home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Classic Fond 52
/
ClassicFond52.iso
/
GAMES
/
DROIDW.RAR
/
DWCD.GOB
/
mission_3do_03_piece_g.3do
< prev
next >
Wrap
Text File
|
1998-11-04
|
7KB
|
193 lines
# MODEL '03_piece_g.3do' created from '\\Tanis\droids\models_tech\1_18\moisture\fin-piece_g.1-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: 03_pe.MAT
1: 03_pgpeg.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.372569
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME bmerge3_1
RADIUS 0.372569
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 24
# num: x: y: z: i:
0: 0.101390 -0.042959 0.187200 0.000000
1: 0.126090 -0.042979 0.187200 0.000000
2: 0.101331 -0.117059 0.187200 0.000000
3: 0.126031 -0.117079 0.187200 0.000000
4: 0.101390 -0.042959 0.211900 0.000000
5: 0.126090 -0.042979 0.211900 0.000000
6: 0.101331 -0.117059 0.211900 0.000000
7: 0.126031 -0.117079 0.211900 0.000000
8: -0.108560 -0.042821 0.187200 0.000000
9: -0.083860 -0.042841 0.187200 0.000000
10: -0.108619 -0.116921 0.187200 0.000000
11: -0.083919 -0.116941 0.187200 0.000000
12: -0.108560 -0.042821 0.211900 0.000000
13: -0.083860 -0.042841 0.211900 0.000000
14: -0.108619 -0.116921 0.211900 0.000000
15: -0.083919 -0.116941 0.211900 0.000000
16: -0.142360 -0.042782 0.000000 0.000000
17: 0.154040 -0.043018 0.000000 0.000000
18: -0.142360 -0.042782 0.296400 0.000000
19: 0.154040 -0.043018 0.296400 0.000000
20: -0.142281 0.056018 0.000000 0.000000
21: 0.154119 0.055782 0.000000 0.000000
22: -0.142281 0.056018 0.296400 0.000000
23: 0.154119 0.055782 0.296400 0.000000
TEXTURE VERTICES 28
0: 0.142720 -0.285440
1: 31.571520 -0.428800
2: 31.714239 -64.000000
3: 0.000000 -63.857281
4: 23.993601 -45.754238
5: 26.659519 -45.754238
6: 26.659519 -40.421120
7: 23.993601 -40.421120
8: 0.285760 -60.714241
9: 30.857281 -60.428799
10: 30.428480 -63.428478
11: 0.000000 -64.000000
12: 5.331840 -45.754238
13: 7.997760 -45.754238
14: 7.997760 -40.421120
15: 5.331840 -40.421120
16: 0.500480 -0.750080
17: 127.965439 0.000000
18: 127.965439 -64.000000
19: -0.249600 -64.000000
20: -0.750080 -0.499840
21: 0.000000 -35.500160
22: 128.000000 -36.250240
23: 128.000000 0.000000
24: 0.034560 0.000000
25: 0.034560 -64.000000
26: 128.000000 -64.000000
27: 0.000000 0.000000
VERTEX NORMALS
# num: x: y: z:
0: -0.576890 0.577810 -0.577350
1: 0.577810 0.576890 -0.577350
2: -0.577810 -0.576890 -0.577350
3: 0.576890 -0.577810 -0.577350
4: -0.576890 0.577810 0.577350
5: 0.577810 0.576890 0.577350
6: -0.577810 -0.576890 0.577350
7: 0.576890 -0.577810 0.577350
8: -0.576891 0.577810 -0.577350
9: 0.577810 0.576891 -0.577350
10: -0.577810 -0.576890 -0.577350
11: 0.576890 -0.577810 -0.577350
12: -0.576891 0.577810 0.577350
13: 0.577810 0.576891 0.577350
14: -0.577810 -0.576890 0.577350
15: 0.576890 -0.577810 0.577350
16: -0.577810 -0.576890 -0.577350
17: 0.576890 -0.577810 -0.577350
18: -0.577810 -0.576890 0.577350
19: 0.576890 -0.577810 0.577350
20: -0.576890 0.577810 -0.577350
21: 0.577810 0.576890 -0.577350
22: -0.576890 0.577810 0.577350
23: 0.577810 0.576890 0.577350
FACES 18
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
1: 1 0x0000 4 2 1 0.0000 4 1, 0 5, 1 7, 2 3, 3
2: 1 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 2 7, 3
3: 1 0x0000 4 2 1 0.0000 4 4, 0 0, 1 2, 2 6, 3
4: 1 0x0000 4 2 1 0.0000 4 4, 4 5, 5 1, 6 0, 7
5: 1 0x0000 4 2 1 0.0000 4 2, 8 3, 9 7, 10 6, 11
6: 1 0x0000 4 2 1 0.0000 4 8, 0 9, 1 11, 2 10, 3
7: 1 0x0000 4 2 1 0.0000 4 9, 0 13, 1 15, 2 11, 3
8: 1 0x0000 4 2 1 0.0000 4 13, 0 12, 1 14, 2 15, 3
9: 1 0x0000 4 2 1 0.0000 4 12, 0 8, 1 10, 2 14, 3
10: 1 0x0000 4 2 1 0.0000 4 12, 12 13, 13 9, 14 8, 15
11: 1 0x0000 4 2 1 0.0000 4 10, 8 11, 9 15, 10 14, 11
12: 0 0x0000 4 2 1 0.0000 4 16, 16 17, 17 19, 18 18, 19
13: 0 0x0000 4 2 1 0.0000 4 17, 20 21, 21 23, 22 19, 23
14: 0 0x0000 4 2 1 0.0000 4 21, 23 20, 24 22, 25 23, 26
15: 0 0x0000 4 2 1 0.0000 4 20, 20 16, 21 18, 22 22, 23
16: 0 0x0000 4 2 1 0.0000 4 20, 24 21, 23 17, 17 16, 27
17: 0 0x0000 4 2 1 0.0000 4 18, 22 19, 21 23, 20 22, 23
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 -1.000000
1: 1.000000 -0.000796 0.000000
2: 0.000000 0.000000 1.000000
3: -1.000000 0.000796 0.000000
4: 0.000797 1.000000 0.000000
5: -0.000797 -1.000000 0.000000
6: 0.000000 0.000000 -1.000000
7: 1.000000 -0.000796 0.000000
8: 0.000000 0.000000 1.000000
9: -1.000000 0.000797 0.000000
10: 0.000796 1.000000 0.000000
11: -0.000796 -1.000000 0.000000
12: -0.000796 -1.000000 0.000000
13: 1.000000 -0.000796 0.000000
14: 0.000796 1.000000 0.000000
15: -1.000000 0.000796 0.000000
16: 0.000000 0.000000 -1.000000
17: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 bmerge3_1