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The Devil's Doorknob BBS Capture (1996-2003)
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STRATEGY.DOM
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1991-02-15
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3KB
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60 lines
Strategy
~~~~~~~~
Well, Strategy is probably the hardest part about Super Dominions. First
off one persons Strategy dosen't always work when used by another person. You
must be the final judge at how you are going to play the game. Below is some
Strategies that will mostlikely keep you in the game, for the most part, till
the end. (That is provided you survive the first four turns of the game.)
1.) First off you have got to get a map of your sector of the game and plot
out all of the other active and non-active player empires around you.
2.) Make a list of those empires and send them a message. Communication is
paramount to playing a game of this size and scope. Tell them anything,
even to go to hell if you like, but talk. You may find a good ally or
discover a enemy quickly enough to keep an eye on him in the future.
3.) Spy on all the planets around you and write them on your map and if you
have a big enough map also compute the distances from your planets.
4.) The problem with most people playing the game is how fast to expand.
Well, that question is always the toughest to answer. You must expand
quickly, because the game is always a race for planets, but not to quick
that your fleet gets attritioned so badly that the new planets can't
replace the loses. Because you always have neighbors who covet your
planets and may attack you when they see that your are weak.
5.) You should initially bypass planets that have a habitability of 30% or
less, unless that is all that is around you, because the higher the
Habitability the higher your production and population growth will be.
6.) Always protect your high habitability planets, because they ARE YOUR
EMPIRE. With out a production base you will find that players around
you with higher habitability planets will make more ships and have
higher technology.
7.) Don't forget to raise the industrial level of most of your planets to
1.0 if they are low. Those fraction will pay for themselves in the long
run.
8.) Once you have established a base of planets, say around 10 or so, start
to raise you Tech Level. This will give you ships that will give you
more bang for the buck. I suggest that you study the ship classes on
the instruction section. You will find that some ships have advantages
over other and you must look at their cost to see if they are worth it.
9.) When attack a planet always try to send at less two to one in average
(your attack average to his defense average). This will guaranetee
success and keep loses down. Use the On-Line Combat chain to get an idea
of what will be a success or not.
This should give you a start in lasting out the game. I want to give you one
more important advice. This rings true in most games where there is alot of
Diplomacy.
Expect anyone to do whatever he thinks he can get away with.
If you leave yourself open for a back stab, expected it. Now get back to the
game and Kick Butt.