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The Devil's Doorknob BBS Capture (1996-2003)
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SHIPS.DOM
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1991-03-08
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You can posts this in your On-line Section and make it permanent so as to
give your users free access to the stats.
Ship Class Tech. Level Ind. Units Class Offense/Defense Takeable Speed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Frigate 1.0 5 Fr 1- 2 2- 4 5 3
Destroyer 2.0 10 Ds 2- 4 4- 8 11 3
Cruiser 4.5 20 Cr 4- 8 8-16 24 4
Corvette 6.0 40 Co 5-10 5-10 20 8
Battleships 8.0 40 Bs 8-16 16-32 53 5
Dreadnought 12.5 80 Dn 16-32 32-64 117 5
SuperDreadnought 20.0 160 SDn 32-64 64-128 257 4
Damage Done on...tells how many structural points of damage the given class
of ship can cause per round of battle.
Damage Takeable is the amount of structural points the ship can take before
being destroyed.
Speed is the number of light years (ly) the ship will travel per game
month.
H. Radars
~~~~~~~~~
A player can build and install ONE radar station in each one of his/her
planets. The player can then "Examine" the radar screen(s) via a (new)
command, (E)xamine Radars, in the Navy Management menu. If an enemy squadron
is on its way to attack a planet in which a radar station is installed, and if
the squadron is within the range of the radar, a report describing the squadron
is printed as a response to "Examine Radars" command.
There are 3 classes of radars:
Class Range ind units Tech Level
(in ly) cost required
----------------------------------------
Short 4 80 5.5
Mid 8 250 12.0
Long 12 600 20.0
----------------------------------------
A player can install a longer range radar station in a planet which
already has a (shorter range) station; but the shorter range radar will be
dismantled (no net increase in the total number of radar stations as reported
in the "Empire Status").
I. Planetary Defense Bases
~~~~~~~~~~~~~~~~~~~~~~~~~~
A player can build PBD's on his planets for quick and cheap defense. You
will sacrifice the ability to move them for good damage done on defense. The
maximum number of PDB's that can be placed on any one planet is 2 * the square
root of the Tech Level. WARNING! Planetary Defense Bases are no good by them
selves, if attacked alone they will be captured.
Ind. Defense Damage
PDB Units Damage Takeable
1 40 26-52 40
The maximum # of PDB's that can be placed on any one planet is 2 * the square
root of tech level.