UP4 /O ACM_UP3
/M /I WATCH_THREAT_WPN /O WATCH_PLAYER_WPN
/D /I AWACS_BOGEY_DOPE /O AWACS_PICTURE
BTN H1D /U /I Numlock /O POPUP_MPD
/M /I VIEW_REV_TACTL /O VIEW_TACTL
/D /I NEXT_WAYPOINT /O EmisCheck
BTN H1L /U /I TERRAIN_FOLLOWING /O BRK_LOCKorUNDSGNATE_TARG
/M /I ELMsanLF /O WsanLF
/D /I TankerReq /O JSTARck
BTN H1R /U /I HUD_COLOR /O IFF
/M /I ELMsanRT /O WsanRT
/D /I AWACweasels /O AWACassist
REM
REM H2=SMALL HAT BELOW BUTTON S2
BTN H2U /I VIEW_WSO_FWD /O VIEW_PILOT_FWD
BTN H2D /I PDLK_CTR /O VIEW_PILOT_MPD
BTN H2L /I Watch_WINGMAN /O VIEW_VR_COCKPIT
BTN H2R /I PDLK_WSO_THREAT /O PDLK_DESIGNATED
REM H3=SECOND LARGER HAT BELOW H1
BTN H3U /U /I ACM_UP2 /O ACM_FWD
/M /I MessageHistory /O CAM_IN
/D /I NOSE_TRIM_UP /O TFLIR_UP
BTN H3D /U ACM_DWN_MODIFIER
/M /I MASTER_CAUTION /O CAM_OUT
/D /I NOSE_TRIM_DWN /O TFLIR_DWN
BTN H3L /U /I VIEW_CKPT_LFT_SHLD
/O ACM_LFT
/M /I DEC_TIME /O VIEW_FIXED_CHASE
/D /I TRIM_LFT /O TFLIR_LFT
BTN H3R /U /I VIEW_CKPT_RGT_SHLD
/O ACM_RGT
/M /I INC_TIME /O VIEW_EXT
/D /I TRIM_RGT /O TFLIR_RGT
REM
REM H4=HAT ON LEFT SIDE OF FLCS
BTN H4U /U /I WbrkHigh /O MASTER_MODE_CYCLE
/M /I Elmtorbit /O Worbit
/D /I FltOppor /O Woppor
BTN H4D /U /I AGARM_BOMB_MODE /O WbrkLow
/M /I JSTARnewtgt /O JSTARtgtreq
/D /I TwrLandReq /O Fltsort
BTN H4L /U /I FltRejoin /O WbrkLF
/M /I ElmtdrawLF /O WdrawLF
/D /I FltSecond /O ElmtSecond
BTN H4R /U /I Wrejoin /O WbrkRT
/M /I ElmtdrawRT /O
/D /I FltPrim /O ElmtPrim
REM ***********************WCS CONTROLS**************************
BTN T1 /U /I CHAFF /O FLARE
/M /I FLT_ENGAGEMYTARG
/O WM_ATK_MY_TARGET
/D /D /I FltTrail
/O /T FltLoose /T FltTight
BTN T2 /U /I ElmtEngBandts
/O WingEngBandits
/M /I ElmtspltHI
/O WspltHI
/D /I ElmtspltLO
/O WspltLO
BTN T3 /U /I RADAR_SNIFF
/O CycleRadModes
/M /I JAMMER /O EMIS_LIMIT
/D /I FltMusic
/O FltRadar
BTN T4 /U /I Fltcontacts
/O WM_HELP
/M /I ElmtbraktRT
/O WbraktRT
/D /I FLT_WEAPON_CHK
/O FLT_STATUS
BTN T5 /U /I ElmtCover
/O WM_COVER
/M /I ElmtbraktLF
/O WbraktLF
/D /I FltWedge
/O FltEchelon
BTN T6 /U /P SPEED_BRAKE /R SPEED_BRAKE REM Brakes Momentary
/M /N FLAPS
/D /I /N LANDING_GEAR /O WHEEL_BRAKES